7371 cards found
Witness the End

Witness the End {3}{B}

Sorcery
Devoid
Target opponent exiles two cards from their hand and loses 2 life.
"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died."
—Vandri, Kalastria emissary
  • Oath of the Gatewatch
Witty Demon

Witty Demon {1}{B}{B}

Creature - Demon
Flying
When Witty Demon enters, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you.
4/3
Wizard Replica

Wizard Replica {3}

Artifact Creature - Wizard
Flying
{U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.
It responds with unnatural precision.
1/3
Wizard's Rockets

Wizard's Rockets {1}

Artifact
Wizard's Rockets enters tapped.
{X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors.
When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
Woe Strider

Woe Strider {2}{B}

Creature - Horror
When Woe Strider enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape — {3}{B}{B}, Exile four other cards from your graveyard.
Woe Strider escapes with two +1/+1 counters on it.
3/2
Woebearer

Woebearer {4}{B}

Creature - Zombie
Fear
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/3
Woebringer Demon

Woebringer Demon {3}{B}{B}

Creature - Demon
Flying
At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice Woebringer Demon.
Each soul he devours adds its hunger to his own.
4/4
Wolf in _____ Clothing

Wolf in _____ Clothing {3}{B}

Creature - Wolf Guest
When this creature enters, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker.
"And to think, I came in here looking for someone to eat."
2/3
  • Unfinity 95 381
Wolfhunter's Quiver

Wolfhunter's Quiver {1}

Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature."
Equip {5}
"Steel in the heart, silver in the bow."
—Wolfhunter's creed
  • Dark Ascension
Wondrous Crucible

Wondrous Crucible {7}

Artifact
Permanents you control have ward {2}.
At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost.
Woodcaller Automaton

Woodcaller Automaton {10}

Artifact Creature - Construct
Prototype {2}{G}{G} — 3/3
When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.
8/8
Wooden Sphere

Wooden Sphere {1}

Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Strengthened by a thousand limbs.
Wooden Stake

Wooden Stake {2}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}
Woodlurker Mimic

Woodlurker Mimic {1}{B/G}

Creature - Shapeshifter
Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn.
A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles.
2/1
  • Eventide
Woodweaver's Puzzleknot

Woodweaver's Puzzleknot {2}

Artifact
When Woodweaver's Puzzleknot enters, you gain 3 life and get {E}{E}{E}.
{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Word of Binding

Word of Binding {X}{B}{B}

Sorcery
Tap X target creatures.
"That was the worst experience of my days: standing there helpless as they killed my whole troop."
—Maeveen O'Donagh, Memoirs of a Soldier
Word of Command

Word of Command {B}{B}

Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Words of Waste

Words of Waste {2}{B}

Enchantment
{1}: The next time you would draw a card this turn, each opponent discards a card instead.
"Terror corrupts order and paralyzes instinct."
—Volume III, The Book of Decay
  • Onslaught
Workhorse

Workhorse {6}

Artifact Creature - Horse
Workhorse enters with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C}.
0/0
Working Stiff

Working Stiff {1}{B}

Creature - Mummy
As Working Stiff enters, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.
Oh, does your nose itch?
2/2
  • Unhinged
Workshop Assistant

Workshop Assistant {3}

Artifact Creature - Construct
When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Sometimes the smallest things make the biggest difference.
1/2
World-Bottling Kit

World-Bottling Kit {5}

Artifact
{5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.
YOUR AD HERE
  • Unhinged
World-Weary

World-Weary {3}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-4.
Basic landcycling {1}{B}
  • Modern Horizons 2 109 348
Worldslayer

Worldslayer {5}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5}
"If that is what you seek, try looking in craters."
—Fodrus, mastersmith
Worm Harvest

Worm Harvest {2}{B/G}{B/G}{B/G}

Sorcery
Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace