1125 cards found
Navigation Orb (Alchemy)

Navigation Orb (Alchemy) {3}

Artifact
{1}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Related card: Navigation Orb
  • Alchemy Horizons: Baldur's Gate
Naya

Naya

Plane - Alara
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Necropolis of Azar

Necropolis of Azar {2}{B}{B}

Enchantment
Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar.
{5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
  • Astral Cards
Necropotence Avatar

Necropotence Avatar

Vanguard
Skip your draw step.
At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
Hand size bonus: +0
Life bonus: +4
  • Magic Online Avatars
Nekrataal Avatar

Nekrataal Avatar

Vanguard
Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.
Hand size bonus: -1
Life bonus: -4
  • Magic Online Avatars
Nephalia

Nephalia

Plane - Innistrad
At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.
Whenever chaos ensues, return target card from your graveyard to your hand.
Nettling Host

Nettling Host {2}{W}

Creature - Phyrexian Horror
Toxic 2
Corrupted — Exile Nettling Host from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters.
3/3
Related card: Nettlecyst
  • Alchemy: Phyrexia
New Argive

New Argive

Plane - Dominaria
Whenever a historic creature you control attacks, it gets +2/+2 until end of turn.
Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
  • March of the Machine Commander
New New York

New New York

Plane - New Earth
At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.
Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
  • Doctor Who
Nezumi Prowler (Alchemy)

Nezumi Prowler (Alchemy) {1}{B}

Artifact Creature - Rat Ninja
Ninjutsu {1}{B}
When Nezumi Prowler enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control.
3/1
Related card: Nezumi Prowler
  • Kamigawa: Neon Dynasty
Niambi, Beloved Protector

Niambi, Beloved Protector {W}{U}

Legendary Creature - Human Cleric
Flash
When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
2/2
  • Alchemy: Dominaria
Nightclub Bouncer

Nightclub Bouncer {2}{U}{U}

Creature - Human Rogue
Flash
When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {2} more to cast."
2/3
  • Alchemy: New Capenna
Nimble Pilferer

Nimble Pilferer {1}{B}

Creature - Human Rogue
Flash
2/1
No One Will Hear Your Cries

No One Will Hear Your Cries

Scheme
When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.
"Your companions were lucky to have died first."
  • Archenemy: Nicol Bolas Schemes
Norn's Disassembly

Norn's Disassembly {W}

Enchantment
{1}{W}, Sacrifice a historic permanent: Seek a historic card.
  • Alchemy: The Brothers' War
Norn's Dominion

Norn's Dominion

Plane - New Phyrexia
When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Whenever chaos ensues, you may put a fate counter on target permanent.
Norn's Fetchling

Norn's Fetchling {1}{W}

Creature - Phyrexian Insect
Toxic 1
Corrupted — When Norn's Fetchling enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead.
1/1
Related card: Plains
  • Alchemy: Phyrexia
Norn's Seedcore

Norn's Seedcore

Plane - New Phyrexia
When you planeswalk to Norn's Seedcore, chaos ensues.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
  • March of the Machine Commander
North Pole Research Base

North Pole Research Base

Plane - Earth
At the beginning of your upkeep, target opponent draws a card and creates a Treasure token.
Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it.
  • Doctor Who
Nothing Can Stop Me Now

Nothing Can Stop Me Now

Ongoing Scheme
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.
  • Archenemy Schemes
Nyx

Nyx

Plane - Theros
Nontoken creatures are enchantments in addition to their other types.
Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.
Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
  • March of the Machine Commander
Obscura Polymorphist

Obscura Polymorphist {1}{W}{U}

Creature - Cephalid Wizard
When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.
2/2
  • Alchemy: New Capenna
Obsessive Collector

Obsessive Collector {3}{U}

Creature - Spirit
Flying
Ward {2}
Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.
4/4
  • Alchemy: Innistrad
Ochre Jelly (Alchemy)

Ochre Jelly (Alchemy) {X}{G}

Creature - Ooze
Trample
Ward {2}
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
0/0
Related card: Ochre Jelly
  • Adventures in the Forgotten Realms
Oglor, Devoted Assistant

Oglor, Devoted Assistant {1}{U}

Legendary Creature - Homunculus
At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard.
Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token."
1/1
  • Alchemy: Innistrad