9629 cards found
Seraph of the Masses

Seraph of the Masses {5}{W}{W}

Creature - Angel
Convoke
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
*/*
Seraph of the Suns

Seraph of the Suns {5}{W}{W}

Creature - Angel
Flying
Indestructible
"Angels? My feelings remain unchanged."
—Liliana Vess
4/4
Serendib Efreet

Serendib Efreet {2}{U}

Creature - Efreet
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Summoners of efreeti remember only the power of command, never the sting of regret.
3/4
Related card: City in a Bottle
Serene Offering

Serene Offering {1}{W}

Instant
Destroy target enchantment. You gain life equal to its mana value.
"A sacrifice made in peace is worth a dozen made in panic."
—Orim, Samite healer
  • Tempest
Serene Remembrance

Serene Remembrance {G}

Sorcery
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past.
  • Gatecrash
Serene Steward

Serene Steward {1}{W}

Creature - Human Cleric Ally
Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.
"I can give you strength, but you'll have to bring your own courage."
2/2
Serene Sunset

Serene Sunset {X}{G}

Instant
Prevent all combat damage X target creatures would deal this turn.
The armies paused, silent, as the warriors reflected on the sunsets of their youth.
Serpentine Basilisk

Serpentine Basilisk {2}{G}{G}

Creature - Basilisk
Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Morph {1}{G}{G}
2/3
  • Onslaught
Serra Advocate

Serra Advocate {3}{W}

Creature - Angel
Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.
An angel's blessing prepares a soldier for war better than a thousand military drills.
2/2
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying, vigilance
The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove back darkness. Her wings carried her across the ages.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra Aviary

Serra Aviary {3}{W}

World Enchantment
Creatures with flying get +1/+1.
"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
—Taysir
Related card: Apocalypse Chime
Serra Bestiary

Serra Bestiary {W}{W}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.
Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
Related card: Apocalypse Chime
Serra Faithkeeper
Invasion of Dominaria

Serra Faithkeeper

Creature - Angel
(Color indicator: Serra Faithkeeper is white)
Flying, vigilance
"I was there when Phyrexia doomed Serra's realm with a single touch. I was there when Yawgmoth tried and failed to conquer Dominaria. And I will still be here when Elesh Norn lies dead."
4/4
Card has other part: Invasion of Dominaria
  • March of the Machine
Serra Inquisitors

Serra Inquisitors {4}{W}

Creature - Human Cleric
Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
3/3
Related card: Apocalypse Chime
  • Homelands
Serra Paladin

Serra Paladin {2}{W}{W}

Creature - Human Knight
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
One light, one blade, one purpose.
—Vow of the Serra Paladins
2/2
Related card: Apocalypse Chime
Serra Sphinx

Serra Sphinx {3}{U}{U}

Creature - Sphinx
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
4/4
Related card: Serra Angel
Serra's Blessing

Serra's Blessing {1}{W}

Enchantment
Creatures you control have vigilance.
"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."
Serra's Boon

Serra's Boon {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
"The light of an angel's glance is warm, but her fixed stare blinds and burns."
—Calexis, deacon of the New Order of Serra
Serra's Embrace

Serra's Embrace {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Serra's Hymn

Serra's Hymn {W}

Enchantment
At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.
Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
  • Urza's Saga
Serrated Arrows

Serrated Arrows {4}

Artifact
Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Related card: Apocalypse Chime
Serrated Biskelion

Serrated Biskelion {3}

Artifact Creature - Construct
{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.
"Whereas I was created to protect, the biskelion was created to destroy."
—Karn, silver golem
2/2
Serum Snare

Serum Snare {1}{U}

Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate.
"I bring a message from the Autonomous Furn—argh!"
  • Phyrexia: All Will Be One
Serum Tank

Serum Tank {3}

Artifact
Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.
{3}, {T}, Remove a charge counter from Serum Tank: Draw a card.
Serum Visions

Serum Visions {U}

Sorcery
Draw a card. Scry 2.
Related card: Tome of Gadwick