12959 cards found
Awaken the Bear

Awaken the Bear {2}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.
Awaken the Blood Avatar
Extus, Oriq Overlord

Awaken the Blood Avatar {6}{B}{R}

Sorcery
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.
Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."
Card has other part: Extus, Oriq Overlord
Awaken the Erstwhile

Awaken the Erstwhile {3}{B}{B}

Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
In preparation for the conflict all foresaw, the Golgari called upon an army that had slept for millennia beneath the city.
Awaken the Maelstrom
Invasion of Alara

Awaken the Maelstrom

Sorcery
Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Card has other part: Invasion of Alara
Awaken the Sleeper

Awaken the Sleeper {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
"Without faith in each other, we truly would have nothing left. Isn't that right, Malach? ...Malach?"
—Darven, Mirran rebel, last words
  • Phyrexia: All Will Be One
Awaken the Woods

Awaken the Woods {X}{G}{G}

Sorcery
Create X 1/1 green Forest Dryad land creature tokens.
"We expected the Argothians to stand their ground. We didn't expect the ground itself to stand."
—Myrel, Shield of Argive
Awakened Amalgam

Awakened Amalgam {4}

Artifact Creature - Golem
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
"The fools have done it."
—Tishana
*/*
Awakened Awareness

Awakened Awareness {X}{U}{U}

Enchantment - Aura
Enchant artifact or creature
When Awakened Awareness enters, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1.
  • Kamigawa: Neon Dynasty
Awakened Skyclave
Invasion of Zendikar

Awakened Skyclave

Creature - Elemental
(Color indicator: Awakened Skyclave is green)
Vigilance, haste
As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.
{T}: Add one mana of any color.
Nahiri tried to bend Zendikar to Phyrexia's will. In response, the world rose against her.
4/4
Card has other part: Invasion of Zendikar
  • March of the Machine
Awakener Druid

Awakener Druid {2}{G}

Creature - Human Druid
When Awakener Druid enters, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
1/1
Awakening Hall

Awakening Hall {6}{B}{B}

Enchantment - Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
Card has other part: Funeral Room
  • Duskmourn: House of Horror Promos 100pb 100sb
  • Duskmourn: House of Horror 100b 338b
Awakening of Vitu-Ghazi

Awakening of Vitu-Ghazi {3}{G}{G}

Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
The Eternal armies advanced on Vitu-Ghazi. At Nissa's command, Vitu-Ghazi advanced on them.
Away

Away {2}{B}

Instant
Target player sacrifices a creature of their choice.
Fuse
Card has other part: Far
Awestruck Cygnet

Awestruck Cygnet {W}

Creature - Bird Scout
Starting intensity 0
Whenever a creature you control with flying enters, if this creature is named Awestruck Cygnet, cards you own named Awestruck Cygnet intensify by 1.
As long as this card's intensity is 3 or more, it has base power and toughness 5/4, has flying and vigilance, and is named Radiant Swan.
2/1
  • Alchemy: Bloomburrow
Awoken Demon
Ecstatic Awakener

Awoken Demon

Creature - Demon
(Color indicator: Awoken Demon is black)
Bones cracked, flesh split apart, and the screams of euphoric agony gave way to unholy laughter.
4/4
Card has other part: Ecstatic Awakener
Awoken Horror
Thing in the Ice

Awoken Horror

Creature - Kraken Horror
(Color indicator: Awoken Horror is blue)
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
"It serves as evidence of the ancient power of the deep, a reminder that the sea is the only thing worthy of reverence."
—Runo Stromkirk
7/8
Card has other part: Thing in the Ice
Axebane Beast

Axebane Beast {3}{G}

Creature - Beast
"Imagine a gigantic pine cone that's extremely territorial and always in a foul mood."
—Zhosmir, urban huntmaster
3/4
  • Ravnica Allegiance
Axebane Ferox

Axebane Ferox {2}{G}{G}

Creature - Beast
Deathtouch, haste
Ward—Collect evidence 4.
4/4
Axgard Armory

Axgard Armory

Land
Axgard Armory enters tapped.
{T}: Add {W}.
{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
  • Kaldheim
Axgard Artisan

Axgard Artisan {1}{R}

Creature - Dwarf Artificer
Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token.
Skodreg knew the Phyrexians wouldn't appreciate his craftsmanship, but they'd get an up-close look just the same.
2/1
  • March of the Machine
Axgard Braggart

Axgard Braggart {3}{W}

Creature - Dwarf Warrior
Boast — {1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it.
"Heavy? Ha! The Trollking of Mossrun was heavy, and I tossed him five miles!"
3/3
  • Kaldheim
Axgard Cavalry

Axgard Cavalry {1}{R}

Creature - Dwarf Berserker
{T}: Target creature gains haste until end of turn.
Riding the goat
—Dwarven expression meaning
"a foolhardy act of bravery"
2/2
Axiom Engraver

Axiom Engraver {1}{R}

Creature - Phyrexian Wizard
Axiom Engraver enters with two oil counters on it.
{T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card.
"I will not rest until the truth of Phyrexia is inscribed across the Multiverse."
1/3
  • Phyrexia: All Will Be One
Axis of Mortality

Axis of Mortality {4}{W}{W}

Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp.
Ayara's Oathsworn

Ayara's Oathsworn {1}{B}

Creature - Human Knight
Menace
Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
2/2