33549 cards found
Case of the Crimson Pulse

Case of the Crimson Pulse {2}{R}

Enchantment - Case
When this Case enters, discard a card, then draw two cards.
To solve — You have no cards in hand.
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
  • Murders at Karlov Manor Promos 114p 114s
  • Murders at Karlov Manor
Terastodon

Terastodon {6}{G}{G}

Creature - Elephant
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9/9
Assemble the Entmoot

Assemble the Entmoot {3}{G}

Enchantment
Creatures you control have reach.
Sacrifice this enchantment: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom..."
  • Tales of Middle-earth Commander 36 119 438
Hans Eriksson

Hans Eriksson {2}{R}{G}

Legendary Creature - Human Scout
Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
"Nothing could ruin such a fine day, Saffi."
1/4
Mega Flare

Mega Flare {2}{R}

Sorcery
Kicker {3}{R}{R}
If this spell was kicked, create a 6/6 red Dragon creature token with flying.
For each opponent, choose up to one target creature that player controls. Mega Flare deals damage equal to the greatest power among creatures you control to each of the chosen creatures.
  • Final Fantasy Commander
Plagued Rusalka

Plagued Rusalka {B}

Creature - Spirit
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
"Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies."
—Savra
1/1
Agate Assault

Agate Assault {2}{R}

Sorcery
Choose one —
• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
"Only an amateur crushes their enemies with a cold rock."
  • Bloomburrow
Dromoka Captain

Dromoka Captain {2}{W}

Creature - Human Soldier
First strike
Whenever this creature attacks, bolster 1.
"We fight not out of fear, but for honor."
1/1
  • Dragons of Tarkir
Duergar Assailant

Duergar Assailant {R/W}

Creature - Dwarf Soldier
Sacrifice this creature: It deals 1 damage to target attacking or blocking creature.
Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled.
1/1
  • Eventide
Quickbeast Amulet

Quickbeast Amulet {G}{W}

Artifact - Equipment
Starting intensity 0
Equipped creature gets +X/+X, where X is this Equipment's intensity.
Whenever a creature you control enters, this Equipment intensifies by X, where X is that creature's power.
Equip {2}
  • Alchemy: Aetherdrift
No-Regrets Egret

No-Regrets Egret {1}{U}

Creature - Bird Scout
Flying
Any time you could mulligan and No-Regrets Egret is in your hand, you may reveal No-Regrets Egret. If you do, look at the top two cards of your library. (Put those cards back in the same order. You can still mulligan.)
2/2
  • Mystery Booster 2
Colossal Skyturtle

Colossal Skyturtle {4}{G}{G}{U}

Enchantment Creature - Turtle
Flying, ward {2}
Channel{2}{G}, Discard this card: Return target card from your graveyard to your hand.
Channel{1}{U}, Discard this card: Return target creature to its owner's hand.
6/5
  • Kamigawa: Neon Dynasty
Descendant of Masumaro

Descendant of Masumaro {2}{G}

Creature - Human Monk
At the beginning of your upkeep, put a +1/+1 counter on this creature for each card in your hand, then remove a +1/+1 counter from this creature for each card in target opponent's hand.
1/1
  • Saviors of Kamigawa
Goblin Smuggler

Goblin Smuggler {2}{R}

Creature - Goblin Rogue
Haste
{T}: Another target creature with power 2 or less can't be blocked this turn.
"No one here but us empty barrels!"
2/2
Zendikar Resurgent

Zendikar Resurgent {5}{G}{G}

Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever you cast a creature spell, draw a card.
Tsabo's Assassin

Tsabo's Assassin {2}{B}{B}

Creature - Phyrexian Zombie Assassin
{T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1/1
Grimclaw Bats

Grimclaw Bats {1}{B}

Creature - Bat
Flying
{B}, Pay 1 life: This creature gets +1/+1 until end of turn.
Even on a world of metal, there are those who thirst for blood.
1/1
  • Darksteel
Overload

Overload {R}

Instant
Kicker {2}
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
  • Invasion
Niv-Mizzet, Supreme

Niv-Mizzet, Supreme {W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Flying, hexproof from monocolored
Each instant and sorcery card in your graveyard that's exactly two colors has jump-start.
5/5
Indoraptor, the Perfect Hybrid

Indoraptor, the Perfect Hybrid {1}{B/G}{R}

Legendary Creature - Dinosaur Mutant
Bloodthirst X
Menace
Enrage — Whenever Indoraptor is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.
3/1
  • Jurassic World Collection 15 40
Entreat the Angels

Entreat the Angels {X}{X}{W}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W}
Shield of the Oversoul

Shield of the Oversoul {2}{G/W}

Enchantment - Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible.
As long as enchanted creature is white, it gets +1/+1 and has flying.
Awakening of Vitu-Ghazi

Awakening of Vitu-Ghazi {3}{G}{G}

Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
The Eternal armies advanced on Vitu-Ghazi. At Nissa's command, Vitu-Ghazi advanced on them.
Ashenmoor Gouger

Ashenmoor Gouger {B/R}{B/R}{B/R}

Creature - Elemental Warrior
This creature can't block.
After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.
4/4
Combat Medic

Combat Medic {2}{W}

Creature - Human Cleric Soldier
{1}{W}: Prevent the next 1 damage that would be dealt to any target this turn.
"Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own."
—Sarpadian Empires, vol. VI
0/2