11819 cards found
Nimble Mongoose

Nimble Mongoose {G}

Creature - Mongoose
Shroud
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
One thread connected all the travelers' stories: the ferocity of the mongoose.
1/1
Nimble Trapfinder

Nimble Trapfinder {1}{U}

Creature - Human Rogue
This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
2/1
Nimble-Blade Khenra

Nimble-Blade Khenra {1}{R}

Creature - Jackal Warrior
Prowess
"In the Hour of Glory, the gods and the untested will prove their worth before the God-Pharaoh."
—The Accounting of Hours
1/3
Nin, the Pain Artist

Nin, the Pain Artist {U}{R}

Legendary Creature - Vedalken Wizard
{X}{U}{R}, {T}: Nin deals X damage to target creature. That creature's controller draws X cards.
"Your body is a delicate instrument that tells me truths. These devices help me 'tune' that instrument."
1/1
Nine Lives

Nine Lives {1}{W}{W}

Enchantment
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment.
When there are nine or more incarnation counters on this enchantment, exile it.
When this enchantment leaves the battlefield, you lose the game.
Nine-Fingers Keene

Nine-Fingers Keene {1}{B}{G}{U}

Legendary Creature - Human Rogue
Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
4/4
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Nine-Lives Familiar

Nine-Lives Familiar {1}{B}{B}

Creature - Cat
This creature enters with eight revival counters on it if you cast it.
When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
Her master gathered the bones to resurrect her, only to find her purring on the altar.
1/1
Nine-Tail White Fox

Nine-Tail White Fox {2}{U}

Creature - Fox Spirit
Whenever this creature deals combat damage to a player, draw a card.
It has waited a millennium just for you, and for a millennium will it watch over your descendants.
2/2
Ninja

Ninja

Creature - Ninja
(Color indicator: Ninja is black)
You may activate this card's augment ability any time you could cast an instant.
Whenever this creature deals combat damage to a player,
Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, never mind.)
+1/+0
  • Unstable
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever this creature deals combat damage to a player, you may draw a card.
2/2
Ninja's Blades

Ninja's Blades {2}{B}

Artifact - Equipment
Job select
Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
Mutsunokami — Equip {2}
Ninth Bridge Patrol

Ninth Bridge Patrol {1}{W}

Creature - Dwarf Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.
The Consulate keeps watch at each of the eleven bridges to ensure that the market remains a haven for commerce, not for con artists.
1/1
Nira, Hellkite Duelist

Nira, Hellkite Duelist {W}{U}{B}{R}{G}

Legendary Creature - Dragon
Flash
Flying, trample, haste
When Nira, Hellkite Duelist enters, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
"Keep rising."
6/6
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Nirkana Assassin

Nirkana Assassin {2}{B}

Creature - Vampire Assassin Ally
Whenever you gain life, this creature gains deathtouch until end of turn.
Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.
2/3
Nirkana Cutthroat

Nirkana Cutthroat {2}{B}

Creature - Vampire Warrior
Level up {2}{B}
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
3/2
Nissa Revane

Nissa Revane {2}{G}{G}

Legendary Planeswalker - Nissa
[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.
[+1]: You gain 2 life for each Elf you control.
[–7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
Loyalty:
2
Related card: Nissa's Chosen
Nissa of Shadowed Boughs

Nissa of Shadowed Boughs {2}{B}{G}

Legendary Planeswalker - Nissa
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa.
[+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
[–5]: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Loyalty:
4
Nissa's Defeat

Nissa's Defeat {2}{G}

Sorcery
Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
Nissa's Judgment

Nissa's Judgment {4}{G}

Sorcery
Support 2.
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
Nissa, Ascended Animist

Nissa, Ascended Animist {3}{G}{G}{G/P}{G/P}

Legendary Planeswalker - Nissa
Compleated
[+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa's loyalty.
[–1]: Destroy target artifact or enchantment.
[–7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Loyalty:
7
Nissa, Resurgent Animist

Nissa, Resurgent Animist {2}{G}

Legendary Creature - Elf Scout
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
3/3
Nissa, Sage Animist
Nissa, Vastwood Seer

Nissa, Sage Animist

Legendary Planeswalker - Nissa
(Color indicator: Nissa, Sage Animist is green)
[+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–2]: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
[–7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
Loyalty:
3
Card has other part: Nissa, Vastwood Seer
Nissa, Vastwood Seer
Nissa, Sage Animist

Nissa, Vastwood Seer {2}{G}

Legendary Creature - Elf Scout
When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Nissa, Sage Animist
Nissa, Voice of Zendikar

Nissa, Voice of Zendikar {1}{G}{G}

Legendary Planeswalker - Nissa
[+1]: Create a 0/1 green Plant creature token.
[–2]: Put a +1/+1 counter on each creature you control.
[–7]: You gain X life and draw X cards, where X is the number of lands you control.
Loyalty:
3
Nissa, Who Shakes the World

Nissa, Who Shakes the World {3}{G}{G}

Legendary Planeswalker - Nissa
Whenever you tap a Forest for mana, add an additional {G}.
[+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
[–8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Loyalty:
5