12959 cards found
Backup Agent

Backup Agent {1}{W}

Creature - Human Citizen
When Backup Agent enters, put a +1/+1 counter on target creature.
"My sources say the Beamtown Bullies were spotted in the Mezzio. Keep your eyes sharp and stay close to me."
1/1
  • Streets of New Capenna
Bad Deal

Bad Deal {4}{B}{B}

Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
There are still places where a smile and a handshake are all you need to seal a deal.
Badlands Revival

Badlands Revival {3}{B}{G}

Sorcery
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
The cactusfolk were a young culture, but they already knew the pains of death and joys of birth.
  • Outlaws of Thunder Junction
Baffling Defenses

Baffling Defenses {1}{W}

Instant
Target creature's base power perpetually becomes 0.
  • Jumpstart: Historic Horizons
Baffling End

Baffling End {1}{W}

Enchantment
When Baffling End enters, exile target creature an opponent controls with mana value 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Bag End Porter

Bag End Porter {3}{G}

Creature - Dwarf
Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
"Dwarves' tongues run on when speaking of their handiwork, they say."
—Glóin
4/4
  • The Lord of the Rings: Tales of Middle-earth 153 604
Bag of Holding

Bag of Holding {1}

Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
Leave no treasure behind.
Baird, Argivian Recruiter

Baird, Argivian Recruiter {R}{W}

Legendary Creature - Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
"Fear doesn't make you a coward; giving in to it does. Now take up your sword and fight!"
2/2
Baird, Steward of Argive

Baird, Steward of Argive {2}{W}{W}

Legendary Creature - Human Soldier
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
"The walls of Argive were built by a peaceful dynastic union that has guarded us against war for fifteen centuries. The lesson is clear."
2/4
Baithook Angler
Hook-Haunt Drifter

Baithook Angler {1}{U}

Creature - Human Peasant
Disturb {1}{U}
Geor was determined to stay out until he got a bite from something big.
2/1
Card has other part: Hook-Haunt Drifter
Bake into a Pie

Bake into a Pie {2}{B}{B}

Instant
Destroy target creature. Create a Food token.
"My secret ingredient? Well, I can't tell you that. But here's a hint. It's not love."
Bakersbane Duo

Bakersbane Duo {1}{G}

Creature - Squirrel Raccoon
When Bakersbane Duo enters, create a Food token.
Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn.
"I'll take the crust!" chittered the squirrel. "And I'll take the filling!" drooled the raccoon.
2/2
  • Bloomburrow
Bakery Raid

Bakery Raid {G}

Sorcery - Adventure
Create a Food token.
Card has other part: Hollow Scavenger
  • Wilds of Eldraine
Bala Ged Recovery
Bala Ged Sanctuary

Bala Ged Recovery {2}{G}

Sorcery
Return target card from your graveyard to your hand.
"Always have a backup plan."
—Doral, Bala Ged guide
Card has other part: Bala Ged Sanctuary
Bala Ged Sanctuary
Bala Ged Recovery

Bala Ged Sanctuary

Land
Bala Ged Sanctuary enters tapped.
{T}: Add {G}.
"I know it's around here somewhere."
—Doral, Bala Ged guide
Card has other part: Bala Ged Recovery
Baldur's Gate

Baldur's Gate

Legendary Land - Gate
{T}: Add {C}.
{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
"Of course I know what 'eponymous' means! It's a little horse."
—Krizz, gate guard
Balduvian Atrocity

Balduvian Atrocity {2}{B}

Creature - Phyrexian Berserker
Kicker {R}
Menace
When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
2/3
  • Dominaria United
Balduvian Berserker

Balduvian Berserker {2}{R}

Creature - Kor Berserker
Enlist
When Balduvian Berserker dies, it deals damage equal to its power to any target.
1/3
  • Dominaria United
Balefire Dragon

Balefire Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly—for die you will.
6/6
Baleful Ammit

Baleful Ammit {2}{B}

Creature - Crocodile Demon
Lifelink
When Baleful Ammit enters, put a -1/-1 counter on target creature you control.
"Not all in our crop deserve the afterlife. We must leave the unworthy behind, Samut."
—Djeru, initiate of Tah crop
4/3
Baleful Beholder

Baleful Beholder {4}{B}{B}

Creature - Beholder
When Baleful Beholder enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.
• Fear Ray — Creatures you control gain menace until end of turn.
6/5
Related card: Baleful Beholder (Alchemy)
Baleful Beholder (Alchemy)

Baleful Beholder (Alchemy) {4}{B}{B}

Creature - Beholder
When Baleful Beholder enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn.
7/5
Related card: Baleful Beholder
  • Alchemy Horizons: Baldur's Gate
Baleful Eidolon

Baleful Eidolon {1}{B}

Enchantment Creature - Spirit
Bestow {4}{B}
Deathtouch
Enchanted creature gets +1/+1 and has deathtouch.
1/1
Baleful Mastery

Baleful Mastery {3}{B}

Instant
You may pay {1}{B} rather than pay this spell's mana cost.
If the {1}{B} cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Baleful Strix

Baleful Strix {U}{B}

Artifact Creature - Bird
Flying, deathtouch
When Baleful Strix enters, draw a card.
It came from beyond Valley. Not a calamity like the Great Maha, and not animalfolk. It was something new.
1/1