3012 cards found
Electrostatic Blast

Electrostatic Blast {1}{R}

Instant
Electrostatic Blast deals 2 damage to any target. You get a one-time boon with "When you cast an instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn."
  • Alchemy: Innistrad
Elegant Rotunda

Elegant Rotunda {2}{W}

Enchantment - Room
When you unlock this door, put a +1/+1 counter on each of up to two target creatures.
Card has other part: Grand Entryway
  • Duskmourn: House of Horror 15b 287b
Elemental Time Flamingo

Elemental Time Flamingo

Stickers
{TK}{TK} — Exile this permanent: You may cast target nonland card from your graveyard this turn.
{TK}{TK}{TK}{TK} — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{TK}{TK} — 1/5
{TK}{TK}{TK} — 5/4
  • Unfinity Sticker Sheets
Elemental, My Dear

Elemental, My Dear {X}{U}{U}

Sorcery
Investigate X times, then create an 0/0 Blue Elemental creature token. Put +1/+1 counters on that token equal to the number of Clues you control.
  • Unknown Event
Ellywick Tumblestrum (Alchemy)

Ellywick Tumblestrum (Alchemy) {2}{G}{G}

Legendary Planeswalker - Ellywick
[+1]: Venture into the dungeon.
[–2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.
[–6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
Loyalty:
4
Related cards: Dungeon of the Mad Mage Ellywick Tumblestrum Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Eloren Wilds

Eloren Wilds

Plane - Shandalar
Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.
Whenever chaos ensues, target player can't cast spells until a player planeswalks.
Elusen, the Giving

Elusen, the Giving {R}{G}{W}{U}

Legendary Creature - Angel Advisor
Flying, vigilance, lifelink, haste
At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
4/4
  • 2022 Heroes of the Realm
Elven Bow (Alchemy)

Elven Bow (Alchemy) {G}

Artifact - Equipment
When Elven Bow enters, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip {3}
Related card: Elven Bow
  • Kaldheim
Elvish Champion Avatar

Elvish Champion Avatar

Vanguard
You begin the game with a 1/1 green Elf creature token on the battlefield. It has "{T}: Add {G}."
Hand size bonus: +0
Life bonus: -5
  • Magic Online Avatars
Elvish Impersonation Contest

Elvish Impersonation Contest

Plane - Las Vegas
Whenever you planeswalk here and at the beginning of your upkeep, create an Elvish Impersonators token. (It's a {3}{G} Elf creature with "As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.").
Thank you very much—Whenever Chaos ensues, target Elvish Impersonators becomes a 6/6. Its controller creates a Treasure token.
  • Unknown Event
Elvish Refueler

Elvish Refueler {2}{G}

Creature - Elf Druid
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated.
Exhaust{1}{G}: Put a +1/+1 counter on this creature.
"Anyone running low?"
2/3
  • Aetherdrift
Embrace My Diabolical Vision

Embrace My Diabolical Vision

Scheme
When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.
"My vision is for the good of everyone. Mostly me."
  • Archenemy Schemes
Emcee

Emcee {2}{W}

Creature - Human Rogue
Whenever another creature enters, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.
The ogre appealed the match loss and got it downgraded to a warning.
0/1
Emerald Collector

Emerald Collector {1}{U}

Creature - Human Pirate
Whenever Emerald Collector deals combat damage to a player, draw a card.
When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once.
{2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn.
1/2
Related card: Mox Emerald
  • Alchemy: Outlaws of Thunder Junction
Emerald Dragon (Alchemy)

Emerald Dragon (Alchemy) {4}{G}{G}

Creature - Dragon
Flying, ward {2}
4/4
Card has other part: Dissonant Wave (Alchemy)
Related card: Emerald Dragon
  • Alchemy Horizons: Baldur's Gate
Emissary's Ploy

Emissary's Ploy

Conspiracy
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
  • Conspiracy: Take the Crown
Emmara, Voice of the Conclave

Emmara, Voice of the Conclave {1}{G}{W}

Legendary Creature - Elf Cleric
Convoke
When Emmara, Voice of the Conclave enters, draft a card from Emmara, Voice of the Conclave's spellbook.
2/3
Related cards: Ancient Imperiosaur Conclave Tribunal Knight-Errant of Eos Loxodon Restorer March of the Multitudes Nissa's Expedition Overwhelm Triplicate Spirits Venerated Loxodon
  • Alchemy: Murders at Karlov Manor
Emperor Apatzec Intli IV

Emperor Apatzec Intli IV {R}{G}{W}

Legendary Creature - Human Noble
Whenever another creature enters under your control, that creature perpetually gains haste if its power is 4 or greater. If its toughness is 4 or greater, you gain 4 life. If its mana value is 4 or greater, seek a creature card.
3/4
  • Alchemy: Outlaws of Thunder Junction
Emporium Thopterist

Emporium Thopterist {1}{U}

Creature - Vedalken Artificer
Thopters you control get +2/+0.
At the beginning of your upkeep, conjure a card named Ornithopter into your hand.
1/1
Related card: Ornithopter
  • Alchemy: Murders at Karlov Manor
Emrakul and Chatterfang

Emrakul and Chatterfang {8}{G}{G}{G}

Legendary Creature - Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {G} or {B}".
15/15
  • Unknown Event
Enchanted Prairie

Enchanted Prairie

Enchantment Land
Enchanted Prairie enters tapped.
{T}: Add {W} or {U}.
Enchantmentize

Enchantmentize {3}{U}

Enchantment - Aura
Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Endless Corridor

Endless Corridor {1}{W}

Enchantment - Room
When you unlock this door, conjure a duplicate of this card into your hand. When you do, target creature you control gains first strike until end of turn.
Card has other part: Solitary Study
  • Alchemy: Duskmourn
Enduring Friendship

Enduring Friendship {U}{R}

Enchantment Creature - Otter Glimmer
Double team
Whenever you cast an instant or sorcery spell, creatures you control that are Otters and/or enchantments get +1/+1 until end of turn.
When Enduring Friendship dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment.
2/1
  • Alchemy: Duskmourn
Enigma Ridges

Enigma Ridges

Plane - Echoir
When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles.
Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield.
  • March of the Machine Commander