9828 cards found
Tarmogoyf

Tarmogoyf {1}{G}

Creature - Lhurgoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
What doesn't grow, dies. And what dies grows the tarmogoyf.
*/1+*
Tarrian's Journal
The Tomb of Aclazotz

Tarrian's Journal {1}{B}

Legendary Artifact
{T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.
{2}, {T}, Discard your hand: Transform Tarrian's Journal.
Though officially deemed a heretic for his reverent writings on Aclazotz, Tarrian is viewed as a holy martyr by the most radical sects of the Church of Dusk.
Card has other part: The Tomb of Aclazotz
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 126a 371a
Tarrian's Soulcleaver

Tarrian's Soulcleaver {1}

Legendary Artifact - Equipment
Equipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip {2}
Tarrian's holy weapon still holds a fragment of his dark power... and his hunger.
  • The Lost Caverns of Ixalan Promos 264p 264s
  • The Lost Caverns of Ixalan 264 389
Tasha's Hideous Laughter

Tasha's Hideous Laughter {1}{U}{U}

Sorcery
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
The raging behir reared back, opened its terrible maw . . . and collapsed in a fit of horrifying giggles.
Tasha, the Witch Queen

Tasha, the Witch Queen {3}{U}{B}

Legendary Planeswalker - Tasha
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.
[+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.
[–3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.
Tasha, the Witch Queen can be your commander.
Loyalty:
4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 294 364
Tasigur, the Golden Fang

Tasigur, the Golden Fang {5}{B}
(Ian, Convalescent Charmer)

Legendary Creature - Human Shaman
Delve
{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
"I'm always on the lookout for a future ex-Mrs. Malcolm."
4/5
Tatsunari, Toad Rider

Tatsunari, Toad Rider {2}{B}

Legendary Creature - Human Ninja
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
{1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.
3/3
Tatyova, Benthic Druid

Tatyova, Benthic Druid {3}{G}{U}

Legendary Creature - Merfolk Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
"Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part."
3/3
Taurean Mauler

Taurean Mauler {2}{R}

Creature - Shapeshifter
Changeling
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.
2/2
Tavern Scoundrel

Tavern Scoundrel {1}{R}

Creature - Human Rogue
Whenever you win a coin flip, create two Treasure tokens.
{1}, {T}, Sacrifice another permanent: Flip a coin.
"No refunds. I cheated you fair and square."
1/3
Tavern Swindler

Tavern Swindler {1}{B}

Creature - Human Rogue
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math.
2/2
Related card: Xander's Wake
Tawnos

Tawnos

Vanguard
You may cast artifact, creature, and enchantment spells as though they had flash.
Tawnos brings a childlike wonder and an inherent skill to Urza's studio and bridges the wizardry of the workshop with the grandeur of the royal court. His speed and flexibility quickly earned him promotion from apprentice to master artificer.
Hand size bonus: +3
Life bonus: -4
  • Vanguard Series
Tawnos's Coffin

Tawnos's Coffin {4}

Artifact
You may choose not to untap Tawnos's Coffin during your untap step.
{3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
Related card: Golgothian Sylex
Tawnos, Urza's Apprentice

Tawnos, Urza's Apprentice {U}{R}

Legendary Creature - Human Artificer
Haste
{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy.
"My master believes anything is achievable."
1/3
Tawnos, the Toymaker

Tawnos, the Toymaker {3}{G}{U}

Legendary Creature - Human Artificer
Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types.
"Don't thank me. Thank nature for its wondrous designs!"
3/5
Tazeem

Tazeem

Plane - Zendikar
Creatures can't block.
Whenever chaos ensues, draw a card for each land you control.
Tazri, Beacon of Unity

Tazri, Beacon of Unity {4}{W}

Legendary Creature - Human Warrior
This spell costs {1} less to cast for each creature in your party.
{2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
4/6
Tazri, Stalwart Survivor

Tazri, Stalwart Survivor {2}{W}

Legendary Creature - Human Warrior
Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
{W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
3/3
  • March of the Machine: The Aftermath Promos
  • March of the Machine: The Aftermath 6 56 106 154 190
Teachings of the Archaics

Teachings of the Archaics {2}{U}

Sorcery - Lesson
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Mages seek out the ancient beings known as the Archaics for their boundless knowledge of history and magic, dispensed only in cryptic metaphors.
Teachings of the Kirin
Kirin-Touched Orochi

Teachings of the Kirin {1}{G}

Enchantment - Saga
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Kirin-Touched Orochi
Tear

Tear {W}

Instant
Destroy target enchantment.
Fuse
Card has other part: Wear
Tear Asunder

Tear Asunder {1}{G}

Instant
Kicker {1}{B}
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
No one knew why the spiritmongers were so enraged by Phyrexian technology, but it was a stroke of good luck for the Coalition.
Tectonic Edge

Tectonic Edge

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
"We move because the earth does."
—Bruse Tarl, Goma Fada nomad
Tectonic Giant

Tectonic Giant {2}{R}{R}

Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
Tectonic Rift

Tectonic Rift {3}{R}

Sorcery
Destroy target land. Creatures without flying can't block this turn.
"You will kneel before me, even if I have to split the earth under your feet!"
—Ash Kronor, Keldon warlord