7371 cards found
The Meathook Massacre (Alchemy)

The Meathook Massacre (Alchemy) {X}{B}{B}

Legendary Enchantment
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Related card: The Meathook Massacre
  • Innistrad: Midnight Hunt
The Meep

The Meep {2}{B}

Legendary Creature - Alien
Ward—Pay 3 life.
Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
All hail the Meep.
0/4
  • Secret Lair Drop
The Mightstone and Weakstone
Urza, Planeswalker

The Mightstone and Weakstone {5}

Legendary Artifact - Powerstone
When The Mightstone and Weakstone enters, choose one —
• Draw two cards.
• Target creature gets -5/-5 until end of turn.
{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.
Card has other part: Urza, Planeswalker
Related card: Urza, Lord Protector
The Millennium Calendar

The Millennium Calendar {1}

Legendary Artifact
Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
{2}, {T}: Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
  • The Lost Caverns of Ixalan Promos 257p 257s
  • The Lost Caverns of Ixalan 257 388
The Milling Runner

The Milling Runner {U/B}{U/B}{U/B}

Legendary Creature - Cat Gamer
Islandwalk, swampwalk (This creature can't be blocked if defending player controls an Island or a Swamp)
Whenever The Milling Runner deals combat damage to a player, target player mills three cards.
Ready to run (You can have two commanders if both have ready to run.)
1/2
  • Unknown Event
The Moment

The Moment {2}

Legendary Artifact
At the beginning of your upkeep, put a time counter on The Moment.
{2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield.
{3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
The One Ring

The One Ring {4}

Legendary Artifact
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring (Alchemy)
The One Ring (Alchemy)

The One Ring (Alchemy) {4}

Legendary Artifact
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring
  • The Lord of the Rings: Tales of Middle-earth
The Ozolith

The Ozolith {1}

Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
As it twists, so does all life around it.
The Peregrine Dynamo

The Peregrine Dynamo {3}

Legendary Artifact Creature - Construct
Haste
{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy.
Jhoira stumbled upon an ally, not just a good source of spare parts.
1/5
  • Dominaria United Commander 19 95
The Prismatic Piper

The Prismatic Piper {5}

Legendary Creature - Shapeshifter
If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.
Partner
It is everything and nothing.
3/3
The Rack

The Rack {1}

Artifact
As The Rack enters, choose an opponent.
At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Related card: Golgothian Sylex
The Raven Man

The Raven Man {1}{B}

Legendary Creature - Human Wizard
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."
{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
2/1
The Rebellious Intelligence

The Rebellious Intelligence {5}

Legendary Artifact Creature - Rebel
At the beginning of your upkeep, put a random card from outside the game into your hand. (In Commander sealed, that's everything you didn't play with. In any other commander game, find a way to select a random Magic card.)
{T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
FEWER
5/5
  • Unknown Event
The Revelations of Ezio

The Revelations of Ezio {2}{B}

Enchantment - Saga
I — Destroy target tapped creature an opponent controls.
II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
  • Assassin's Creed
The Stasis Coffin

The Stasis Coffin {3}

Legendary Artifact
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.
The Stone Brain

The Stone Brain {2}

Legendary Artifact
{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
The Torment of Gollum

The Torment of Gollum {3}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Orcs 2.
In Mordor, all that he knew was forced from him.
  • The Lord of the Rings: Tales of Middle-earth 110 561
The Toymaker's Trap

The Toymaker's Trap {2}{B}

Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap.
The Underworld Cookbook

The Underworld Cookbook {1}

Artifact
{T}, Discard a card: Create a Food token.
{4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.
Related card: Asmoranomardicadaistinaculdacar
  • Modern Horizons 2 240 434
The War in Heaven

The War in Heaven {3}{B}{B}{B}

Enchantment - Saga
I — You draw three cards and you lose 3 life.
II — Mill three cards.
III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
  • Warhammer 40,000 Commander 69 69★
The Witch's Vanity

The Witch's Vanity {1}{B}

Enchantment - Saga
I — Destroy target creature an opponent controls with mana value 2 or less.
II — Create a Food token.
III — Create a Wicked Role token attached to target creature you control.
  • Wilds of Eldraine
The Wretched

The Wretched {3}{B}{B}

Creature - Demon
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Once I had the strength but no wisdom; now I have the wisdom but no strength.
—Persian proverb
2/5
The Zassacre Zirl

The Zassacre Zirl {5}{B}{B}

Legendary Creature - Human Assassin
When The Zassacre Zirl enters the battlefield, if you cast them, destroy target commander an opponent controls. If its owner has two or more commanders, that card stops being a commander.
When another Commander dies, draw a card.
4/4
  • Unknown Event
Their Name Is Death

Their Name Is Death {3}{B}{B}{B}

Sorcery
Destroy all nonartifact creatures.
"When the Silent King saw what had been done, he knew at last the true nature of the C'tan, and the doom they had wrought in his name."
—The Book of Mournful Night
  • Warhammer 40,000 Commander 62 62★