969 cards found
Temple of Cyclical Time
Ojer Pakpatiq, Deepest Epoch

Temple of Cyclical Time

Land
{T}: Add {U}. Remove a time counter from Temple of Cyclical Time.
{2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.
Chimil gave the Oltec time. Ojer Pakpatiq gave them the tools to learn its lessons.
Card has other part: Ojer Pakpatiq, Deepest Epoch
  • The Lost Caverns of Ixalan 67b 315b
Temple of Power
Ojer Axonil, Deepest Might

Temple of Power

Land
{T}: Add {R}.
{2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
Chimil gave the Oltec passion. Ojer Axonil challenged them to harness it.
Card has other part: Ojer Axonil, Deepest Might
  • The Lost Caverns of Ixalan 158b 317b
Temple of the Dead
Aclazotz, Deepest Betrayal

Temple of the Dead

Land
{T}: Add {B}.
{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Chimil gave the Oltec peace in death. Aclazotz ripped it away.
Card has other part: Aclazotz, Deepest Betrayal
  • The Lost Caverns of Ixalan 88b 316b
Tempt with Treats

Tempt with Treats {B}

Instant - Adventure
Create a Food token.
Card has other part: Gumdrop Poisoner
Tergrid's Lantern
Tergrid, God of Fright

Tergrid's Lantern {3}{B}

Legendary Artifact
{T}: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
{3}{B}: Untap Tergrid's Lantern.
When Tergrid was a child, her shadow tried to kill her. Only her lantern keeps it at bay.
Card has other part: Tergrid, God of Fright
Tergrid, God of Fright
Tergrid's Lantern

Tergrid, God of Fright {3}{B}{B}

Legendary Creature - God
Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
Fear is her one true companion.
4/5
Card has other part: Tergrid's Lantern
Terror of Kruin Pass
Kruin Outlaw

Terror of Kruin Pass

Creature - Werewolf
(Color indicator: Terror of Kruin Pass is red)
Double strike
Werewolves you control have menace.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
3/3
Card has other part: Kruin Outlaw
Tetzin, Gnome Champion
The Golden-Gear Colossus

Tetzin, Gnome Champion {U}{R}{W}

Legendary Artifact Creature - Gnome
Whenever Tetzin or another double-faced artifact you control enters, mill three cards. You may put an artifact card from among them into your hand.
Craft with six artifacts {4}
2/2
Card has other part: The Golden-Gear Colossus
  • The Lost Caverns of Ixalan Commander 13a 31a
That's Mine

That's Mine {1}{R}

Instant - Adventure
Create a Treasure token.
Card has other part: Grabby Giant
  • Wilds of Eldraine
The Argent Etchings
Elesh Norn

The Argent Etchings

Enchantment - Saga
(Color indicator: The Argent Etchings is white)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield.
Card has other part: Elesh Norn
The Dragon-Kami Reborn
Dragon-Kami's Egg

The Dragon-Kami Reborn {2}{G}

Enchantment - Saga
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Dragon-Kami's Egg
The Fall of Lord Konda
Fragment of Konda

The Fall of Lord Konda {2}{W}

Enchantment - Saga
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Fragment of Konda
  • Kamigawa: Neon Dynasty
The Golden-Gear Colossus
Tetzin, Gnome Champion

The Golden-Gear Colossus

Legendary Artifact Creature - Gnome
(Color indicator: The Golden-Gear Colossus is white, blue, and red)
Vigilance, trample
Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.
The sum is greater than the parts.
6/6
Card has other part: Tetzin, Gnome Champion
  • The Lost Caverns of Ixalan Commander 13b 31b
The Grand Evolution
Vorinclex

The Grand Evolution

Enchantment - Saga
(Color indicator: The Grand Evolution is green)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield.
Card has other part: Vorinclex
The Great Synthesis
Jin-Gitaxias

The Great Synthesis

Enchantment - Saga
(Color indicator: The Great Synthesis is blue)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield.
Card has other part: Jin-Gitaxias
The Great Work
Urabrask

The Great Work

Enchantment - Saga
(Color indicator: The Great Work is red)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield.
Card has other part: Urabrask
The Grim Captain
Throne of the Grim Captain

The Grim Captain

Legendary Creature - Skeleton Spirit Pirate
(Color indicator: The Grim Captain is black)
Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent of their choice. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.
7/7
Card has other part: Throne of the Grim Captain
  • The Lost Caverns of Ixalan 266b 313b
The Kami War
O-Kagachi Made Manifest

The Kami War {1}{W}{U}{B}{R}{G}

Enchantment - Saga
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: O-Kagachi Made Manifest
The Long Reach of Night
Animus of Night's Reach

The Long Reach of Night {3}{B}

Enchantment - Saga
I, II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Animus of Night's Reach
  • Kamigawa: Neon Dynasty
The Modern Age
Vector Glider

The Modern Age {1}{U}

Enchantment - Saga
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vector Glider
  • Kamigawa: Neon Dynasty
The Omenkeel
Cosima, God of the Voyage

The Omenkeel {1}{U}

Legendary Artifact - Vehicle
Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1
3/3
Card has other part: Cosima, God of the Voyage
The Prismatic Bridge
Esika, God of the Tree

The Prismatic Bridge {W}{U}{B}{R}{G}

Legendary Enchantment
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Starnheim awaits.
Card has other part: Esika, God of the Tree
The Restoration of Eiganjo
Architect of Restoration

The Restoration of Eiganjo {2}{W}

Enchantment - Saga
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Architect of Restoration
The Ringhart Crest
Kolvori, God of Kinship

The Ringhart Crest {1}{G}

Legendary Artifact
As The Ringhart Crest enters, choose a creature type.
{T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.
Kolvori's love for her family knows no bounds.
Card has other part: Kolvori, God of Kinship
The Shattered States Era
Nameless Conqueror

The Shattered States Era {4}{R}

Enchantment - Saga
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Nameless Conqueror
  • Kamigawa: Neon Dynasty