7061 cards found
Vindicate

Vindicate {1}{W}{B}

Sorcery
Destroy target permanent.
"Don't mourn for me. This is my destiny."
—Gerrard
Vindictive Vampire

Vindictive Vampire {3}{B}

Creature - Vampire
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.
2/3
Vine Dryad

Vine Dryad {3}{G}

Creature - Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk
1/3
  • Mercadian Masques
Vine Trellis

Vine Trellis {1}{G}

Creature - Plant Wall
Defender
{T}: Add {G}.
"We protect our own with our own."
0/4
Vintara Elephant

Vintara Elephant {4}{G}

Creature - Elephant
Trample
{3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
Trained with the aid of rhystic magic, they become uneasy in its absence.
4/3
  • Prophecy
Vintara Snapper

Vintara Snapper {G}{G}

Creature - Turtle
Vintara Snapper has shroud as long as you control no untapped lands.
"The snapper is still when all else moves
And strikes when all are dozing."
—Tales of the Vintara Forest
2/2
Violent Eruption

Violent Eruption {1}{R}{R}{R}

Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness {1}{R}{R}
Virtue's Ruin

Virtue's Ruin {2}{B}

Sorcery
Destroy all white creatures.
All must fall, and those who stand highest fall hardest.
Virtuous Charge

Virtuous Charge {2}{W}

Sorcery
Creatures you control get +1/+1 until end of turn.
"The empire belongs to no one man but to all in the empire. He who has virtue shall possess it."
  • Portal Three Kingdoms
Visara the Dreadful

Visara the Dreadful {3}{B}{B}{B}

Legendary Creature - Gorgon
Flying
{T}: Destroy target creature. It can't be regenerated.
"My eyes are my strongest feature."
5/5
Viscerid Armor

Viscerid Armor {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
{1}{U}: Return Viscerid Armor to its owner's hand.
A fallen Viscerid's only tribute is to be worn by a comrade.
Viscerid Drone

Viscerid Drone {1}{U}

Creature - Homarid Drone
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Not all of Terisiare's flooding was natural . . . .
1/2
Viseling

Viseling {4}

Artifact Creature - Phyrexian Construct
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.
"This may hurt a lot."
2/2
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
  • Visions
Visions

Visions {W}

Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
"Visions of glory, spare my aching sight,
Ye unborn ages, crowd not on my soul!"
—Thomas Gray, "The Bard"
Vitality Charm

Vitality Charm {G}

Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
  • Onslaught
Vitalize

Vitalize {G}

Instant
Untap all creatures you control.
"After waking to the magic of Llanowar, no dreams can compare."
—Mirri of the Weatherlight
Vitalizing Cascade

Vitalizing Cascade {X}{G}{W}

Instant
You gain X plus 3 life.
"Water is like breathing—necessary for life."
—Asmira, Holy Avenger
  • Mirage
Vitalizing Wind

Vitalizing Wind {8}{G}

Instant
Creatures you control get +7/+7 until end of turn.
"The fifth wind of ascension is Exalter, fulfilling Keld's destiny."
—Keld Triumphant
  • Prophecy
Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose {2}{B}

Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
"Through the blood of the wicked, we shall be redeemed. Let us pray."
1/3
Vivify

Vivify {2}{G}

Instant
Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Near the Krosan border, farmers keep watch over their fields lest the sod get up and wander away.
  • Odyssey
Vizzerdrix

Vizzerdrix {6}{U}

Creature - Rabbit Beast
A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made that mistake again.
6/6
Vodalian Hypnotist

Vodalian Hypnotist {1}{U}

Creature - Merfolk Wizard
{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
"Deceit is the heart of war."
1/1
  • Invasion
Vodalian Illusionist

Vodalian Illusionist {2}{U}

Creature - Merfolk Wizard
{U}{U}, {T}: Target creature phases out.
"Torahn gore these shifty fishtails! You can't even get close to one."
—Tahngarth of the Weatherlight
2/2
Vodalian Knights

Vodalian Knights {1}{U}{U}

Creature - Merfolk Knight
First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
{U}: Vodalian Knights gains flying until end of turn.
Fear the Knight leaping from the water into the air, weapon ready.
2/2