7739 cards found
Thalakos Deceiver

Thalakos Deceiver {3}{U}

Creature - Thalakos Wizard
Shadow
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature.
1/1
  • Stronghold
Thalakos Dreamsower

Thalakos Dreamsower {2}{U}

Creature - Thalakos Wizard
Shadow
You may choose not to untap this creature during your untap step.
Whenever this creature deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1
  • Tempest
Thalakos Drifters

Thalakos Drifters {2}{U}{U}

Creature - Thalakos
Discard a card: This creature gains shadow until end of turn.
They drift in and out of shadow and ever on toward madness.
3/3
Thalakos Mistfolk

Thalakos Mistfolk {2}{U}

Creature - Thalakos Illusion
Shadow
{U}: Put this creature on top of its owner's library.
"They are 'between' in every way."
—Lyna, Soltari emissary
2/1
  • Tempest
Thalakos Scout

Thalakos Scout {2}{U}

Creature - Thalakos Soldier Scout
Shadow
Discard a card: Return this creature to its owner's hand.
2/1
Thalakos Seer

Thalakos Seer {U}{U}

Creature - Thalakos Wizard
Shadow
When this creature leaves the battlefield, draw a card.
"You see our world when you shut your eyes so tightly that tiny shapes float before them."
—Lyna, to Ertai
1/1
Thalakos Sentry

Thalakos Sentry {1}{U}

Creature - Thalakos Soldier
Shadow
"Ill luck and poor geography caught the Thalakos between us and the Dauthi."
—Lyna, Soltari emissary
1/2
  • Tempest
Thassa's Bounty

Thassa's Bounty {5}{U}

Sorcery
Draw three cards. Target player mills three cards.
"Was this gift cast adrift for any to find, or did Thassa guide the currents to bring it to me alone?"
—Kenessos, priest of Thassa
  • Theros
Thassa's Devourer

Thassa's Devourer {4}{U}

Enchantment Creature - Elemental
Constellation — Whenever this creature or another enchantment you control enters, target player mills two cards.
When mortals claim there are places Thassa cannot reach, the sea god laughs.
2/6
  • Journey into Nyx
Thassa's Emissary

Thassa's Emissary {3}{U}

Enchantment Creature - Crab
Bestow {5}{U}
Whenever this creature or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.
3/3
Thassa's Intervention

Thassa's Intervention {X}{U}{U}

Instant
Choose one —
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice {X}.
"I bring a flood that nothing can withstand."
Thassa's Ire

Thassa's Ire {U}

Enchantment
{3}{U}: You may tap or untap target creature.
The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos.
  • Journey into Nyx
Thassa's Oracle

Thassa's Oracle {U}{U}

Creature - Merfolk Wizard
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game.
1/3
Thassa's Rebuff

Thassa's Rebuff {1}{U}

Instant
Counter target spell unless its controller pays {X}, where X is your devotion to blue.
To resist Thassa is to deny the rising tide.
  • Born of the Gods
Thassa, Deep-Dwelling

Thassa, Deep-Dwelling {3}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
{3}{U}: Tap another target creature.
6/5
Thassa, God of the Sea

Thassa, God of the Sea {2}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your upkeep, scry 1.
{1}{U}: Target creature you control can't be blocked this turn.
5/5
That Which Was Compleated

That Which Was Compleated {8}{C/P}{C/P}

Artifact Creature - Eldrazi Phyrexian Processor
Ward—You get two poison counters.
Annihilator X, where X is the total number of poison counters your opponents have.
When you cast That Which Was Compleated, you may put a card an opponent owns in exile into their graveyard. If you do, they get two poison counters.
10/10
  • Unknown Event
That Which Was Taken

That Which Was Taken {5}

Legendary Artifact
{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken.
Each permanent with a divinity counter on it has indestructible.
"This god held prisoner in human hands has put all humanity in the hands of angry gods."
—Masako the Humorless
Thaumatic Compass
Spires of Orazca

Thaumatic Compass {2}

Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
"Clearly, it indicates the aetheric azimuth of . . ."
—Jace Beleren
Card has other part: Spires of Orazca
Thaumaton Torpedo

Thaumaton Torpedo {1}

Artifact
{6}, {T}, Sacrifice this artifact: Destroy target nonland permanent. This ability costs {3} less to activate if you attacked with a Spacecraft this turn.
A miniature star, replicating the mana-aether reactions in a sun's core.
  • Edge of Eternities
Thaumaturge's Familiar

Thaumaturge's Familiar {3}

Artifact Creature - Bird
Flying
When this creature enters, scry 1.
Meletian mages can't claim the title of thaumaturge until they have received a gift or omen from the gods. Ephara likes to give tangible tokens of her favor.
1/3
Thayan Evokers

Thayan Evokers {2}{U}

Creature - Human Wizard
Double team
When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.
Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.
1/1
Related card: Lightning Bolt
  • Alchemy Horizons: Baldur's Gate
The Aetherspark

The Aetherspark {4}

Legendary Artifact Planeswalker - Equipment
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark."
[+1]: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
[–5]: Draw two cards.
[–10]: Add ten mana of any one color.
Loyalty:
4
The Animus

The Animus {2}

Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Related card: Shaun & Rebecca, Agents
The Antiquities War

The Antiquities War {3}{U}

Enchantment - Saga
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.