9386 cards found
Sudden Spoiling

Sudden Spoiling {1}{B}{B}

Instant
Split second
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Sudden Storm

Sudden Storm {3}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1.
No matter how big and strong you are, the sea is bigger and stronger.
  • Born of the Gods
Suffer the Past

Suffer the Past {X}{B}

Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Ulamog's tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one.
Suffering

Suffering {3}{R}

Sorcery
Destroy target land.
Card has other part: Pain
Suicidal Charge

Suicidal Charge {3}{B}{R}

Enchantment
Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
"They think they're winning. But they're just lining up to be dinner."
—Rakka Mar
  • Conflux
Sulfur Elemental

Sulfur Elemental {2}{R}

Creature - Elemental
Flash
Split second
White creatures get +1/-1.
3/2
Sulfur Falls

Sulfur Falls

Land
Sulfur Falls enters tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.
Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.
Sulfuric Vortex

Sulfuric Vortex {1}{R}{R}

Enchantment
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Sulfurous Blast

Sulfurous Blast {2}{R}{R}

Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
The Keldons used the toxic vents in the cracked earth to bolster their home's defenses.
Sulfurous Springs

Sulfurous Springs

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
Summer Bloom

Summer Bloom {1}{G}

Sorcery
You may play up to three additional lands this turn.
Summer sends its kiss with warmth and blooming life.
Summit Apes

Summit Apes {3}{G}

Creature - Ape
As long as you control a Mountain, Summit Apes has menace.
"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
—Sachir, Akoum Expeditionary House
5/2
Summon the School

Summon the School {3}{W}

Kindred Sorcery - Merfolk
Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
"When merrows talk, listeners grow fins."
—Kithkin saying
  • Lorwyn
Summoner's Bane

Summoner's Bane {2}{U}{U}

Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
"I don't need to have the perfect plan. My foe just has to have an imperfect one."
—Jace Beleren
Summoner's Egg

Summoner's Egg {4}

Artifact Creature - Egg
Imprint — When Summoner's Egg enters, you may exile a card from your hand face down.
When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
0/4
  • Fifth Dawn
Summoner's Pact

Summoner's Pact {0}

Instant
(Color indicator: Summoner's Pact is green)
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Summoning Station

Summoning Station {7}

Artifact
{T}: Create a 2/2 colorless Pincher creature token.
Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station.
  • Fifth Dawn
Summoning Trap

Summoning Trap {4}{G}{G}

Instant - Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Sun Droplet

Sun Droplet {2}

Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet.
At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Sun Quan, Lord of Wu

Sun Quan, Lord of Wu {4}{U}{U}

Legendary Creature - Human Soldier
Creatures you control have horsemanship.
"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."
4/4
Sun Titan

Sun Titan {4}{W}{W}

Creature - Giant
Vigilance
Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
A blazing sun that never sets.
6/6
Sun's Bounty

Sun's Bounty {1}{W}

Instant
You gain 4 life.
Recover {1}{W}
"Heidar has forced the sun into hiding, but it has not forgotten us."
  • Coldsnap
Sunbeam Spellbomb

Sunbeam Spellbomb {1}

Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
"Cure that which was never ill."
—Spellbomb inscription
  • Mirrodin
Sunblast Angel

Sunblast Angel {4}{W}{W}

Creature - Angel
Flying
When Sunblast Angel enters, destroy all tapped creatures.
There may exist powers even greater than Phyrexia.
4/5
Sunbond

Sunbond {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
"I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us."
—Elspeth
  • Born of the Gods