975 cards found
Sol'Kanar the Tainted

Sol'Kanar the Tainted {2}{U}{B}{R}

Legendary Creature - Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen —
• Draw a card.
• Each opponent loses 2 life and you gain 2 life.
• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.
• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
5/5
Sol'kanar the Swamp King

Sol'kanar the Swamp King {2}{U}{B}{R}

Legendary Creature - Demon
Swampwalk
Whenever a player casts a black spell, you gain 1 life.
"All the power of a maro-sorcerer, all the mindless fury of a pitlord. He is a perfect servant."
—Geyadrone Dihada
5/5
Sol, Advocate Eternal

Sol, Advocate Eternal {G}{W}{U}{B}

Legendary Creature - Dragon Angel
Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.)
Flying, vigilance
Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
Heroes endure; legends prevail.
4/4
  • 2018 Heroes of the Realm
Song of Creation

Song of Creation {1}{G}{U}{R}

Enchantment
You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
She wept, not from perfect understanding, but from serene gratitude.
Sophia, Dogged Detective

Sophia, Dogged Detective {1}{G}{W}{U}

Legendary Creature - Human Detective
When Sophia, Dogged Detective enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.
{1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.
Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.
3/4
  • Murders at Karlov Manor Commander 8 319
Soul of Emancipation

Soul of Emancipation {4}{G}{W}{U}

Creature - Avatar
When Soul of Emancipation enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Light poured from every crack as the sleepers awoke from their long stone slumber.
5/7
Soul of Windgrace

Soul of Windgrace {1}{B}{R}{G}

Legendary Creature - Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
{G}, Discard a land card: You gain 3 life.
{1}{R}, Discard a land card: Draw a card.
{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4
Related card: Soul of Windgrace (Alchemy)
Soul of Windgrace (Alchemy)

Soul of Windgrace (Alchemy) {1}{B}{R}{G}

Legendary Creature - Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
{G}, Discard a land card: You gain 3 life.
{R}, Discard a land card: Draw a card.
{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4
Related card: Soul of Windgrace
  • Dominaria United
Soulfire Grand Master

Soulfire Grand Master {1}{W}

Creature - Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
2/2
Soundwave, Sonic Spy
Soundwave, Superior Captain

Soundwave, Sonic Spy {1}{W}{U}{B}

Legendary Artifact Creature - Robot
More Than Meets the Eye {2}{W}{U}{B}
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.
5/4
Card has other part: Soundwave, Superior Captain
  • Transformers 14a 28a
Soundwave, Superior Captain
Soundwave, Sonic Spy

Soundwave, Superior Captain

Legendary Artifact
(Color indicator: Soundwave, Superior Captain is white, blue, and black)
Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.
Card has other part: Soundwave, Sonic Spy
  • Transformers 14b 28b
Spara's Adjudicators

Spara's Adjudicators {2}{G}{W}{U}

Creature - Cat Citizen
When Spara's Adjudicators enters, target creature an opponent controls can't attack or block until your next turn.
{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
Related card: Spara's Adjudicators (Alchemy)
  • Streets of New Capenna 224 335 400
Spara's Adjudicators (Alchemy)

Spara's Adjudicators (Alchemy) {2}{G}{W}{U}

Creature - Cat Citizen
When Spara's Adjudicators enters, target creature an opponent controls can't attack or block until your next turn.
{1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
Related card: Spara's Adjudicators
  • Streets of New Capenna
Spara's Bodyguard

Spara's Bodyguard {G}{W}{U}

Creature - Rhino Warrior
When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.
3/3
  • Alchemy: New Capenna
Spara's Headquarters

Spara's Headquarters

Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
Spara's Headquarters enters tapped.
Cycling {3}
To most, the Nido Sanctuary is an office complex. To the Brokers, it's a vault of secrets.
Spelldrain Assassin

Spelldrain Assassin {U}{B}{R}

Creature - Vampire Assassin
When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.
3/3
  • Alchemy: New Capenna
Sphinx Sovereign

Sphinx Sovereign {4}{W}{U}{U}{B}

Artifact Creature - Sphinx
Flying
At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
"What rises without legs, whispers without a voice, bites without teeth, and dies without having life?"
6/6
Related card: Sphinx's Herald
  • Shards of Alara
Sphinx of the Guildpact

Sphinx of the Guildpact {7}

Artifact Creature - Sphinx
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored
5/5
Sphinx of the Steel Wind

Sphinx of the Steel Wind {5}{W}{U}{B}

Artifact Creature - Sphinx
Flying, first strike, vigilance, lifelink, protection from red and from green
No one has properly answered her favorite riddle: "Why should I spare your life?"
6/6
Sprouting Thrinax

Sprouting Thrinax {B}{R}{G}

Creature - Lizard
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
3/3
Stoic Angel

Stoic Angel {1}{G}{W}{U}

Creature - Angel
Flying, vigilance
Players can't untap more than one creature during their untap steps.
Even the most battle-hardened soldiers pause in her presence for a moment of introspection.
3/4
Stone Kavu

Stone Kavu {4}{G}

Creature - Kavu
{R}: Stone Kavu gets +1/+0 until end of turn.
{W}: Stone Kavu gets +0/+1 until end of turn.
To maintain its hide, it consumes a variety of rocks—not to mention a variety of Phyrexians.
3/3
  • Planeshift
Storm Spirit

Storm Spirit {3}{G}{W}{U}

Creature - Elemental Spirit
Flying
{T}: Storm Spirit deals 2 damage to target creature.
"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
—Steinar Icefist, Balduvian Shaman
3/3
Storm, Force of Nature

Storm, Force of Nature {1}{G}{U}{R}

Legendary Creature - Mutant Hero
Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm.
"For me, there are no such things as limits."
3/4
  • Secret Lair Drop
Stormscape Apprentice

Stormscape Apprentice {U}

Creature - Human Wizard
{W}, {T}: Tap target creature.
{B}, {T}: Target player loses 1 life.
1/1
  • Invasion