12012 cards found
Pariah's Shield

Pariah's Shield {5}

Artifact - Equipment
All damage that would be dealt to you is dealt to equipped creature instead.
Equip {3}
To bear the shield of the pariah is the highest honor a Boros can receive—and the last.
Park Heights Maverick

Park Heights Maverick {2}{G}

Creature - Human Soldier
Dethrone
Park Heights Maverick can't be blocked by creatures with power 2 or less.
Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate.
2/2
Park Heights Pegasus

Park Heights Pegasus {G}{W}

Creature - Pegasus
Flying, trample
Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
The burglar turned, bowed, and dropped from the ledge onto her waiting mount.
2/1
Parnesse, the Subtle Brush

Parnesse, the Subtle Brush {2}{U}{B}{R}

Legendary Creature - Vampire Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.
Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
4/4
  • New Capenna Commander 8 106
Part the Veil

Part the Veil {3}{U}

Instant - Arcane
Return all creatures you control to their owner's hand.
At the waterfall, the border between the humanoid and the spirit worlds was weakest. The kami moved across it with ease and at will.
  • Champions of Kamigawa
Part the Waterveil

Part the Waterveil {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U}
Pashalik Mons

Pashalik Mons {2}{R}

Legendary Creature - Goblin Warrior
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
The thunderhead that leads in the storm.
2/2
Pass the Torch

Pass the Torch {1}{R}

Instant
Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
  • Alchemy: New Capenna
Passionate Archaeologist

Passionate Archaeologist {1}{R}

Legendary Enchantment - Background
Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
  • Commander Legends: Battle for Baldur's Gate 633 656
Past in Flames

Past in Flames {3}{R}

Sorcery
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R}
Patchwork Crawler

Patchwork Crawler {1}{U}

Creature - Zombie Horror
{2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler.
Patchwork Crawler has all activated abilities of all creature cards exiled with it.
1/2
Path of Ancestry

Path of Ancestry

Land
Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
Path of Bravery

Path of Bravery {2}{W}

Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Path of Discovery

Path of Discovery {3}{G}

Enchantment
Whenever a creature enters the battlefield under your control, it explores.
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 142p 142s
Path of Mettle
Metzali, Tower of Triumph

Path of Mettle {R}{W}

Legendary Enchantment
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Card has other part: Metzali, Tower of Triumph
Path of Peril

Path of Peril {1}{B}{B}

Sorcery
Cleave {4}{W}{B}
Destroy all creatures [with mana value 2 or less].
To Olivia's guests, a welcome. To everyone else, a warning.
Path of the Animist

Path of the Animist {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 38 125
Path of the Enigma

Path of the Enigma {4}{U}

Sorcery
Target player draws four cards.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
"We were caught unprepared once. I won't let it happen again.
  • March of the Machine Commander 23 110
Path of the Ghosthunter

Path of the Ghosthunter {X}{1}{W}

Sorcery
Create X 1/1 white Spirit creature tokens with flying.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 18 105
Path of the Pyromancer

Path of the Pyromancer {4}{R}

Sorcery
Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 34 121
Path of the Schemer

Path of the Schemer {4}{B}

Sorcery
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
  • March of the Machine Commander 28 115
Path to Exile

Path to Exile {W}

Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Mysterious Visitor Saves Town, Vanishes
Pathbreaker Ibex

Pathbreaker Ibex {4}{G}{G}

Creature - Goat
Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
"Not only a wrecking ball, but a trendsetter in its own right."
—Crocodile Jackson, legendary cowboy
3/3
Pathrazer of Ulamog

Pathrazer of Ulamog {11}

Creature - Eldrazi
Annihilator 3
Pathrazer of Ulamog can't be blocked except by three or more creatures.
No thought but hunger. No strategy but destruction.
9/9
Patient Rebuilding

Patient Rebuilding {3}{U}{U}

Enchantment
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
Nicol Bolas would not rest until he was restored to his former glory.