9386 cards found
Verdeloth the Ancient

Verdeloth the Ancient {4}{G}{G}

Legendary Creature - Treefolk
Kicker {X}
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth the Ancient enters, if it was kicked, create X 1/1 green Saproling creature tokens.
4/7
Verduran Emissary

Verduran Emissary {2}{G}

Creature - Human Wizard
Kicker {1}{R}
When Verduran Emissary enters, if it was kicked, destroy target artifact. It can't be regenerated.
2/3
  • Duel Decks: Phyrexia vs. the Coalition
  • Invasion
Verduran Enchantress

Verduran Enchantress {1}{G}{G}

Creature - Human Druid
Whenever you cast an enchantment spell, you may draw a card.
"Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not."
—Fyndhorn elder
0/2
Related card: Mesa Enchantress
Vermiculos

Vermiculos {4}{B}

Creature - Horror
Whenever an artifact enters, Vermiculos gets +4/+4 until end of turn.
Mirrodin's artificial environment requires its own predators, scavengers, and senseless forces of nature.
1/1
  • Mirrodin
Vernal Bloom

Vernal Bloom {3}{G}

Enchantment
Whenever a Forest is tapped for mana, its controller adds an additional {G}.
The sun breaks, the beasts stir, and the forest awakens to stand against its enemies.
Vertigo Spawn

Vertigo Spawn {1}{U}

Creature - Illusion
Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
0/3
Vesper Ghoul

Vesper Ghoul {2}{B}

Creature - Zombie Druid
{T}, Pay 1 life: Add one mana of any color.
"Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead."
—Bougrat, druid of the Cult of Yore
1/1
Vessel of Endless Rest

Vessel of Endless Rest {3}

Artifact
When Vessel of Endless Rest enters, put target card from a graveyard on the bottom of its owner's library.
{T}: Add one mana of any color.
Vesuva

Vesuva

Land
You may have Vesuva enter tapped as a copy of any land on the battlefield.
It is everywhere you've ever been.
Vesuvan Shapeshifter

Vesuvan Shapeshifter {3}{U}{U}

Creature - Shapeshifter
As Vesuvan Shapeshifter enters or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph {1}{U}
0/0
Veteran Armorer

Veteran Armorer {1}{W}

Creature - Human Soldier
Other creatures you control get +0/+1.
"Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle."
2/2
Veteran Armorsmith

Veteran Armorsmith {W}{W}

Creature - Human Soldier
Other Soldier creatures you control get +0/+1.
"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."
2/3
Veteran Cavalier

Veteran Cavalier {W}{W}

Creature - Human Knight
Vigilance
Spirit is the sword and experience the sharpening stone.
—Arabian proverb
2/2
Veteran Explorer

Veteran Explorer {G}

Creature - Human Soldier Scout
When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
1/1
Veteran Swordsmith

Veteran Swordsmith {2}{W}

Creature - Human Soldier
Other Soldier creatures you control get +1/+0.
"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."
3/2
Veteran of the Depths

Veteran of the Depths {3}{W}

Creature - Merfolk Soldier
Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.
2/2
Veteran's Armaments

Veteran's Armaments {2}

Kindred Artifact - Soldier Equipment
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters, you may attach Veteran's Armaments to it.
Equip {2}
  • Morningtide
Veteran's Reflexes

Veteran's Reflexes {W}

Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
"Assume everything wants to kill you. At the very least, assume everything wants what's in your pack."
Vex

Vex {2}{U}

Instant
Counter target spell. That spell's controller may draw a card.
"The druids would be better off if they spent more time in the lab and less time watching trees grow."
—Pontifex, elder researcher
  • Darksteel
Vexing Arcanix

Vexing Arcanix {4}

Artifact
{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.
Vexing Devil

Vexing Devil {R}

Creature - Devil
When Vexing Devil enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
It's not any fun until someone loses an eye.
4/3
Vexing Shusher

Vexing Shusher {R/G}{R/G}

Creature - Goblin Shaman
This spell can't be countered.
{R/G}: Target spell can't be countered.
The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."
2/2
Vexing Sphinx

Vexing Sphinx {1}{U}{U}

Creature - Sphinx
Flying
Cumulative upkeep—Discard a card.
When Vexing Sphinx dies, draw a card for each age counter on it.
4/4
  • Dominaria Remastered 73 297
  • Coldsnap
Vial of Poison

Vial of Poison {1}

Artifact
{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn.
There are worse ways to die, but not many.
  • Magic 2014
Viashino Bladescout

Viashino Bladescout {1}{R}{R}

Creature - Lizard Scout
Flash
When Viashino Bladescout enters, target creature gains first strike until end of turn.
"Find your courage in a desperate moment, and you turn the tide of history. So sayeth the bey."
2/1
  • Time Spiral