20395 cards found
Found Footage

Found Footage {1}

Artifact - Clue
You may look at face-down creatures your opponents control any time.
{2}, Sacrifice Found Footage: Surveil 2, then draw a card.
  • Duskmourn: House of Horror
Foundation Breaker

Foundation Breaker {3}{G}

Creature - Elemental
When Foundation Breaker enters, you may destroy target artifact or enchantment.
Evoke {1}{G}
The castle finally got vengeance for enduring years of royally bad taste.
2/2
  • Modern Horizons 2
Founding the Third Path

Founding the Third Path {1}{U}

Enchantment - Saga
Read ahead
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
  • Dominaria United
Foundry Assembler

Foundry Assembler {5}

Artifact Creature - Assembly-Worker
Improvise
"They never tire, they never complain, and they never ask questions. Build more."
—Ivash, Consulate inventor
3/3
  • Aether Revolt
Foundry Champion

Foundry Champion {4}{R}{W}

Creature - Elemental Soldier
When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control.
{R}: Foundry Champion gets +1/+0 until end of turn.
{W}: Foundry Champion gets +0/+1 until end of turn.
4/4
Foundry Helix

Foundry Helix {1}{R}{W}

Instant
As an additional cost to cast this spell, sacrifice a permanent.
Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Steel never forgets the strike of the forge.
  • Modern Horizons 2
Foundry Hornet

Foundry Hornet {3}{B}

Creature - Insect
Flying
When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Its buzzing is easily mistaken for the hum of a thopter's wings.
2/3
Foundry Inspector

Foundry Inspector {3}

Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
Automaton inspectors ensure that the Consulate's stringent standards for mass production are upheld.
3/2
Foundry Screecher

Foundry Screecher {2}{B}

Creature - Bat
Flying
Foundry Screecher gets +1/+0 as long as you control an artifact.
"My creations still can't match the dive speed of those floppy-winged mammals. Maybe I should enter one of them in the Fair."
—Viprikti, thopterist
2/1
Foundry Street Denizen

Foundry Street Denizen {R}

Creature - Goblin Warrior
Whenever another red creature you control enters, Foundry Street Denizen gets +1/+0 until end of turn.
After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot.
1/1
Foundry of the Consuls

Foundry of the Consuls

Land
{T}: Add {C}.
{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
All around the foundry, automatons unhitched themselves from their mounts and pivoted to face Chandra.
Fountain of Ichor

Fountain of Ichor {3}

Artifact
{T}: Add one mana of any color.
{3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.
Sun Empire priests thought they were digging a well. What they tapped was something different entirely.
  • Modern Horizons
Fountain of Renewal

Fountain of Renewal {1}

Artifact
At the beginning of your upkeep, you gain 1 life.
{3}, Sacrifice Fountain of Renewal: Draw a card.
Entrepreneurs have attempted to sell the water, but to no avail. Whatever magic it contains disappears upon bottling.
Related card: Big Spender
Fountain of Youth

Fountain of Youth {0}

Artifact
{2}, {T}: You gain 1 life.
Some say the fountain's waters are the first rains that fell over Dominaria.
Fountainport

Fountainport

Land
{T}: Add {C}.
{2}, {T}, Sacrifice a token: Draw a card.
{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.
{4}, {T}: Create a Treasure token.
Fountainport Bell

Fountainport Bell {1}

Artifact
When Fountainport Bell enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
{1}, Sacrifice Fountainport Bell: Draw a card.
Fountainport's town crier once saved the townsfolk from predation by a rottenmouth viper with only their bell.
  • Bloomburrow
Fourth Bridge Prowler

Fourth Bridge Prowler {B}

Creature - Human Rogue
When Fourth Bridge Prowler enters, you may have target creature get -1/-1 until end of turn.
Renegades run the gamut from lofty sages to petty thieves.
1/1
Fowl Strike

Fowl Strike {1}{G}

Instant
Destroy target creature with flying.
Reinforce 2—{2}{G}
With a resounding wallop, the ancient battle between buzzard and druid was finally finished.
  • Modern Horizons 3
Foxfire Oak

Foxfire Oak {5}{G}

Creature - Treefolk Shaman
{R/G}{R/G}{R/G}: Foxfire Oak gets +3/+0 until end of turn.
"The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage."
—Treefolk catastrophe myth
3/6
  • Shadowmoor
Fractal Summoning

Fractal Summoning {X}{G/U}{G/U}

Sorcery - Lesson
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
"Fractals are just pseudo-dimensional manifestations of asynchronous biosymmetries. It's really quite simple."
—Kianne, Quandrix dean
  • Strixhaven: School of Mages
Fracture

Fracture {W}{B}

Instant
Destroy target artifact, enchantment, or planeswalker.
"Your defiance is amusing, little mage. It's time you learn how fragile you really are."
—Extus Narr
Fractured Loyalty

Fractured Loyalty {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature.
  • Mirrodin
Fractured Realm

Fractured Realm {5}{U}{U}

Enchantment - Room
If a triggered ability of a permanent you control triggers, that ability triggers an additional time.
Card has other part: Mirror Room
  • Duskmourn: House of Horror Promos 67pb 67sb
  • Duskmourn: House of Horror 67b 337b
Fractured Sanity

Fractured Sanity {U}{U}{U}

Sorcery
Each opponent mills fourteen cards.
Cycling {1}{U}
When you cycle Fractured Sanity, each opponent mills four cards.
The body grows stronger under stress. The mind does not.
Fracturing Gust

Fracturing Gust {2}{G/W}{G/W}{G/W}

Instant
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind.