7615 cards found
Tibalt's Trickery

Tibalt's Trickery {1}{R}

Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Tibalt, Cosmic Impostor
Valki, God of Lies

Tibalt, Cosmic Impostor {5}{B}{R}

Legendary Planeswalker - Tibalt
As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
[+2]: Exile the top card of each player's library.
[–3]: Exile target artifact or creature.
[–8]: Exile all graveyards. Add {R}{R}{R}.
Loyalty:
5
Card has other part: Valki, God of Lies
Tibalt, Rakish Instigator

Tibalt, Rakish Instigator {2}{R}

Legendary Planeswalker - Tibalt
Your opponents can't gain life.
[–2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Loyalty:
5
Tibalt, Wicked Tormentor

Tibalt, Wicked Tormentor {3}{R}{R}

Legendary Planeswalker - Tibalt
[+1]: Add {R}{R}. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card.
[+1]: Tibalt, Wicked Tormentor deals 4 damage to target creature or planeswalker unless its controller has Tibalt deal 4 damage to them. If they do, you may discard a card. If you do, draw a card.
[–X]: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."
Loyalty:
3
Related cards: Brimstone Vandal Chained Brute Charmbreaker Devils Devil's Play Festival Crasher Forge Devil Frenzied Devils Havoc Jester Hellrider Hobblefiend Pitchburn Devils Sin Prodder Spiteful Prankster Tibalt's Rager Torch Fiend
  • Alchemy: Innistrad
Ticking Gnomes

Ticking Gnomes {3}

Artifact Creature - Gnome
Echo {3}
Sacrifice Ticking Gnomes: It deals 1 damage to any target.
3/3
Tidal Courier

Tidal Courier {3}{U}

Creature - Merfolk
When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3}{U}: Tidal Courier gains flying until end of turn.
1/2
Tidechannel Pathway
Barkchannel Pathway

Tidechannel Pathway

Land
{T}: Add {U}.
Card has other part: Barkchannel Pathway
Tidehollow Sculler

Tidehollow Sculler {W}{B}

Artifact Creature - Zombie
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
2/2
Tidings

Tidings {3}{U}{U}

Sorcery
Draw four cards.
Tiefling Outcasts

Tiefling Outcasts {R}

Creature - Tiefling Peasant
Double team
Other Demons, Devils, Imps, and Tieflings you control get +1/+0.
1/1
  • Alchemy Horizons: Baldur's Gate
Tightening Coils

Tightening Coils {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -6/-0 and loses flying.
Timber Gorge

Timber Gorge

Land
Timber Gorge enters the battlefield tapped.
{T}: Add {R} or {G}.
Near the Western Seas lies Mount Zhaoyao—a forest of stones that reaches the clouds, a bountiful land of wondrous treasures and strange animals.
Timber Shredder
Hinterland Logger

Timber Shredder

Creature - Werewolf
(Color indicator: Timber Shredder is green)
Trample
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
4/2
Card has other part: Hinterland Logger
Timber Wolves

Timber Wolves {G}

Creature - Wolf
Banding
Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey.
1/1
Timbercrown Pathway
Cragcrown Pathway

Timbercrown Pathway

Land
{T}: Add {G}.
Card has other part: Cragcrown Pathway
Time Bomb

Time Bomb {4}

Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.
{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Time Distortion

Time Distortion

Phenomenon
When you encounter Time Distortion, reverse the game's turn order.
Time Ebb

Time Ebb {2}{U}

Sorcery
Put target creature on top of its owner's library.
"Gone today, here tomorrow."
—Ertai, wizard adept
Time Elemental

Time Elemental {2}{U}

Creature - Elemental
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.
0/2
Time Spiral

Time Spiral {4}{U}{U}

Sorcery
Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Time Vault

Time Vault {2}

Artifact
Time Vault enters the battlefield tapped.
Time Vault doesn't untap during your untap step.
If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
{T}: Take an extra turn after this one.
Time Walk

Time Walk {1}{U}

Sorcery
Take an extra turn after this one.
Related card: Oracle of the Alpha
Time Warp

Time Warp {3}{U}{U}

Sorcery
Target player takes an extra turn after this one.
"Let's do it again!"
—Squee, goblin cabin hand
Related card: Key to the Archive
Time Wipe

Time Wipe {2}{W}{W}{U}

Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
Timeless Dragon

Timeless Dragon {3}{W}{W}

Creature - Dragon
Flying
Plainscycling {2}
Eternalize {2}{W}{W}
5/5