2055 cards found
Great Oak Guardian

Great Oak Guardian {5}{G}

Creature - Treefolk
Flash
Reach
When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them.
His roots reach deep and grip hard.
4/5
Great Unclean One

Great Unclean One {4}{B}

Creature - Demon
Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
4/5
Related card: Plaguebearer
  • Warhammer 40,000 Commander 35 35★
Greater Stone Spirit

Greater Stone Spirit {4}{R}{R}

Creature - Elemental Spirit
Greater Stone Spirit can't be blocked by creatures with flying.
{2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."
Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up.
4/4
Green Dragon

Green Dragon {4}{G}{G}

Creature - Dragon
Flying
Poison Breath — When Green Dragon enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
Green dragons take special pleasure in corrupting the good-hearted.
4/4
Greenbelt Radical

Greenbelt Radical {3}{G}

Creature - Centaur Citizen
Disguise {5}{G}{G}
When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
4/4
  • Murders at Karlov Manor
Grek the Ogre

Grek the Ogre {3}{G}{G}

Legendary Creature - Ogre
Grek gets +1/+1 for each differently named token among permanents you control.
Whenever Grek attacks, create one of the following at random you don't already control: a 1/1 green Donkey creature token, a 2/2 white Cat creature token, a 3/3 green Ogre Noble token, a Swamp token, a Food token, or a Gold token.
4/4
  • Unknown Event
Grey Knight Paragon

Grey Knight Paragon {4}{W}

Creature - Astartes Knight
Flash
Rites of Banishment — When Grey Knight Paragon enters, destroy target attacking creature. If that creature is a Demon, exile it instead.
"Our will shall be our weapons, our faith shall be our armour."
—Canticle of Absolution
4/4
  • Warhammer 40,000 Commander 13 13★
Grid Monitor

Grid Monitor {4}

Artifact Creature - Construct
You can't cast creature spells.
The vedalken protect the Knowledge Pool at any cost.
4/6
  • Mirrodin
Grim Poppet

Grim Poppet {7}

Artifact Creature - Scarecrow
Grim Poppet enters with three -1/-1 counters on it.
Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
Beware a scarecrow bearing gifts—especially sloshing vessels of acid.
4/4
  • Shadowmoor
Grimlock, Dinobot Leader
Grimlock, Ferocious King

Grimlock, Dinobot Leader {1}{R}{G}{W}

Legendary Artifact Creature - Autobot
Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0.
{2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King.
"Me Grimlock no like you."
4/4
Card has other part: Grimlock, Ferocious King
  • HasCon 2017
Grisly Anglerfish
Grizzled Angler

Grisly Anglerfish

Creature - Eldrazi Fish
{6}: Creatures your opponents control attack this turn if able.
". . . it's that the lure of the sea is impossible to ignore."
4/5
Card has other part: Grizzled Angler
  • Eldritch Moon
Grixis Slavedriver

Grixis Slavedriver {5}{B}

Creature - Zombie Giant
When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth {3}{B}
4/4
Grixis Sojourners

Grixis Sojourners {1}{U}{B}{R}

Creature - Zombie Ogre
When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.
Cycling {2}{B}
4/3
  • Alara Reborn
Grizzled Huntmaster

Grizzled Huntmaster {1}{G}{G}

Creature - Human Warrior
When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.
4/3
  • Alchemy: Innistrad
Grizzled Outcasts
Krallenhorde Wantons

Grizzled Outcasts {4}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.
4/4
Card has other part: Krallenhorde Wantons
  • Innistrad
Grizzly Ghoul

Grizzly Ghoul {2}{B}{G}

Creature - Zombie Bear
Trample
Grizzly Ghoul enters with a +1/+1 counter on it for each creature that died this turn.
The hunters spent the evening celebrating their kill and the rest of the night running from it.
4/3
Groaaaaag, Hungry Monster

Groaaaaag, Hungry Monster {4}{B}{G}

Legendary Creature - Ooze
Commander Suspend 4 — {B}{G} (You can suspend this from your hand or the command zone. If it's your commander, command tax applies to the suspend. The rest all works like suspend.)
Whenever Groaaaaag, Hungry Monster attacks, you may sacrifice any number of other creatures. Draw that many cards, gain that much life, and put that many +1/+1 counters on Groaaaaag.
4/4
  • Unknown Event
Grusilda, Monster Masher

Grusilda, Monster Masher {3}{B}{R}

Legendary Creature - Zombie Villain
Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
Gruul Nodorog

Gruul Nodorog {4}{G}{G}

Creature - Beast
{R}: Gruul Nodorog gains menace until end of turn.
Petting the nodorog
—Gruul expression meaning "making a really big mistake"
4/4
Guardian of Cloverdell

Guardian of Cloverdell {5}{G}{G}

Creature - Treefolk Shaman
When Guardian of Cloverdell enters, create three 1/1 white Kithkin Soldier creature tokens.
{G}, Sacrifice a Kithkin: You gain 1 life.
Although they're protective of all creatures, many treefolk are especially fond of the empathic kithkin.
4/5
  • Lorwyn
Guardian of Tazeem

Guardian of Tazeem {3}{U}{U}

Creature - Sphinx
Flying
Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
4/5
Guardian of Vitu-Ghazi

Guardian of Vitu-Ghazi {6}{G}{W}

Creature - Elemental
Convoke
Vigilance
It stands sentinel to the great City-Tree, home of the Selesnya Conclave.
4/7
  • Ravnica: City of Guilds
Guardian of the Forgotten

Guardian of the Forgotten {3}{W}

Creature - Elephant Warrior
Vigilance
Whenever a modified creature you control dies, manifest the top card of your library.
4/4
  • Modern Horizons 3
Guardian of the Great Door

Guardian of the Great Door {W}{W}

Creature - Angel
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
The Core was sealed long ago by the Deep Gods, who set the angels to the eternal task of defending its golden gates.
4/4
  • The Lost Caverns of Ixalan
Guardians of Koilos

Guardians of Koilos {5}

Artifact Creature - Construct
When Guardians of Koilos enters, you may return another target historic permanent you control to its owner's hand.
Archaeologists depend on automatons inspired by their previous discoveries at Koilos to guard the excavations.
4/4
  • Dominaria