366 cards found
Archive Dragon

Archive Dragon {4}{U}{U}

Creature - Dragon Wizard
Flying
Ward {2}
When Archive Dragon enters the battlefield, scry 2.
"Fascinating. It says here that dragons cannot read."
4/6
Details
Legalities
Links
Printings
  • Wilds of Eldraine (uncommon)

Card is in preconstructed decks:

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Foreign names
  • 书库巨龙
  • Archivdrache
  • Dragon des archives
  • Drago dell'Archivio
  • 書庫のドラゴン
  • Dragão do Arquivo
  • Dragón del archivo
Archwing Dragon

Archwing Dragon {2}{R}{R}

Creature - Dragon
Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.
Swifter than an angel, crueler than a demon, and relentless as a ghoul.
4/4
Details
  • Artist: Daarken
  • Collector Number: 126
  • Available foil and nonfoil
  • Rarity: rare
  • Released: 2012-05-04
  • Set: Avacyn Restored
Legalities
Rulings
  • 2012-05-01 Archwing Dragon is only returned to its owner's hand if it's on the battlefield.
Links
Printings
  • Avacyn Restored (rare)

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Foreign names
  • 拱翼巨龙
  • 拱翼巨龍
  • Wölbflügeldrache
  • Dragon aux ailes arquées
  • Drago dalle Ali ad Arco
  • 大翼のドラゴン
  • 굽은날개 용
  • Dragão das Asas Arqueadas
  • Дугокрылый Дракон
  • Dragón ala arqueada
Artificer's Dragon

Artificer's Dragon {6}

Artifact Creature - Dragon
Flying
{R}: Artifact creatures you control get +1/+0 until end of turn.
Unearth {3}{R}{R}
4/4
Details
Legalities
Rulings
  • 2022-10-14 Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.
  • 2022-10-14 At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.
  • 2022-10-14 If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.
  • 2022-10-14 If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.
  • 2022-10-14 The first activated ability affects only artifact creatures you control at the time it resolves. Any artifact creatures that come under your control later in the turn won't be affected.
  • 2022-10-14 Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.
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Printings

Card is in preconstructed decks:

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Foreign names
  • 神器师的巨龙
  • Drache des Handwerkers
  • Dragon de l'artificier
  • Drago dell'Artefice
  • 工匠のドラゴン
  • Dragão do Artífice
  • Dragón del artífice
Ashmouth Dragon
Smoldering Egg

Ashmouth Dragon

Creature - Dragon
(Color indicator: Ashmouth Dragon is red)
Flying
Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.
A dragon is born. A province burns.
4/4
Card has other part: Smoldering Egg
Details
Legalities
Links
Printings

Card is in preconstructed decks:

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Foreign names
Astral Dragon

Astral Dragon {6}{U}{U}

Creature - Dragon
Flying
Project Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
4/4
Details
Legalities
Rulings
  • 2022-06-10 Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the chosen permanent will also work.
  • 2022-06-10 Except for power, toughness, types, and the flying ability, the token copies exactly what was printed on the original permanent and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.
  • 2022-06-10 If the copied permanent has {X} in its mana cost, X is considered to be 0.
  • 2022-06-10 If the copied permanent is a token, the new token that's created copies the original characteristics of that token, with the exceptions noted above.
  • 2022-06-10 If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied, with the exceptions noted above.
  • 2022-06-10 If you target an Aura with Astral Dragon's ability, no tokens will be created.
  • 2022-06-10 Since the tokens are creatures, they can't attack or {T} until your next turn if they don't have haste.
Links
Printings
  • Commander Legends: Battle for Baldur's Gate 613 664 (rare)

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Foreign names
  • 星界巨龙
  • 星界巨龍
  • Astraldrache
  • Dragon astral
  • Drago Astrale
  • アストラル・ドラゴン
  • Dragão Astral
  • Астральный Дракон
  • Dragón astral
Atarka, World Render

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4
Details
  • Artist: Karl Kopinski
  • Collector Number: 149
  • Available foil and nonfoil
  • Rarity: rare
  • Released: 2015-01-23
  • Set: Fate Reforged
  • Stamp: oval
  • Watermark: atarka
Legalities
Links
Printings

Card is in preconstructed decks:

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Foreign names
  • 灭世龙王安塔卡
  • 滅世龍王安塔卡
  • Atarka die Weltenschmelzerin
  • Atarka, broyeuse de monde
  • Atarka, Dissolutrice del Mondo
  • 世界を溶かすもの、アタルカ
  • 세상을 찢는 자 아타르카
  • Atarka, Dissolvedora de Mundos
  • Атарка, Плавительница Мира
  • Atarka, el Ocaso del Mundo
Atsushi, the Blazing Sky

Atsushi, the Blazing Sky {2}{R}{R}

Legendary Creature - Dragon Spirit
Flying, trample
When Atsushi, the Blazing Sky dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
4/4
Details
Legalities
Links
Printings

Card is in preconstructed decks:

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Foreign names
  • 炽穹轧赐
  • 熾穹軋賜
  • Atsushi der Feuerhimmel
  • Atsushi, le ciel flamboyant
  • Atsushi, il Cielo Fiammeggiante
  • 燃え立つ空、軋賜
  • 불타오르는 하늘, 아츠시
  • Atsushi, o Céu Flamejante
  • Ацуси, Пылающее Небо
  • Atsushi, el Cielo en Llamas
Avaricious Dragon

Avaricious Dragon {2}{R}{R}

Creature - Dragon
Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Waste follows want.
4/4
Details
  • Artist: Chris Rahn
  • Collector Number: 131
  • Available foil and nonfoil
  • Rarity: mythic
  • Released: 2015-07-17
  • Set: Magic Origins
  • Stamp: oval
Legalities
Links
Printings
  • Magic Origins (mythic)

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Foreign names
  • 贪戾巨龙
  • 貪戾巨龍
  • Raffgieriger Drache
  • Dragon avare
  • Drago Ingordo
  • 強欲なドラゴン
  • 탐욕스러운 용
  • Dragão Avarento
  • Алчный Дракон
  • Dragón avaricioso
Avenging Hunter

Avenging Hunter {4}{G}

Creature - Dragon Ranger
Trample
When Avenging Hunter enters the battlefield, you take the initiative.
"I will remember my friends. But you? You won't be remembered at all."
5/4
Related cards: The Initiative Undercity
Details
Legalities
Rulings
  • 2022-06-10 A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
  • 2022-06-10 If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
  • 2022-06-10 If you aren't in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
  • 2022-06-10 If you're already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you're already in Undercity or any other dungeon.
  • 2022-06-10 In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
  • 2022-06-10 Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.
  • 2022-06-10 Similarly, when instructed to venture into Undercity, you can't start a dungeon that isn't Undercity.
  • 2022-06-10 The initiative is a designation a player can have. A player with the initiative designation is said to "have the initiative." The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.
  • 2022-06-10 There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.
  • 2022-06-10 You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren't in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can't start Undercity.
Links
Printings
  • Commander Legends: Battle for Baldur's Gate (common)

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Foreign names
  • 寻仇猎人
  • 尋仇獵人
  • Rachejäger
  • Chasseur vengeur
  • Cacciatore Vendicatore
  • 復讐する狩人
  • 보복하는 사냥꾼
  • Caçador Vingador
  • Мстительный Охотник
  • Cazador vengativo
Backdraft Hellkite

Backdraft Hellkite {3}{R}{R}

Creature - Dragon
Flying
Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Memories burn with the brightest flames.
4/4
Details
Legalities
Rulings
  • 2019-08-23 Once Backdraft Hellkite has attacked, its ability will resolve and grant the appropriate cards flashback even if Backdraft Hellkite leaves the battlefield before the ability resolves or after it resolves but before you cast the spells.
  • 2019-08-23 Only instant and sorcery cards in your graveyard when Backdraft Hellkite's triggered ability resolves will gain flashback. Instant and sorcery cards that are put into your graveyard later in the turn won't gain flashback.
  • 2021-03-19 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • 2021-03-19 If a card has multiple instances of flashback, you may choose any of its flashback costs to pay.
  • 2021-03-19 If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • 2021-03-19 If a card with no mana cost gains flashback, it has no flashback cost. It can't be cast this way.
  • 2021-03-19 If a split card gains flashback, you pay only the cost of the half you're casting.
  • 2021-03-19 If you cast a spell with flashback, you can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those to cast the spell with flashback.
  • 2021-03-19 If you cast an instant or sorcery with {X} in its mana cost this way, you still choose the value of X as part of casting the spell and pay that cost.
  • 2021-03-19 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • 2021-03-19 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • 2021-03-19 You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • 2021-03-19 "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
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Printings

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Foreign names
  • 复焰残虐者
  • Explosiver Höllendrache
  • Escouflenfer des vents contraires
  • Nibbio Infernale della Controfiammata
  • 逆噴射のヘルカイト
  • Dragão Avérneo do Retrofluxo
  • Распаляющий Змей
  • Engendro retroexplosivo