848 cards found
Bad Ass

Bad Ass {2}{B}{B}

Creature - Donkey Zombie
{1}{B}, Growl: Regenerate Bad Ass.
He wanders the land in search of Good Ass.
3½/1
Bag Check

Bag Check {1}{U}{U}

Instant
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
"As long as there's no outside food, you're good to go."
  • Unfinity 36 322
Banding Sliver

Banding Sliver {3}{W}{W}

Creature - Sliver
All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
3/3
Baneslayer Aspirant

Baneslayer Aspirant {1}{W}

Creature - Human Soldier
Baneslayer Aspirant gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems.
2/2
Bar Entry

Bar Entry {3}{W}

Instant
Choose one —
• Destroy target creature with power 4 or greater.
• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)
"You will either begin or end the ride no taller than this."
  • Unfinity 4 290
Baron Von Count

Baron Von Count {1}{B}{R}

Legendary Creature - Human Villain
Baron Von Count enters the battlefield with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
3/3
Barry's Land

Barry's Land

Basic Land - Cloud
{T}: Add {C}.
Bat-

Bat-

Creature - Bat
(Color indicator: Bat- is black)
Flying
At the beginning of each end step, if an opponent lost 3 or more life this turn,
Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+1
  • Unsanctioned
Bear with Set's Mechanic

Bear with Set's Mechanic {1}{G}

Creature - Bear
Vigilance
Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.)
2/2
Beast in Show

Beast in Show {4}{G}{G}

Creature - Beast
Trample
"A stunning example of the breed! Flawless plating, ruthlessly efficient death stroke, and an excellent drool shimmer."
6/4
Bee-Bee Gun

Bee-Bee Gun

Artifact - Contraption
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fights another target creature."
  • Unstable
Better Than One

Better Than One {G}{W}

Sorcery
A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)
Big Boa Constrictor

Big Boa Constrictor {3}{B}

Host Creature - Snake
When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.
1/2
  • Unstable
Bind (CMB1)

Bind (CMB1) {1}{G}

Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Card has other part: Liberate (CMB1)
Biting Remark

Biting Remark {3}{U}

Creature - Elemental
Scrycast {0} (If you see this card while scrying, you may reveal it and cast it by paying {0}.)
Flying
3/3
Blacker Lotus

Blacker Lotus {0}

Artifact
{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.
Blast from the Past

Blast from the Past {2}{R}

Instant
Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}
Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.
Blood Poet

Blood Poet {2}{B}

Creature - Vampire Cleric
Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)
+1: Blood Poet gains lifelink until end of turn.
−3: Target opponent discards a card. You gain life equal to its converted mana cost.
3/2
Bloodletter

Bloodletter {2}{B}

Creature - Zombie
When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.
"That's not really an A. It's an Ae. They changed it! Wait, don't—"
—Hœbrus Vaem, Aerathi librarian, last words
2/3
  • Unhinged
Blue Ribbon

Blue Ribbon {1}

Artifact - Equipment
When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.
Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)
Equip {3}
  • Unfinity 184 470
Blufferfish

Blufferfish {4}{U}{U}

Creature - Fish
{3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn.
Lying to a fish is such an unthinkable act, most planets don't even have a law against it.
3/6
  • Unfinity 39 325
Blurry Beeble

Blurry Beeble {U}

Artifact Creature - Cyborg Beeble
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
1/1
  • Unstable
Bog Humbugs

Bog Humbugs {1}{B}

Creature - Insect
Flying
Whenever Bog Humbugs deals combat damage, hum that many notes of a festive song. If you can, put a +1/+1 counter on Bog Humbugs.
1/1
  • Happy Holidays
Bombardment

Bombardment {R}

Sorcery
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Bone Rattler

Bone Rattler {3}{B}{B}

Creature - Skeleton
When Bone Rattler is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
4/4