9629 cards found
Sailors' Bane

Sailors' Bane {7}{U}{U}

Creature - Dragon Turtle
This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
Ward {4}
7/7
  • Commander Legends: Battle for Baldur's Gate
Sakura-Tribe Elder

Sakura-Tribe Elder {1}{G}

Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
1/1
Salt Flats

Salt Flats

Land
Salt Flats enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {W} or {B}. Salt Flats deals 1 damage to you.
Salt Marsh

Salt Marsh

Land
Salt Marsh enters the battlefield tapped.
{T}: Add {U} or {B}.
Only death breeds in stagnant water.
—Urborg saying
Salt Road Ambushers

Salt Road Ambushers {3}{G}

Creature - Dog Warrior
Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph {3}{G}{G}
3/3
Salt Road Quartermasters

Salt Road Quartermasters {2}{G}

Creature - Human Soldier
Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.
1/1
  • Dragons of Tarkir
Saltblast

Saltblast {3}{W}{W}

Sorcery
Destroy target nonwhite permanent.
Dominaria erodes with each passing gust.
Saltcrusted Steppe

Saltcrusted Steppe

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Saltcrusted Steppe.
{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
Saltfield Recluse

Saltfield Recluse {2}{W}

Creature - Human Rebel Cleric
{T}: Target creature gets -2/-0 until end of turn.
He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert.
1/2
Salvage Scuttler

Salvage Scuttler {4}{U}

Creature - Crab
Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
A hermit crab goes through many shells in its lifetime, and not all are natural in origin.
4/4
  • Aether Revolt
Salvager of Ruin

Salvager of Ruin {3}

Artifact Creature - Construct
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
"The next model should be able to achieve a rescue without self-destruction."
—Sargis Haz, artificer
2/1
  • Core Set 2020
Samite Archer

Samite Archer {1}{W}{U}

Creature - Human Cleric Archer
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Samite Archer deals 1 damage to any target.
"I can preserve ten lives by taking one."
1/1
  • Invasion
Samite Ministration

Samite Ministration {1}{W}

Instant
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
  • Invasion
Sample Collector

Sample Collector {2}{G}

Creature - Troll Detective
Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control.
"Whatever broke out of here is at least half bear... and I'd say some lizard as well."
2/3
  • Murders at Karlov Manor
Samurai Enforcers

Samurai Enforcers {4}{W}{W}

Creature - Human Samurai
Bushido 2
From the moment they swore their oaths, they belonged to their lord, sword and soul.
4/4
  • Champions of Kamigawa
Samurai of the Pale Curtain

Samurai of the Pale Curtain {W}{W}

Creature - Fox Samurai
Bushido 1
If a permanent would be put into a graveyard, exile it instead.
2/2
  • Champions of Kamigawa
Samut, Tyrant Smasher

Samut, Tyrant Smasher {2}{R/G}{R/G}

Legendary Planeswalker - Samut
Creatures you control have haste.
[–1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Loyalty:
5
Samwise the Stouthearted

Samwise the Stouthearted {1}{W}

Legendary Creature - Halfling Peasant
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
"You've hurt my master, you brute, and you'll pay for it."
2/1
Related cards: The Ring The Ring Tempts You
Sanctimony

Sanctimony {1}{W}

Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
"The peasants labor for my profit. I approve."
Sanctuary Lockdown

Sanctuary Lockdown {2}{W}

Enchantment
Humans you control get +1/+1.
{2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
"Drannith gives no quarter to traitors."
—General Kudro
  • Ikoria: Lair of Behemoths
Sanctuary Raptor

Sanctuary Raptor {3}

Artifact Creature - Bird
Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
The song of the Worldsoul can take on life in the most unlikely places.
2/1
Sanctuary Smasher

Sanctuary Smasher {4}{R}{R}

Creature - Rhino Beast
First strike
Cycling {2}{R}
When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
6/4
  • Ikoria: Lair of Behemoths
Sanctuary Wall

Sanctuary Wall {1}{W}

Artifact Creature - Wall
Defender
{2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall.
0/4
  • Murders at Karlov Manor
Sanctum Guardian

Sanctum Guardian {1}{W}{W}

Creature - Human Cleric
Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
1/4
Sanctum Spirit

Sanctum Spirit {3}{W}

Creature - Spirit
Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn.
"When history becomes too mournful, even good souls may choose to forget."
—Shalai, voice of Plenty
3/2