11115 cards found
Snubhorn Sentry

Snubhorn Sentry {W}

Creature - Dinosaur
Ascend
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
They're fun to train—if you like stubborn, aggressive, and fiercely territorial.
0/3
Snuff Out

Snuff Out {3}{B}
(Beholder's Death Ray)

Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
"On a failed save, target creature dies."
Soaring Lightbringer

Soaring Lightbringer {4}{W}

Enchantment Creature - Bird Glimmer
Flying
Other enchantment creatures you control have flying.
Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player.
Hope arrives on silent wings.
4/5
  • Duskmourn: House of Horror Commander 11 42
Social Climber (Alchemy)

Social Climber (Alchemy) {2}{G}

Creature - Human Druid
Alliance — Whenever another creature enters under your control, you gain 1 life.
4/2
Related card: Social Climber
  • Streets of New Capenna
Socketed Sprocketer

Socketed Sprocketer {U}

Artifact Creature - Cyborg Knight
{T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)
You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.
Uninstall a 6 from Socketed Sprocketer: Draw a card.
1/1
  • Unstable
Sojourner's Enforcermite

Sojourner's Enforcermite {6}

Artifact Creature - Frog Myr Salamander
Affinity for Affinity (This card costs {1} less to cast for each permanent you control with affinity.)
Affinitycycling {2} ({2}, Discard this card: Search your library for a card with affinity, reveal it, put it into your hand, then shuffle.)
6/6
  • Unknown Event
Sokenzan

Sokenzan

Plane - Kamigawa
All creatures get +1/+1 and have haste.
Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Sokenzan, Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land
{T}: Add {R}.
Channel{3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Sokrates, Athenian Teacher

Sokrates, Athenian Teacher {1}{W}{U}

Legendary Creature - Human Advisor
Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue{T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
0/4
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
Related card: Ring Out
Sol Talisman

Sol Talisman

Artifact
Suspend 3—{1}
{T}: Add {C}{C}.
Sol'Kanar the Tainted

Sol'Kanar the Tainted {2}{U}{B}{R}

Legendary Creature - Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen —
• Draw a card.
• Each opponent loses 2 life and you gain 2 life.
• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.
• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
5/5
Sol'kanar the Swamp King

Sol'kanar the Swamp King {2}{U}{B}{R}

Legendary Creature - Demon
Swampwalk
Whenever a player casts a black spell, you gain 1 life.
5/5
Sol, Advocate Eternal

Sol, Advocate Eternal {G}{W}{U}{B}

Legendary Creature - Dragon Angel
Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.)
Flying, vigilance
Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
Heroes endure; legends prevail.
4/4
  • 2018 Heroes of the Realm
Solaflora, Intergalactic Icon

Solaflora, Intergalactic Icon {3}{W}{W}

Legendary Creature - Human Guest
Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.
Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.
3/3
Solar Blast

Solar Blast {3}{R}

Instant
Solar Blast deals 3 damage to any target.
Cycling {1}{R}{R}
When you cycle Solar Blast, you may have it deal 1 damage to any target.
Soldier of the Pantheon

Soldier of the Pantheon {W}

Creature - Human Soldier
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
2/1
Soldiers of the Watch

Soldiers of the Watch {1}{W}

Creature - Human Soldier
Double team
2/1
Related card: Seatower Imprisonment
  • Alchemy Horizons: Baldur's Gate
Sole Performer

Sole Performer {2}{G}{G}

Creature - Elf Performer
{T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.)
Elven tap is the official language of three very obnoxious planets.
2/2
  • Unfinity 154 440
Solemn Simulacrum

Solemn Simulacrum {4}

Artifact Creature - Golem
When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
2/2
Solitary Defiance

Solitary Defiance {2}{U}

Enchantment
As long as you control exactly one creature, that creature has vigilance and ward {2}.
Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
  • Alchemy: Outlaws of Thunder Junction
Solitude

Solitude {3}{W}{W}

Creature - Elemental Incarnation
Flash
Lifelink
When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
3/2
Solphim, Mayhem Dominus

Solphim, Mayhem Dominus {2}{R}{R}

Legendary Creature - Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus.
5/4
Soltari Monk

Soltari Monk {W}{W}

Creature - Soltari Monk Cleric
Protection from black
Shadow
"Prayer rarely explains."
—Orim, Samite healer
2/1
Soltari Priest

Soltari Priest {W}{W}

Creature - Soltari Cleric
Protection from red
Shadow
"In Rath," the priest said, "there is even greater need for prayer."
2/1