9629 cards found
Tranquility

Tranquility {2}{G}

Sorcery
Destroy all enchantments.
"Peace will come, but whether born of harmony or entropy I cannot say."
—Oracle en-Vec
Transgress the Mind

Transgress the Mind {1}{B}

Sorcery
Devoid
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."
—Anowon, the Ruin Sage
  • Battle for Zendikar
Transguild Courier

Transguild Courier {4}

Artifact Creature - Golem
Transguild Courier is all colors.
Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats.
3/3
Transmogrant Altar

Transmogrant Altar {3}

Artifact
{B}, {T}, Sacrifice a creature: Add {C}{C}{C}.
{2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
"The human body—like any other machine—can be stripped for parts."
—Ashnod
  • The Brothers' War
Transmogrifying Licid

Transmogrifying Licid {3}

Artifact Creature - Licid
{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
2/2
  • Exodus
Transmute Artifact

Transmute Artifact {U}{U}

Sorcery
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Related card: Golgothian Sylex
Transplant Theorist

Transplant Theorist {3}{U}

Artifact Creature - Phyrexian Artificer
Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
{2}: Put target card from your graveyard on the bottom of your library.
2/4
  • Phyrexia: All Will Be One
Trap Runner

Trap Runner {2}{W}{W}

Creature - Human Soldier
{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared.
"How could I catch her when the trees conspired to stop me?"
2/3
  • Mercadian Masques
Trapeze Artist

Trapeze Artist {W}

Creature - Human Performer
Flying
Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.
Heinrich catches the trapeze only about half the time, but he looks so good falling.
2/1
  • Unfinity 32 318
Trapmaker's Snare

Trapmaker's Snare {1}{U}

Instant
Search your library for a Trap card, reveal it, put it into your hand, then shuffle.
"Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside."
  • Zendikar
Trash Bin

Trash Bin

Artifact - Attraction
Visit — Mill two cards, then return a card at random from your graveyard to your hand.
"I had to wrestle a squirrel for it, but I won!"
Attraction Lights: 2, 6
Trash for Treasure

Trash for Treasure {2}{R}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Goblins generally have two possessions: one per hand.
Trash the Town

Trash the Town {G}

Instant
Spree
+ {2} — Put two +1/+1 counters on target creature.
+ {1} — Target creature gains trample until end of turn.
+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
  • Outlaws of Thunder Junction
Traumatic Prank

Traumatic Prank {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
  • Alchemy: New Capenna
Travel Preparations

Travel Preparations {1}{G}

Sorcery
Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W}
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
Trawler Drake

Trawler Drake {2}{U}

Creature - Phyrexian Drake
Flying
Trawler Drake enters the battlefield with an oil counter on it.
Trawler Drake gets +1/+1 for each oil counter on it.
Whenever you cast a noncreature spell, put an oil counter on Trawler Drake.
0/0
  • Phyrexia: All Will Be One
Treacherous Link

Treacherous Link {1}{B}

Enchantment - Aura
Enchant creature
All damage that would be dealt to enchanted creature is dealt to its controller instead.
"You cannot possibly know the toll your alliances will exact from you."
—Barrin, to Urza
  • Urza's Legacy
Treacherous Terrain

Treacherous Terrain {6}{R}{G}

Sorcery
Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.
Basic landcycling {2}
Treacherous Urge

Treacherous Urge {4}{B}

Instant
Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
  • Planar Chaos
Treacherous Vampire

Treacherous Vampire {4}{B}

Creature - Vampire
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
4/4
  • Judgment
Treasonous Ogre

Treasonous Ogre {3}{R}

Creature - Ogre Shaman
Dethrone
Pay 3 life: Add {R}.
"Everything comes with a price. Especially revolution."
—Grenzo, dungeon warden
2/3
Treasure Dredger

Treasure Dredger {1}{B}

Creature - Human Rogue
{1}, {T}, Pay 1 life: Create a Treasure token.
The old miners' trail across Blacksnag Bog is littered with lost fortunes and the bones of those who searched for them.
2/2
  • Outlaws of Thunder Junction
Treasure Hunter

Treasure Hunter {2}{W}

Creature - Human
When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
"The treasures of the ancients belong in museums, not in the grubby hands of grave robbers."
2/2
Treasure Keeper

Treasure Keeper {4}

Artifact Creature - Construct
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3/3
Treasure Mage

Treasure Mage {2}{U}

Creature - Human Wizard
When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
2/2