1987 cards found
Howlpack Avenger
Ill-Tempered Loner

Howlpack Avenger

Creature - Werewolf
(Color indicator: Howlpack Avenger is red)
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
{1}{R}: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound
4/4
Card has other part: Ill-Tempered Loner
Howlpack of Estwald
Villagers of Estwald

Howlpack of Estwald

Creature - Werewolf
(Color indicator: Howlpack of Estwald is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
Estwald's citizens don't dislike outsiders—they taste just fine.
4/6
Card has other part: Villagers of Estwald
  • Innistrad
Howltooth Hollow

Howltooth Hollow

Land
Hideaway 4
Howltooth Hollow enters the battlefield tapped.
{T}: Add {B}.
{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Human-Time Lord Meta-Crisis

Human-Time Lord Meta-Crisis

Phenomenon
When you encounter Human-Time Lord Meta-Crisis, each player chooses one or two creatures they control. Each player creates a token that's a copy of the first creature they chose, except it isn't legendary. Then each player who chose a second creature puts a number of +1/+1 counters on the token they created equal to the power of the second creature they chose.
  • Doctor Who
Humming-

Humming-

Creature - Bird
(Color indicator: Humming- is white)
Flying
Whenever you attack with two or more creatures,
Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+3
Hydra's Impenetrable Hide

Hydra's Impenetrable Hide

Sorcery
Each Head gains indestructible until the end of the Hydra's next turn.
  • Face the Hydra
Hydroelectric Laboratory
Hydroelectric Specimen

Hydroelectric Laboratory

Land
As Hydroelectric Laboratory enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {U}.
As long as the scientists were present, the specimen floated patiently or swam quietly about, biding its time, watching.
Card has other part: Hydroelectric Specimen
  • Modern Horizons 3
Hymn of the Wilds

Hymn of the Wilds

Conspiracy
The first creature spell you cast each turn costs {1} less to cast.
You can't cast instant or sorcery spells.
Many attempt to speak with nature. Selvala speaks less, and nature answers more.
  • Conspiracy: Take the Crown
Hypergenesis

Hypergenesis

Sorcery
(Color indicator: Hypergenesis is green)
Suspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Hypnotic Swirly Disc

Hypnotic Swirly Disc

Artifact - Contraption
Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you control.
  • Unstable
I Bask in Your Silent Awe

I Bask in Your Silent Awe

Ongoing Scheme
Each opponent can't cast more than one spell each turn.
At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
  • Archenemy Schemes
I Call on the Ancient Magics

I Call on the Ancient Magics

Scheme
When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.
  • Archenemy Schemes
I Delight in Your Convulsions

I Delight in Your Convulsions

Scheme
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
  • Archenemy Schemes
I Know All, I See All

I Know All, I See All

Ongoing Scheme
Untap all permanents you control during each opponent's untap step.
At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.
  • Archenemy Schemes
Icatian Store

Icatian Store

Land
Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way.
Ice Floe

Ice Floe

Land
You may choose not to untap Ice Floe during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
Ice Tunnel

Ice Tunnel

Snow Land - Island Swamp
({T}: Add {U} or {B}.)
Ice Tunnel enters the battlefield tapped.
"The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?"
—Iskene, Kannah storyteller
  • Kaldheim
Iceberg Titan
Inverted Iceberg

Iceberg Titan

Artifact Creature - Golem
(Color indicator: Iceberg Titan is blue)
Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature.
The force of a blizzard. The rage of a monstrosaur.
6/6
Card has other part: Inverted Iceberg
  • The Lost Caverns of Ixalan
Idyllic Beachfront

Idyllic Beachfront

Land - Plains Island
({T}: Add {W} or {U}.)
Idyllic Beachfront enters the battlefield tapped.
In the tradition of the original Tolarian Academy, every Tolarian campus is built near a body of water.
  • Dominaria United
Idyllic Grange

Idyllic Grange

Land - Plains
({T}: Add {W}.)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Every hero's journey starts somewhere.
  • Throne of Eldraine
Ifnir Deadlands

Ifnir Deadlands

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {B}.
{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Ignite the Cloneforge!

Ignite the Cloneforge!

Scheme
When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.
"Heroes innovate. Villains duplicate."
  • Archenemy Schemes
Immediate Action

Immediate Action

Conspiracy
Hidden agenda
Creatures you control with the chosen name have haste.
  • Conspiracy
Immersturm

Immersturm

Plane - Valla
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
Immersturm Skullcairn

Immersturm Skullcairn

Land
Immersturm Skullcairn enters the battlefield tapped.
{T}: Add {B}.
{1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.
  • Kaldheim