6775 cards found
Wishclaw Talisman

Wishclaw Talisman {1}{B}

Artifact
This artifact enters with three wish counters on it.
{1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Wishing Well

Wishing Well {3}{U}

Artifact
{T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Witch's Cauldron

Witch's Cauldron {B}

Artifact
{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
The best recipes start with reliable cookware.
Related card: Cursebound Witch
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
The wafting smells are both scrumptious and suspicious.
Related card: Cursebound Witch
Witch-king of Angmar

Witch-king of Angmar {3}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
Related cards: The Ring The Ring Tempts You
Witch-king, Bringer of Ruin

Witch-king, Bringer of Ruin {4}{B}{B}

Legendary Creature - Wraith Noble
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
  • The Lord of the Rings: Tales of Middle-earth 293 391
Witch-king, Sky Scourge

Witch-king, Sky Scourge {5}{B}{R}

Legendary Creature - Wraith Noble
Flying
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying
5/5
  • Tales of Middle-earth Commander 511 555
Witchbane Orb

Witchbane Orb {4}

Artifact
When Witchbane Orb enters, destroy all Curses attached to you.
You have hexproof.
Witches' Eye

Witches' Eye {1}

Artifact - Equipment
Equipped creature has "{1}, {T}: Scry 1."
Equip {1}
The price of prophecy is a vacant eye socket.
Witching Well

Witching Well {U}

Artifact
When Witching Well enters, scry 2.
{3}{U}, Sacrifice Witching Well: Draw two cards.
It was built by the Witch of Lochmere. Most of the wishes it grants are its own.
Withengar Unbound
Elbrus, the Binding Blade

Withengar Unbound

Legendary Creature - Demon
(Color indicator: Withengar Unbound is black)
Flying, intimidate, trample
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
There are not enough lives on Innistrad to satisfy his thirst for retribution.
13/13
Card has other part: Elbrus, the Binding Blade
Witness of the Ages

Witness of the Ages {6}

Artifact Creature - Golem
Morph {5}
It strode through the clash of dragons, the fall of Ugin, and the rise of the khans.
4/4
  • Khans of Tarkir
Wizard Replica

Wizard Replica {3}

Artifact Creature - Wizard
Flying
{U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.
It responds with unnatural precision.
1/3
Wizard from Beyond

Wizard from Beyond {W}{U}{B}{R}{G}

Legendary Enchantment - Background
Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.)
Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types.
As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
  • 2022 Heroes of the Realm
Wizard's Rockets

Wizard's Rockets {1}

Artifact
Wizard's Rockets enters tapped.
{X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors.
When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
Wizard's Spellbook

Wizard's Spellbook {5}{U}{U}

Artifact
{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1—9 | Copy that card. You may cast the copy.
10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.
20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
Wolfhunter's Quiver

Wolfhunter's Quiver {1}

Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature."
Equip {5}
"Steel in the heart, silver in the bow."
—Wolfhunter's creed
  • Dark Ascension
Wolfrider's Saddle

Wolfrider's Saddle {3}{G}

Artifact - Equipment
When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip {3}
Wolverine, Best There Is

Wolverine, Best There Is {1}{R}{G}

Legendary Creature - Mutant Berserker Hero
Unrivaled Lethality — Double all damage Wolverine would deal.
At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.
{1}{G}: Regenerate Wolverine.
2/2
  • Secret Lair Drop
Wondrous Crucible

Wondrous Crucible {7}

Artifact
Permanents you control have ward {2}.
At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost.
Woodcaller Automaton

Woodcaller Automaton {10}

Artifact Creature - Construct
Prototype {2}{G}{G} — 3/3
When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.
8/8
Wooden Sphere

Wooden Sphere {1}

Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Strengthened by a thousand limbs.
Wooden Stake

Wooden Stake {2}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}
Woodweaver's Puzzleknot

Woodweaver's Puzzleknot {2}

Artifact
When Woodweaver's Puzzleknot enters, you gain 3 life and get {E}{E}{E}.
{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Workhorse

Workhorse {6}

Artifact Creature - Horse
Workhorse enters with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C}.
0/0