11217 cards found
Skinthinner

Skinthinner {1}{B}

Creature - Zombie
Morph {3}{B}{B}
When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1
Skirge Familiar

Skirge Familiar {4}{B}

Creature - Phyrexian Imp
Flying
Discard a card: Add {B}.
The first Yawgmoth priest to harness their power was rewarded with several unique mutilations.
3/2
Skirk Commando

Skirk Commando {1}{R}{R}

Creature - Goblin
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph {2}{R}
2/1
Skirk Fire Marshal

Skirk Fire Marshal {3}{R}{R}

Creature - Goblin
Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
He's boss because he's smart enough to get out of the way.
2/2
Skirk Prospector

Skirk Prospector {R}

Creature - Goblin
Sacrifice a Goblin: Add {R}.
Deep beneath the ruined continent of Otaria, there's a mine where goblins still work, ignorant of the destruction above.
1/1
Related card: Goblin Influx Array
Skirsdag Cultist

Skirsdag Cultist {2}{R}{R}

Creature - Human Shaman
{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
2/2
Skirsdag High Priest

Skirsdag High Priest {1}{B}

Creature - Human Cleric
Morbid{T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
1/2
Skithiryx, the Blight Dragon

Skithiryx, the Blight Dragon {3}{B}{B}

Legendary Creature - Phyrexian Dragon Skeleton
Flying
Infect
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.
4/4
Skitter Eel

Skitter Eel {3}{U}

Creature - Fish Crab
{2}{U}: Adapt 2.
"Life has no mistakes, only experiments."
—Yolov, Simic bioengineer
3/3
Skitterbeam Battalion

Skitterbeam Battalion {9}

Artifact Creature - Construct
Prototype {3}{R}{R} — 2/2
Trample, haste
When Skitterbeam Battalion enters, if you cast it, create two tokens that are copies of it.
4/4
Skittering Crustacean

Skittering Crustacean {2}{U}

Creature - Crab
{6}{U}: Monstrosity 4.
As long as Skittering Crustacean is monstrous, it has hexproof.
2/3
Skittering Surveyor

Skittering Surveyor {3}

Artifact Creature - Construct
When Skittering Surveyor enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Like a cross between a spider and a spyglass, but friendlier.
1/2
Skred

Skred {R}

Instant
Skred deals damage to target creature equal to the number of snow permanents you control.
"This close to Rimewind Keep, no avalanche is nature's doing."
—Ukoten, centaur chieftain
Skrelv's Hive

Skrelv's Hive {1}{W}

Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
  • Phyrexia: All Will Be One Promos 34p 34s
  • Phyrexia: All Will Be One 34 376
Skrelv, Defector Mite

Skrelv, Defector Mite {W}

Legendary Artifact Creature - Phyrexian Mite
Toxic 1
Skrelv, Defector Mite can't block.
{W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn.
1/1
  • Phyrexia: All Will Be One Promos 33p 33s
  • Phyrexia: All Will Be One 33 301 427
Skulking Ghost

Skulking Ghost {1}{B}

Creature - Spirit
Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
"They exist only so long as the living take no notice."
—Kifimbo, Shadow guildmage
2/1
Related card: Gossamer Phantasm
Skull Raid

Skull Raid {3}{B}

Sorcery
Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell {1}{B}
Skull Saucer

Skull Saucer {4}{B}{B}

Creature - Zombie Head
Flying
When Skull Saucer enters, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.
No body is ready for this kind of power.
4/1
Skull Skaab (Alchemy)

Skull Skaab (Alchemy) {U}{B}

Creature - Zombie
Exploit
Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.
2/2
Related card: Skull Skaab
  • Innistrad: Crimson Vow
Skullbriar, the Walking Grave

Skullbriar, the Walking Grave {B}{G}

Legendary Creature - Zombie Elemental
Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
1/1
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
The mind is a beautiful bounty encased in an annoying bone container.
Skullmulcher

Skullmulcher {4}{G}

Creature - Elemental
Devour 1
When Skullmulcher enters, draw a card for each creature it devoured.
3/3
Skullpiercer Gnat

Skullpiercer Gnat {G}{U}

Creature - Phyrexian Insect
Flying
Toxic 1
Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter."
1/1
  • Alchemy: Phyrexia
Skullport Merchant

Skullport Merchant {2}{B}

Creature - Dwarf Citizen
When Skullport Merchant enters, create a Treasure token.
{1}{B}, Sacrifice another creature or a Treasure: Draw a card.
"Buy something or get out."
1/4
Skullsnatcher

Skullsnatcher {1}{B}

Creature - Rat Ninja
Ninjutsu {B}
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
2/1