22882 cards found
Fugitive Codebreaker

Fugitive Codebreaker {1}{R}

Creature - Goblin Rogue
Prowess, haste
Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard.
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.
2/1
  • Murders at Karlov Manor Promos 127p 127s
  • Murders at Karlov Manor 127 348
Fugitive of the Judoon

Fugitive of the Judoon {4}{G}

Enchantment - Saga
I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token.
II — Investigate.
III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.
  • Doctor Who 103 708
Fugue

Fugue {3}{B}{B}

Sorcery
Target player discards three cards.
"My ship . . . ," Sisay mumbled. "Intact," Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain.
Full Flowering

Full Flowering {X}{X}{G}

Sorcery
Populate X times.
A swirl of light, a whisper through the leaves, and all at once the forest came to life.
  • Commander 2019
Full Steam Ahead

Full Steam Ahead {3}{G}{G}

Sorcery
Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
The runaway train tore through the manicured streets of Prosperity, its new conductors reveling in the sheer destruction.
  • Outlaws of Thunder Junction
Fully Grown

Fully Grown {2}{G}

Instant
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
"One day I woke up and knew I had nothing left to teach her. So now I ride on her shoulders and follow where she leads."
—Gustin, wildbonder
  • Ikoria: Lair of Behemoths
Fully-Grown Treefolk
Plant a Sapling

Fully-Grown Treefolk {G}

Creature - Treefolk
(You can't cast this face unless it's been transformed by the front face.)
Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control.
*/*
Card has other part: Plant a Sapling
  • Mystery Booster 2
Fulminator Mage

Fulminator Mage {1}{B/R}{B/R}

Creature - Elemental Shaman
Sacrifice Fulminator Mage: Destroy target nonbasic land.
"Burn, suffer, and trouble me no more."
2/2
Fumble

Fumble {1}{U}

Instant
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
A moment of distraction, a lifetime of regret.
Fume Spitter

Fume Spitter {B}

Creature - Phyrexian Horror
Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.
"Our archers made sport of it as it fumbled its way up the slag ridge. As it collapsed we thought ourselves safe, but the foul thing carried more than necrogen."
—Adaran, Tangle hunter
1/1
Fumigate

Fumigate {3}{W}{W}

Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
"Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."
—Sram, senior edificer
Fumiko the Lowblood

Fumiko the Lowblood {2}{R}{R}

Legendary Creature - Human Samurai
Fumiko the Lowblood has bushido X, where X is the number of attacking creatures.
Creatures your opponents control attack each combat if able.
3/2
Fuming Effigy

Fuming Effigy {3}{R}

Creature - Spirit
Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent.
Some spirits share ancient wisdom. Others just get mad you touched their stuff.
4/3
  • Strixhaven: School of Mages
Funeral Charm

Funeral Charm {B}

Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn.
Related card: Piracy Charm
Funeral Longboat

Funeral Longboat {2}

Artifact - Vehicle
Vigilance
Crew 1
"Cast onto the windless water, he drifted until the sea turned to sky."
—Saga of the Lost King
3/3
  • Kaldheim
Funeral Rites

Funeral Rites {2}{B}

Sorcery
You draw two cards, lose 2 life, then mill two cards.
Funerary masks help the newly dead resist the erosion of memory and identity in the Underworld.
Funeral Room

Funeral Room {2}{B}

Enchantment - Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Card has other part: Awakening Hall
  • Duskmourn: House of Horror 100a 338a
Fungal Fortitude

Fungal Fortitude {1}{B}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+0.
When enchanted creature dies, return it to the battlefield tapped under its owner's control.
  • The Lost Caverns of Ixalan
Fungal Infection

Fungal Infection {B}

Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
To thallids, the whole world is just a pile of mulch to grow saprolings in.
Fungal Plots

Fungal Plots {1}{G}

Enchantment
{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.
Sacrifice two Saprolings: You gain 2 life and draw a card.
Thallids nurture saprolings, entertain them, and eat them.
Related card: Slimefoot, Thallid Transplant
Fungal Reaches

Fungal Reaches

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Fungal Reaches.
{1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G}.
Fungal Rebirth

Fungal Rebirth {2}{G}

Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
"We're all food for something in the end."
—Cevraya, Golgari shaman
Fungal Shambler

Fungal Shambler {4}{B}{G}{U}

Creature - Fungus Beast
Trample
Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
6/4
Fungus Frolic

Fungus Frolic {2}{G}

Instant - Adventure
Create two 1/1 green Saproling creature tokens.
Card has other part: Brightcap Badger
  • Bloomburrow Commander 28b 62b
Fungus Sliver

Fungus Sliver {3}{G}

Creature - Fungus Sliver
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it."
"When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth."
—Rukarumel, field journal
2/2