10558 cards found
Bellowsbreath Ogre

Bellowsbreath Ogre {2}{R}

Artifact Creature - Ogre Shaman
Starting intensity 1
Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target. Then Bellowsbreath Ogre intensifies by 1.
3/3
  • Alchemy: Kamigawa
Belt of Giant Strength

Belt of Giant Strength {1}{G}

Artifact - Equipment
Equipped creature has base power and toughness 10/10.
Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
Ben-Ben, Akki Hermit

Ben-Ben, Akki Hermit {2}{R}{R}

Legendary Creature - Goblin Shaman
{T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.
Some akki thought of Ben-Ben as a kami of trickery in disguise. They hunted for him in the maze of warrens, often falling prey to his traps.
1/1
  • Champions of Kamigawa
Benalish Commander

Benalish Commander {3}{W}

Creature - Human Soldier
Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—{X}{W}{W}. X can't be 0.
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.
*/*
Benalish Marshal

Benalish Marshal {W}{W}{W}

Creature - Human Knight
Other creatures you control get +1/+1.
"Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars."
—History of Benalia
3/3
Related cards: Protean War Engine Raddic, Tal Zealot
Benalish Partisan

Benalish Partisan {1}{W}

Creature - Human Soldier
Lifelink
Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.
Cycling {1}{W}
1/2
  • Jumpstart: Historic Horizons
Bend or Break

Bend or Break {3}{R}

Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
  • Invasion
Benefactor's Draught

Benefactor's Draught {1}{G}

Instant
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Benevolent Geist
Malevolent Hermit

Benevolent Geist

Creature - Spirit Wizard
(Color indicator: Benevolent Geist is blue)
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
All his old grudges suddenly seemed laughably petty. So he laughed.
2/2
Card has other part: Malevolent Hermit
Benevolent Hydra

Benevolent Hydra {X}{G}{G}

Creature - Hydra
Benevolent Hydra enters with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
{T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.
1/1
  • Jumpstart 2022
Benevolent Offering

Benevolent Offering {3}{W}

Instant
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Benthic Anomaly

Benthic Anomaly {6}{U}

Creature - Eldrazi Serpent
Devoid
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
7/8
  • Modern Horizons 3 Commander
Benthic Behemoth

Benthic Behemoth {5}{U}{U}{U}

Creature - Serpent
Islandwalk
The sea has many secrets, but some are too big to be kept.
7/6
Benthic Biomancer

Benthic Biomancer {U}

Creature - Merfolk Wizard Mutant
{1}{U}: Adapt 1.
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
"I am my life's work."
1/1
Benthic Djinn

Benthic Djinn {2}{U}{B}

Creature - Djinn
Islandwalk
At the beginning of your upkeep, you lose 2 life.
"In all my years I've only met one mage who successfully trapped a djinn—and none who tried and failed."
—Talibah, embermage
5/3
  • Mirage
Beregond of the Guard

Beregond of the Guard {3}{W}

Legendary Creature - Human Soldier
Whenever Beregond of the Guard or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
"Beregond, if you can, do something to stop any dreadful thing from happening."
—Pippin
3/3
  • Tales of Middle-earth Commander 9 93 411
Berserk

Berserk {G}

Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Berserker's Frenzy

Berserker's Frenzy {2}{R}

Instant
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
  • Forgotten Realms Commander 29 298
Berserkers' Onslaught

Berserkers' Onslaught {3}{R}{R}

Enchantment
Attacking creatures you control have double strike.
"Atarka's people starve while she feasts upon the bounty of their hunts. They must conquer ever more lands just for the sake of their own subsistence."
—Arel, Unseen Whisperer
Bess, Soul Nourisher

Bess, Soul Nourisher {1}{G}{W}

Legendary Creature - Human Citizen
Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess, Soul Nourisher.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
1/1
Bessie, the Doctor's Roadster

Bessie, the Doctor's Roadster {2}

Legendary Artifact - Vehicle
Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2
3/4
Better Offer

Better Offer {X}{U}

Sorcery
Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}.
  • Alchemy: Kamigawa
Better Than One

Better Than One {G}{W}

Sorcery
A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)
Bhaal, Lord of Murder

Bhaal, Lord of Murder {2}{B}{R}{G}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.
Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.
4/4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 268 416 527
Bident of Thassa

Bident of Thassa {2}{U}{U}

Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.
The wills of mortals shift as the tide ebbs and flows.