10354 cards found
Severed Strands

Severed Strands {1}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
"I've seen Ravnica's fate. Believe me, I'm doing you a favor."
Sewer Crocodile

Sewer Crocodile {5}{U}

Creature - Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/6
Related card: Sewer Crocodile (Alchemy)
  • Streets of New Capenna
Sewer Crocodile (Alchemy)

Sewer Crocodile (Alchemy) {5}{U}

Creature - Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/7
Related card: Sewer Crocodile
  • Streets of New Capenna
Sewer Plague

Sewer Plague {2}{B}

Instant
Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."
  • Alchemy Horizons: Baldur's Gate
Sewer Rats

Sewer Rats {B}

Creature - Rat
{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.
You lie down with rats, and the rats run away.
—Suq'Ata insult
1/1
Sewer Shambler

Sewer Shambler {2}{B}

Creature - Zombie
Swampwalk
Scavenge {2}{B}
2/1
Sewerdreg

Sewerdreg {3}{B}{B}

Creature - Spirit
Swampwalk
Sacrifice Sewerdreg: Exile target card from a graveyard.
They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage.
3/3
  • Ravnica: City of Guilds
Sewn-Eye Drake

Sewn-Eye Drake {2}{U/R}{B}

Creature - Zombie Drake
Flying, haste
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
3/1
  • Alara Reborn
Sex Appeal

Sex Appeal {W}

Instant
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.
  • Unglued
Shackles

Shackles {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{W}: Return Shackles to its owner's hand.
"It could be worse," said Gerrard, looking around. "Well, maybe not."
Shackles of Treachery

Shackles of Treachery {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
In that instant, Toralf felt only the power of the storm and the need to destroy.
  • Kaldheim
Shade of Trokair

Shade of Trokair {3}{W}

Creature - Shade
{W}: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3—{W}
1/2
Shade's Form

Shade's Form {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.
  • Torment
Shadow Alley Denizen

Shadow Alley Denizen {B}

Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn.
1/1
Shadow Glider

Shadow Glider {2}{W}

Creature - Kor Soldier
Flying
A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.
2/2
  • Battle for Zendikar
Shadow Guildmage

Shadow Guildmage {B}

Creature - Human Wizard
{U}, {T}: Put target creature you control on top of its owner's library.
{R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you.
To keep the dead so others may live.
—Shadow Guild maxim
1/1
Shadow Prophecy

Shadow Prophecy {2}{B}

Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
"Lord Windgrace, grant me wisdom."
  • Dominaria United
Shadow Rider

Shadow Rider {2}{B}{B}

Creature - Knight
Flanking
In its world of complete darkness, it has no shadows to fear.
3/3
  • Weatherlight
Shadow Rift

Shadow Rift {U}

Instant
Target creature gains shadow until end of turn.
Draw a card.
Shadow Slice

Shadow Slice {4}{B}

Sorcery
Target opponent loses 3 life.
Cipher
  • Gatecrash
Shadow Sliver

Shadow Sliver {2}{U}

Creature - Sliver
All Sliver creatures have shadow.
These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.
1/1
Shadowbeast Sighting

Shadowbeast Sighting {3}{G}

Sorcery
Create a 4/4 green Beast creature token.
Flashback {6}{G}
"Werewolves leave tracks. Vampires leave wrung-out corpses. This is something else."
—Paulin, trapper of Somberwald
Shadowborn Apostle

Shadowborn Apostle {B}

Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.
{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1/1
Shadowcloak Vampire

Shadowcloak Vampire {4}{B}

Creature - Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn.
"My favorite guilty pleasure? Are there innocent ones?"
4/3
Shadowfeed

Shadowfeed {B}

Instant
Exile target card from a graveyard. You gain 3 life.
"The future is a snake, devouring your life backwards through time. And when you die, believe me, it doesn't stop feeding."
—Sedris, the Traitor King
  • Shards of Alara