33523 cards found
Primal Vigor

Primal Vigor {4}{G}
(Bast's Blessing)

Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
"With Bast's strength, I will defend this land."
Pendelhaven Elder

Pendelhaven Elder {1}{G}

Creature - Elf Shaman
{T}: Each 1/1 creature you control gets +1/+2 until end of turn.
The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.
1/1
Thought Shucker

Thought Shucker {1}{U}

Creature - Rat Rogue
Threshold{1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if seven or more cards are in your graveyard and only once.
Many rats have found their minds while lost in the mud-slicked gyre of a snail shell.
1/3
  • Bloomburrow
Narfi, Betrayer King (Alchemy)

Narfi, Betrayer King (Alchemy) {2}{U}{B}

Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1.
{S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped.
To serve the god of death, Narfi forfeited the warmth of life.
4/3
Related card: Narfi, Betrayer King
  • Kaldheim
Take the Fall

Take the Fall {U}

Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw.
Draw a card.
Dewey had been briefed on every aspect of the plan... except the bit where he was left holding the bag.
  • Outlaws of Thunder Junction
Slaughter Pact

Slaughter Pact {0}

Instant
(Color indicator: Slaughter Pact is black)
Destroy target nonblack creature.
At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Death is only the beginning of the end.
The Destined Warrior

The Destined Warrior {1}{W}{U}{B}

Legendary Creature - Human Warrior
First strike, vigilance, menace
Cleric, Rogue, Warrior, and Wizard spells you cast cost {1} less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
3/3
  • Final Fantasy Commander
Pentagram of the Ages

Pentagram of the Ages {4}

Artifact
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
A mirror, a shield, a promise, a great distance, and a kind word—five ways to avoid harm.
Runic Repetition

Runic Repetition {2}{U}

Sorcery
Return target exiled card with flashback you own to your hand.
"What some call obsession, I call the quest for perfection."
Moogles' Valor

Moogles' Valor {3}{W}{W}

Instant
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
"Thanks, moogles! We're in your debt!"
—Locke Cole
Grazing Whiptail

Grazing Whiptail {2}{G}{G}

Creature - Dinosaur
Reach
Often found browsing on the upper canopies of Ixalan's jungles, whiptails are known to absently bat away anything foolish enough to interrupt their meal.
3/4
Prairie Stream

Prairie Stream

Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.
The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.
Chain of Acid

Chain of Acid {3}{G}

Sorcery
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
  • Onslaught
Skulking Ghost

Skulking Ghost {1}{B}

Creature - Spirit
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
"They exist only so long as the living take no notice."
—Kifimbo, Shadow Guildmage
2/1
Related card: Gossamer Phantasm
Possession Engine

Possession Engine {3}{U}{U}

Artifact - Vehicle
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.
Crew 3
"Here's a tip: If your ride needs souls for fuel, make sure to always keep one handy."
5/5
Mystic Restraints

Mystic Restraints {2}{U}{U}

Enchantment - Aura
Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Champions of Kamigawa
Hecteyes

Hecteyes {1}{B}

Creature - Ooze Horror
When this creature enters, each opponent discards a card.
"Once, the monsters of Hell poured forth into the world. They entered using a path known as the Jade Passage."
—Hilda, Princess of Fynn
1/1
  • Final Fantasy
Half-Shark, Half-

Half-Shark, Half-

Creature - Shark
(Color indicator: Half-Shark, Half- is blue)
At the beginning of your upkeep,
Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+3
  • Unstable
Detention Vortex

Detention Vortex {W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
{3}: Destroy this Aura. Only your opponents may activate this ability and only as a sorcery.
  • Strixhaven: School of Mages
Tarmogoyf Nest

Tarmogoyf Nest {2}{G}

Kindred Enchantment - Lhurgoyf Aura
Enchant land
Enchanted land has "{1}{G}, {T}: Create a Tarmogoyf token."
  • Modern Horizons 3 Commander 68 120
Keeneye Aven

Keeneye Aven {3}{U}

Creature - Bird Soldier
Flying
Cycling {2}
"I have no need of a map. The very continent itself guides my way."
2/3
Manifold Insights

Manifold Insights {2}{U}

Sorcery
Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Tangle Wire

Tangle Wire {3}

Artifact
Fading 4
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
Swashbuckling

Swashbuckling {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
The pirates of the Brazen Coalition are the descendants of those displaced by the Legion of Dusk, and they are eager for vengeance.
Eidolon of the Great Revel

Eidolon of the Great Revel {R}{R}

Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, this creature deals 2 damage to that player.
Xenagos reveled while Theros burned.
2/2