31561 cards found
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar {3}{R}{R}

Legendary Creature - Boar God
Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
6/6
Illuna, Apex of Wishes

Illuna, Apex of Wishes {2}{G}{U}{R}

Legendary Creature - Beast Elemental Dinosaur
Mutate {3}{R/G}{U}{U}
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
6/6
Imperial Hellkite

Imperial Hellkite {5}{R}{R}

Creature - Dragon
Flying
Morph {6}{R}{R}
When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
6/6
Imposing Vantasaur

Imposing Vantasaur {5}{W}

Creature - Dinosaur
Vigilance
Cycling {1}
Raugrin's coastline can be quite beautiful, as long as you avoid the volcanic dinosaurs, the sea dinosaurs, and the roaming beach dinosaurs.
3/6
Incinerator of the Guilty

Incinerator of the Guilty {4}{R}{R}

Creature - Dragon
Flying, trample
Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls.
6/6
Indominus Rex, Alpha

Indominus Rex, Alpha {1}{U/B}{U/B}{G}{G}

Legendary Creature - Dinosaur Mutant
As Indominus Rex, Alpha enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters, draw a card for each counter on it.
6/6
  • Jurassic World Collection 14 39
Infernal Sovereign

Infernal Sovereign {4}{B}{B}

Creature - Demon
Flying, trample
Skip your draw step.
Whenever you play a land or cast a spell, you draw a card and you lose 1 life.
Dominaria was his to conquer. The Phyrexians were merely the latest fools to stand in his way.
6/6
  • March of the Machine Commander 75 83
Inferno Titan

Inferno Titan {4}{R}{R}

Creature - Giant
{R}: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
6/6
Inferno of the Star Mounts

Inferno of the Star Mounts {4}{R}{R}

Legendary Creature - Dragon
This spell can't be countered.
Flying, haste
{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
The ancient dragon Imvaernarhro has earned his fiery nickname.
6/6
Intet, the Dreamer

Intet, the Dreamer {3}{G}{U}{R}

Legendary Creature - Dragon
Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
6/6
Inverter of Truth

Inverter of Truth {2}{B}{B}

Creature - Eldrazi
Devoid
Flying
When Inverter of Truth enters, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
In its shadow, everything changed.
6/6
Iron-Craw Crusher

Iron-Craw Crusher {7}

Artifact Creature - Wurm
Prototype {2}{G}{G} — 2/5
Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power.
4/6
  • The Brothers' War
Irontread Crusher

Irontread Crusher {4}

Artifact - Vehicle
Crew 3
"We've been through a lot together."
6/6
Isperia the Inscrutable

Isperia the Inscrutable {1}{W}{W}{U}{U}

Legendary Creature - Sphinx
Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
3/6
Johtull Wurm

Johtull Wurm {5}{G}

Creature - Wurm
Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
"To bring her down we must be on all sides at once—leave one avenue open and we'll all be dead."
—Taaveti of Kelsinko, elvish hunter
6/6
Jungle Barrier

Jungle Barrier {2}{G}{U}

Creature - Plant Wall
Defender
When Jungle Barrier enters, draw a card.
Within silent clearings guarded by living palisades, the natural world guards its most precious secrets.
2/6
Jungle Weaver

Jungle Weaver {5}{G}{G}

Creature - Spider
Reach
Cycling {2}
Weavers' webs wall off swaths of territory more effectively than any portcullis made of iron.
5/6
  • Shards of Alara
Junk Winder

Junk Winder {5}{U}{U}

Creature - Serpent
Affinity for tokens
Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
5/6
Related card: Oyaminartok, Polar Werebear
Junktroller

Junktroller {4}

Artifact Creature - Golem
Defender
{T}: Put target card from a graveyard on the bottom of its owner's library.
"Hey, wait! That's my boot!"
—Darijo, Ivy Street ruffian
0/6
Kairi, the Swirling Sky

Kairi, the Swirling Sky {4}{U}{U}

Legendary Creature - Dragon Spirit
Flying, ward {3}
When Kairi, the Swirling Sky dies, choose one —
• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.
• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
6/6
Kami of Industry

Kami of Industry {4}{R}

Creature - Spirit
When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
It takes many arms to arm an army.
3/6
  • Kamigawa: Neon Dynasty
Keeper of Tresserhorn

Keeper of Tresserhorn {5}{B}

Creature - Avatar
Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
6/6
  • Alliances
Kemba's Legion

Kemba's Legion {5}{W}{W}

Creature - Cat Soldier
Vigilance
Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion.
The squabble over succession was quickly replaced by the struggle to survive.
4/6
Kessig Dire Swine

Kessig Dire Swine {4}{G}{G}

Creature - Boar Horror
Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.
In the quiet of the Somberwald, new horrors stir.
6/6
  • Shadows over Innistrad
Kindercatch

Kindercatch {3}{G}{G}{G}

Creature - Spirit
In the forest villages of Kessig, parents feed their children wormwood and other bitter herbs, hoping to make them less palatable to things that roam the night.
6/6
  • Innistrad