9386 cards found
Soulless One

Soulless One {3}{B}

Creature - Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
"Surrender your soul to me."
*/*
Soulless Revival

Soulless Revival {1}{B}

Instant - Arcane
Return target creature card from your graveyard to your hand.
Splice onto Arcane {1}{B}
  • Champions of Kamigawa
Soulmender

Soulmender {W}

Creature - Human Cleric
{T}: You gain 1 life.
"Healing is more art than magic. Well, there is still quite a bit of magic."
1/1
Soulquake

Soulquake {3}{U}{U}{B}{B}

Sorcery
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike.
  • Alara Reborn
Souls of the Faultless

Souls of the Faultless {W}{B}{B}

Creature - Spirit
Defender
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
"More horrible than their empty forms are their noble eyes. I dare not strike."
—Klattic, Boros legionnaire
0/4
  • Guildpact
Soulscour

Soulscour {7}{W}{W}{W}

Sorcery
Destroy all nonartifact permanents.
"I have seen the end of times, a future in which all our kind are torn from this world."
—Ushanti, leonin shaman
  • Darksteel
Soulsurge Elemental

Soulsurge Elemental {3}{R}

Creature - Elemental
First strike
Soulsurge Elemental's power is equal to the number of creatures you control.
It draws its strength from those around it, but the pleasure of destruction is all its own.
*/1
  • Rise of the Eldrazi
Soulsworn Jury

Soulsworn Jury {2}{W}

Creature - Spirit
Defender
{1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.
In death, as in life, they protect the Grand Arbiter from exposure to contrary points of view.
1/4
Soulsworn Spirit

Soulsworn Spirit {3}{U}

Creature - Spirit
Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters, detain target creature an opponent controls.
2/1
  • Return to Ravnica
Soultether Golem

Soultether Golem {2}

Artifact Creature - Golem
Vanishing 1
Whenever another creature you control enters, put a time counter on Soultether Golem.
3/3
  • Future Sight
Sound the Call

Sound the Call {2}{G}

Sorcery
Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
"If you call the wolves, ensure you have a worthy hunt, or you may become the hunted."
—Taaveti of Kelsinko, elvish hunter
  • Coldsnap
Sovereigns of Lost Alara

Sovereigns of Lost Alara {4}{W}{U}

Creature - Spirit
Exalted
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
4/5
Sower of Temptation

Sower of Temptation {2}{U}{U}

Creature - Faerie Wizard
Flying
When Sower of Temptation enters, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
One glamer leads him far from home. The next washes away his memory that home was ever anywhere but at her side.
2/2
Sowing Salt

Sowing Salt {2}{R}{R}

Sorcery
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Spare from Evil

Spare from Evil {1}{W}

Instant
Creatures you control gain protection from non-Human creatures until end of turn.
"As long as we can utter a prayer or lift a weapon, we have the power to fight back."
—Thalia, Knight-Cathar
  • Innistrad
Spark Elemental

Spark Elemental {R}

Creature - Elemental
Trample, haste
At the beginning of the end step, sacrifice Spark Elemental.
3/1
Related card: Sparkspitter
Spark Jolt

Spark Jolt {R}

Instant
Spark Jolt deals 1 damage to any target. Scry 1.
Acolytes of Purphoros hammer the world until they see the sparks of change.
  • Theros
Spark Trooper

Spark Trooper {1}{R}{R}{W}

Creature - Elemental Soldier
Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.
Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.
6/1
Related card: Tajic, Legion's Valor
Sparkmage Apprentice

Sparkmage Apprentice {1}{R}

Creature - Human Wizard
When Sparkmage Apprentice enters, it deals 1 damage to any target.
Sparkmages are performance artists of sorts, but pain is the price of admission.
1/1
Sparksmith

Sparksmith {1}{R}

Creature - Goblin
{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
"If it didn't hurt, how would I know it worked?"
1/1
Sparkspitter

Sparkspitter {2}{R}

Creature - Elemental Spellshaper
{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
1/3
Related card: Spark Elemental
Sparring Collar

Sparring Collar {2}

Artifact - Equipment
Equipped creature has first strike.
{R}{R}: Attach Sparring Collar to target creature you control.
Equip {1}
  • Fifth Dawn
Spatial Merging

Spatial Merging

Phenomenon
When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Spawn of Rix Maadi

Spawn of Rix Maadi {3}{B}{R}

Creature - Horror
Unleash
"Straight from the blood-drenched imagination of our illustrious parun!"
—Nyoser, Gore-House ringleader
5/3
  • Return to Ravnica
Spawn of Thraxes

Spawn of Thraxes {5}{R}{R}

Creature - Dragon
Flying
When Spawn of Thraxes enters, it deals damage to any target equal to the number of Mountains you control.
Sparks from Purphoros's forge fill the belly of every dragon.
5/5