7351 cards found
Temporal Cascade

Temporal Cascade {5}{U}{U}

Sorcery
Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine {2}
  • Mirrodin
Temporal Cleansing

Temporal Cleansing {3}{U}

Sorcery
Convoke
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
"Now's not a good time."
  • March of the Machine
Temporal Distortion

Temporal Distortion {3}{U}{U}

Enchantment
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
  • Invasion
Temporal Eddy

Temporal Eddy {2}{U}{U}

Sorcery
Put target creature or land on top of its owner's library.
As the temporal fractures spread and time itself slowly fell apart, visitors started to appear from across the past and future, and those native to the present began to disappear.
  • Time Spiral
Temporal Fissure

Temporal Fissure {4}{U}

Sorcery
Return target permanent to its owner's hand.
Storm
Temporal Machinations

Temporal Machinations {2}{U}

Sorcery
Return target creature to its owner's hand. If you control an artifact, draw a card.
The Cabal soldier blinked and found day had become night, he had a face full of thistle seeds, and the old man was nowhere to be seen.
  • Dominaria
Temporal Manipulation

Temporal Manipulation {3}{U}{U}

Sorcery
Take an extra turn after this one.
"Proper chronomancy research can't be rushed. Luckily, I've got all the time in the world."
Temporal Mastery

Temporal Mastery {5}{U}{U}

Sorcery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle {1}{U}
Time is a marvelous plaything.
Temporal Trespass

Temporal Trespass {8}{U}{U}{U}

Sorcery
Delve
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak with you, but through you. You are the prophet. You've played your part."
—Minerva
Tempt with Reflections

Tempt with Reflections {3}{U}

Sorcery
Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.
  • Commander 2013
Tempted by the Oriq

Tempted by the Oriq {1}{U}{U}{U}

Sorcery
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
To exact his vengeance, Extus needed followers. His infiltrators recruited promising mage-students from the very halls he sought to destroy.
Tempting Contract

Tempting Contract {4}

Artifact
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
"Don't think of it as debt. Think of it as an investment in yourself."
—Diriga, demon bursar
Temur Banner

Temur Banner {3}

Artifact
{T}: Add {G}, {U}, or {R}.
{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
Savagery to survive, courage to triumph.
  • Khans of Tarkir
Tenacious Tomeseeker

Tenacious Tomeseeker {2}{U}

Creature - Human Knight
Bargain
When Tenacious Tomeseeker enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
"An intact volume of Tales of the Fae? The king will be pleased."
3/2
  • Wilds of Eldraine
Tenza, Godo's Maul

Tenza, Godo's Maul {3}

Legendary Artifact - Equipment
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip {1}
Terisian Mindbreaker

Terisian Mindbreaker {7}

Artifact Creature - Juggernaut
Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.
Unearth {1}{U}{U}{U}
6/4
Terraformer

Terraformer {2}{U}

Creature - Human Wizard
{1}: Choose a basic land type. Each land you control becomes that type until end of turn.
"This feels a little more like home."
2/2
  • Ravnica: City of Guilds
Terrarion

Terrarion {1}

Artifact
Terrarion enters tapped.
{2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors.
When Terrarion is put into a graveyard from the battlefield, draw a card.
Terror Ballista

Terror Ballista {7}

Artifact Creature - Construct
Menace
Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
Unearth {3}{B}{B}
5/3
Test of Talents

Test of Talents {1}{U}

Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
  • Strixhaven: School of Mages
Tetravus

Tetravus {6}

Artifact Creature - Construct
Flying
Tetravus enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
1/1
Related card: Golgothian Sylex
Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive {1}{U}

Legendary Creature - Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
"My ancestor Toshiro used to say, 'Life is a series of choices between bad and worse.' I'm a master of making great bad choices."
1/3
Tezzeret the Seeker

Tezzeret the Seeker {3}{U}{U}

Legendary Planeswalker - Tezzeret
[+1]: Untap up to two target artifacts.
[–X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
[–5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Loyalty:
4
Tezzeret's Ambition

Tezzeret's Ambition {3}{U}{U}

Sorcery
Draw three cards. If you control no artifacts, discard a card.
"To achieve what none have achieved before, one must dare what none have dared before."
Tezzeret's Gambit

Tezzeret's Gambit {3}{U/P}

Sorcery
Draw two cards, then proliferate.
Related card: Contagion Dispenser