20914 cards found
Florian, Voldaren Scion

Florian, Voldaren Scion {1}{B}{R}

Legendary Creature - Vampire Noble
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
3/3
Floriferous Vinewall

Floriferous Vinewall {1}{G}

Creature - Plant Wall
Defender
When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
0/2
Flotsam

Flotsam {1}{G/U}

Instant
Mill three cards. Investigate.
Card has other part: Jetsam
  • Murders at Karlov Manor
Flourish

Flourish {4}{G}{W}

Sorcery
Creatures you control get +2/+2 until end of turn.
Card has other part: Flower
  • Guilds of Ravnica
Flourishing Bloom-Kin

Flourishing Bloom-Kin {1}{G}

Creature - Plant Elemental
This creature gets +1/+1 for each Forest you control.
Disguise {4}{G}
When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
0/0
  • Murders at Karlov Manor
Flourishing Defenses

Flourishing Defenses {4}{G}

Enchantment
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.
  • Shadowmoor
Flourishing Fox

Flourishing Fox {W}

Creature - Fox
Whenever you cycle another card, put a +1/+1 counter on this creature.
Cycling {1}
"Day 1: These fox pups have really taken to me.
"Day 4: Big. So big. Need additional security."
—Jonald, mission naturalist, research notes
1/1
  • Ikoria: Lair of Behemoths 13 365
Flourishing Hunter

Flourishing Hunter {4}{G}{G}

Creature - Wolf Spirit
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
"I would welcome her into my pack with honor."
—Arlinn Kord
6/6
Flourishing Strike

Flourishing Strike {1}{G}

Instant
Choose one —
• Flourishing Strike deals 5 damage to target creature with flying.
• Target creature gets +3/+3 until end of turn.
Entwine {2}{G}
  • Modern Horizons 2
Flow of Ideas

Flow of Ideas {5}{U}

Sorcery
Draw a card for each Island you control.
"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
—The Book of Other Folk
Flow of Knowledge

Flow of Knowledge {4}{U}

Instant
Draw a card for each Island you control, then discard two cards.
"Focus your mind. Do you hold a piece of the ocean or a thousand drops of rain?"
—Hurkyl
  • The Brothers' War 49 381
Flower

Flower {G/W}

Sorcery
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
Card has other part: Flourish
  • Guilds of Ravnica
Flowerfoot Swordmaster

Flowerfoot Swordmaster {W}

Creature - Mouse Soldier
Offspring {2}
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.
1/2
  • Bloomburrow
Flowering Lumberknot

Flowering Lumberknot {3}{G}

Creature - Treefolk
This creature can't attack or block unless it's paired with a creature with soulbond.
"It used to eat us trappers. Now it follows us around like some kind of hound dog."
—Alena, trapper of Kessig
5/5
  • Avacyn Restored
Flowering of the White Tree

Flowering of the White Tree {W}{W}

Legendary Enchantment
Legendary creatures you control get +2/+1 and have ward {1}.
Nonlegendary creatures you control get +1/+1.
Aragorn planted the new tree in the court by the fountain, and swiftly and gladly it began to grow.
Flowstone Channeler

Flowstone Channeler {2}{R}

Creature - Human Spellshaper
{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.
2/2
  • Time Spiral
Flowstone Crusher

Flowstone Crusher {3}{R}{R}

Creature - Beast
{R}: This creature gets +1/-1 until end of turn.
"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
—Toggo, goblin weaponsmith
4/4
Flowstone Embrace

Flowstone Embrace {1}{R}

Enchantment - Aura
Enchant creature
{T}: Enchanted creature gets +2/-2 until end of turn.
"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
—Tome of Elemental Mastery
  • Future Sight
Flowstone Infusion

Flowstone Infusion {R}

Instant
Target creature gets +2/-2 until end of turn.
The rumor that contact with flowstone would reveal Phyrexian sleeper agents was spread mostly by Phyrexian sleeper agents.
  • Dominaria United
Flowstone Kavu

Flowstone Kavu {2}{R}

Creature - Kavu
Menace
{R}: This creature gets +1/-1 until end of turn.
The kavu adjusted easily to the Rathi overlay, incorporating the invasive flowstone into their own adaptable forms.
2/3
  • Dominaria United
Flowstone Shambler

Flowstone Shambler {2}{R}

Creature - Beast
{R}: This creature gets +1/-1 until end of turn.
Flowstone troops are notoriously difficult to keep in formation.
2/2
Flowstone Slide

Flowstone Slide {X}{2}{R}{R}

Sorcery
All creatures get +X/-X until end of turn.
"Like an avalanche. With teeth. That will chase you. Uphill."
—Flint Foot, viashino runner
Flummoxed Cyclops

Flummoxed Cyclops {3}{R}

Creature - Cyclops
Reach
Whenever two or more creatures your opponents control attack, this creature can't block this combat.
"A cyclops thinks slowly but strikes quickly. Try to keep it thinking."
—Brigone, soldier of Meletis
4/4
  • Theros Beyond Death
Flumph

Flumph {1}{W}

Creature - Jellyfish
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Flumphs siphon thoughts and energy from evil aberrations, and are often eager to share the dark knowledge they obtain with friendly adventurers.
0/4
Flunk

Flunk {1}{B}

Instant
Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
"I assure you, no one fails my course more than once."
—Embrose, Silverquill dean
  • Strixhaven: School of Mages