8145 cards found
Vow of Lightning

Vow of Lightning {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
"Ruhan would never agree to such terms."
—Ruhan of the Fomori
Vow of Malice

Vow of Malice {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control.
Vow of Wildness

Vow of Wildness {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
"Savagery is the birthright of every creature that draws breath—or wishes it could."
—Karador, Ghost Chieftain
Voyaging Satyr

Voyaging Satyr {1}{G}

Creature - Satyr Druid
{T}: Untap target land.
1/2
Vraska, Golgari Queen

Vraska, Golgari Queen {2}{B}{G}

Legendary Planeswalker - Vraska
[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
[–3]: Destroy target nonland permanent with mana value 3 or less.
[–9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Loyalty:
4
Vraska, Swarm's Eminence

Vraska, Swarm's Eminence {2}{B/G}{B/G}

Legendary Planeswalker - Vraska
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
[–2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
Loyalty:
5
Vrondiss, Rage of Ancients

Vrondiss, Rage of Ancients {3}{R}{G}

Legendary Creature - Dragon Barbarian
Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
5/4
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Vulpikeet

Vulpikeet {3}{W}

Creature - Fox Bird
Mutate {2}{W}
Flying
Whenever this creature mutates, put a +1/+1 counter on it.
2/3
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Wagon Wrecker

Wagon Wrecker {1}{R}

Creature - Ogre Mercenary
Menace
Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you lose 2 life."
2/1
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Wake the Past

Wake the Past {5}{R}{W}

Sorcery
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Wake to Slaughter

Wake to Slaughter {3}{B}{R}

Sorcery
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback {4}{B}{R}
Walk the Plank

Walk the Plank {B}{B}

Sorcery
Destroy target non-Merfolk creature.
Walking Ballista

Walking Ballista {X}{X}

Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0/0
Walking Wall

Walking Wall {4}

Artifact Creature - Wall
Defender
{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
"The fortress is not what it seems."
—Arcum Dagsson, Soldevi machinist
0/6
Wall of Air

Wall of Air {1}{U}{U}

Creature - Wall
Defender, flying
"This 'standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away.
1/5
Wall of Blossoms

Wall of Blossoms {1}{G}

Creature - Plant Wall
Defender
When Wall of Blossoms enters, draw a card.
Each flower identical, every leaf and petal disturbingly exact.
0/4
Wall of Bone

Wall of Bone {2}{B}

Creature - Skeleton Wall
Defender
{B}: Regenerate Wall of Bone.
1/4
Wall of Brambles

Wall of Brambles {2}{G}

Creature - Plant Wall
Defender
{G}: Regenerate Wall of Brambles.
2/3
Wall of Diffusion

Wall of Diffusion {1}{R}

Creature - Wall
Defender
Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.
"The injury was being caught between this world and our own; the insult was to find walls within."
—Lyna, soltari emissary
0/5
Wall of Essence

Wall of Essence {1}{W}

Creature - Wall
Defender
Whenever Wall of Essence is dealt combat damage, you gain that much life.
The ceiling and the floor fell in love, but only the wall knew.
—Dal saying
0/4
Wall of Fire

Wall of Fire {1}{R}{R}

Creature - Wall
Defender
{R}: Wall of Fire gets +1/+0 until end of turn.
Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame.
0/5
Wall of Forgotten Pharaohs

Wall of Forgotten Pharaohs {2}

Artifact Creature - Wall
Defender
{T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
0/4
Wall of Ice

Wall of Ice {2}{G}

Creature - Wall
Defender
"And through the drifts the snowy cliffs
Did send a dismal sheen:
Nor shapes of men nor beasts we ken—
The ice was all between."
—Samuel Coleridge, "The Rime of the Ancient Mariner"
0/7
Wall of Kelp

Wall of Kelp {U}{U}

Creature - Plant Wall
Defender
{U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.
"Ya can eat it or ya can weave it, but ya can't fight in it."
—Zeki, reef pirate
0/3
Related card: Apocalypse Chime
Wall of Light

Wall of Light {2}{W}

Creature - Wall
Defender
Protection from black
As many attackers were dazzled by the wall's beauty as were halted by its force.
1/5