9715 cards found
Beast Attack

Beast Attack {2}{G}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Flashback {2}{G}{G}{G}
Beast Whisperer

Beast Whisperer {2}{G}{G}

Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
"The tiniest mouse speaks louder to me than all the festival crowds on Tin Street."
2/3
Beast Within

Beast Within {2}{G}

Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Beast of Burden

Beast of Burden {6}

Artifact Creature - Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
"If it is meant to be nothing but a machine," Karn finally asked Jhoira, "why did Urza build it to be like me?"
*/*
Beastbreaker of Bala Ged

Beastbreaker of Bala Ged {1}{G}

Creature - Human Warrior
Level up {2}{G}
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample
2/2
Beastcaller Savant

Beastcaller Savant {1}{G}

Creature - Elf Shaman Ally
Haste
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
"They come because I call. They stay because I listen."
1/1
Beastmaster Ascension

Beastmaster Ascension {2}{G}

Enchantment
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
"They made you soft. You'll make them pay."
Beck

Beck {G}{U}

Sorcery
Whenever a creature enters this turn, you may draw a card.
Fuse
Card has other part: Call
Become Immense

Become Immense {5}{G}

Instant
Delve
Target creature gets +6/+6 until end of turn.
Bedazzle

Bedazzle {4}{B}{R}

Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Card has other part: Bedeck
Bedeck

Bedeck {B/R}{B/R}

Instant
Target creature gets +3/-3 until end of turn.
Card has other part: Bedazzle
Bedevil

Bedevil {B}{B}{R}

Instant
Destroy target artifact, creature, or planeswalker.
"It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger."
—Tajic
Bedlam

Bedlam {2}{R}{R}

Enchantment
Creatures can't block.
Sometimes quantity, in the absence of quality, is good enough.
Bedlam Reveler

Bedlam Reveler {6}{R}{R}

Creature - Devil Horror
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters, discard your hand, then draw three cards.
3/4
Bedrock Tortoise

Bedrock Tortoise {3}{G}

Creature - Turtle
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Many temples have strong foundations. Few are also wise.
0/6
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Beetleback Chief

Beetleback Chief {2}{R}{R}

Creature - Goblin Warrior
When Beetleback Chief enters, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.
2/2
Related card: Goblin Influx Array
Befuddle

Befuddle {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
"The trick to talking sense into Keldons is getting them to hold still."
Related card: Skywriter Djinn
Behold the Beyond

Behold the Beyond {5}{B}{B}

Sorcery
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
There is power in the abyss, in blackness more profound than the darkest dreams.
Belbe's Armor

Belbe's Armor {3}

Artifact
{X}, {T}: Target creature gets -X/+X until end of turn.
It protects her from the ravages of Phyrexia and the savages of Rath.
Belbe's Portal

Belbe's Portal {5}

Artifact
As Belbe's Portal enters, choose a creature type.
{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
The fight will continue on a new battlefield.
Belbe, Corrupted Observer

Belbe, Corrupted Observer {B}{G}

Legendary Creature - Phyrexian Zombie Elf
At the beginning of each postcombat main phase, the active player adds {C}{C} for each of your opponents who lost life this turn.
2/2
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Beledros Witherbloom

Beledros Witherbloom {5}{B}{G}

Legendary Creature - Elder Dragon
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
4/4
Belfry Spirit

Belfry Spirit {3}{W}{W}

Creature - Spirit
Flying
Haunt
When Belfry Spirit enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
1/1
Believe

Believe {4}{G}

Sorcery
Aftermath
Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
Card has other part: Reason
Bell Borca, Spectral Sergeant

Bell Borca, Spectral Sergeant {2}{R}{W}

Legendary Creature - Spirit Soldier
Note the mana value of each card as it's put into exile.
Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
*/5