9386 cards found
Runed Halo

Runed Halo {W}{W}

Enchantment
As this enchantment enters, choose a card name.
You have protection from the chosen card name.
Runed Servitor

Runed Servitor {2}

Artifact Creature - Construct
When this creature dies, each player draws a card.
Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.
2/2
Runed Stalactite

Runed Stalactite {1}

Artifact - Equipment
Equipped creature gets +1/+1 and is every creature type.
Equip {2}
When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event.
Runeflare Trap

Runeflare Trap {4}{R}{R}

Instant - Trap
If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost.
Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
  • Zendikar
Runes of the Deus

Runes of the Deus {4}{R/G}

Enchantment - Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike.
As long as enchanted creature is green, it gets +1/+1 and has trample.
  • Shadowmoor
Runewing

Runewing {3}{U}

Creature - Bird
Flying
When this creature dies, draw a card.
In the hands of the open-minded, a runewing quill writes wisdom of its own.
2/2
  • Return to Ravnica
Runic Repetition

Runic Repetition {2}{U}

Sorcery
Return target exiled card with flashback you own to your hand.
"What some call obsession, I call the quest for perfection."
Runner's Bane

Runner's Bane {1}{U}

Enchantment - Aura
Enchant creature with power 3 or less
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dragon's Maze
Rupture Spire

Rupture Spire

Land
This land enters tapped.
When this land enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Ruric Thar, the Unbowed

Ruric Thar, the Unbowed {4}{R}{G}

Legendary Creature - Ogre Warrior
Vigilance, reach
Ruric Thar attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
6/6
Rush of Blood

Rush of Blood {2}{R}

Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again.
  • Avacyn Restored
Rushing-Tide Zubera

Rushing-Tide Zubera {2}{U}{U}

Creature - Zubera Spirit
When this creature dies, if 4 or more damage was dealt to it this turn, draw three cards.
Cut off from the kakuriyo by the destruction of their honden, the zubera sought new ways to bring their secrets home.
3/3
  • Saviors of Kamigawa
Rushwood Dryad

Rushwood Dryad {1}{G}

Creature - Dryad
Forestwalk
To a dryad, every tree in the forest is both a doorway and a window.
2/1
Russet Wolves

Russet Wolves {3}{R}

Creature - Wolf
"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
—Olivia Voldaren
3/3
  • Dark Ascension
Rust Elemental

Rust Elemental {4}

Artifact Creature - Elemental
Flying
At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.
4/4
  • Mirrodin
Rust Scarab

Rust Scarab {4}{G}

Creature - Insect
Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.
"Behold nature's answer to the problem of society."
—Nikya of the Old Ways
4/5
  • Gatecrash
Rust Tick

Rust Tick {3}

Artifact Creature - Insect
You may choose not to untap this creature during your untap step.
{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/3
  • Scars of Mirrodin
Rusted Relic

Rusted Relic {4}

Artifact
Metalcraft — This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
"We consider rust a curable disease."
—Tarrin, Hammer-Tribe shaman
Rusted Sentinel

Rusted Sentinel {4}

Artifact Creature - Golem
This creature enters tapped.
It has to deliberate a moment on the best way to break your face.
3/4
  • Magic 2012
Rusted Slasher

Rusted Slasher {4}

Artifact Creature - Phyrexian Horror
Sacrifice an artifact: Regenerate this creature.
"It's a beautiful vision. Discarded debris is reborn as a singular entity."
—Urabrask the Hidden
4/1
  • Mirrodin Besieged
Rustic Clachan

Rustic Clachan

Land
As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped.
{T}: Add {W}.
Reinforce 1—{1}{W}
Rustmouth Ogre

Rustmouth Ogre {4}{R}{R}

Creature - Ogre
Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
It has an iron stomach. Literally.
5/4
  • Mirrodin
Rustrazor Butcher

Rustrazor Butcher {1}{R}

Creature - Goblin Warrior
First strike
Wither
A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe.
1/2
  • Shadowmoor
Rustspore Ram

Rustspore Ram {4}

Artifact Creature - Sheep
When this creature enters, destroy target Equipment.
Where herds have passed, the dented ground is lined with piles of rust.
1/3
  • Mirrodin
Ruthless Cullblade

Ruthless Cullblade {1}{B}

Creature - Vampire Warrior
This creature gets +2/+1 as long as an opponent has 10 or less life.
She wields a blade as bloodthirsty and elegant as herself.
2/1