7351 cards found
Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim {3}{U}{U}

Legendary Planeswalker - Teferi
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
[0]: Draw a card.
[–2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
[–12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Loyalty:
4
Teferi, Timeless Voyager

Teferi, Timeless Voyager {4}{U}{U}

Legendary Planeswalker - Teferi
[+1]: Draw a card.
[–3]: Put target creature on top of its owner's library.
[–8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in.
Loyalty:
4
Related card: Teferi's Wavecaster
  • Core Set 2021
Tek

Tek {5}

Artifact Creature - Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2
Tekuthal, Inquiry Dominus

Tekuthal, Inquiry Dominus {2}{U}{U}

Legendary Creature - Phyrexian Horror
Flying
If you would proliferate, proliferate twice instead.
{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus.
3/5
Tel-Jilad Stylus

Tel-Jilad Stylus {1}

Artifact
{T}: Put target permanent you own on the bottom of your library.
Etched on Tel-Jilad's trunk is an entire history of Mirrodin—except for an expanse near the ground scrubbed smooth by an unknown hand.
  • Mirrodin
Telekinesis

Telekinesis {U}{U}

Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Telekinetic Bonds

Telekinetic Bonds {2}{U}{U}{U}

Enchantment
Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
"Nature's been fired. The oceans are under new management."
—Ambassador Laquatus
  • Judgment
Telekinetic Sliver

Telekinetic Sliver {2}{U}{U}

Creature - Sliver
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition."
—Freyalise
2/2
Telemin Performance

Telemin Performance {3}{U}{U}

Sorcery
Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.
  • Conflux
Telepathic Spies

Telepathic Spies {2}{U}

Creature - Human Wizard
When Telepathic Spies enters, look at target opponent's hand.
Most spies sneak into enemy camps. These spies sneak into enemy minds.
2/2
Telepathy

Telepathy {U}

Enchantment
Your opponents play with their hands revealed.
"The most disappointing thing about learning telepathy is finding out how boring people really are."
—Teferi, fourth-level student
Teleport

Teleport {U}{U}{U}

Instant
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Telethopter

Telethopter {4}

Artifact Creature - Thopter
Tap an untapped creature you control: Telethopter gains flying until end of turn.
After losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters.
3/1
Telim'Tor's Darts

Telim'Tor's Darts {2}

Artifact
{2}, {T}: Telim'Tor's Darts deals 1 damage to target player or planeswalker.
"People laughed at my darts—once."
—Telim'Tor
  • Mirage
Teller of Tales

Teller of Tales {3}{U}{U}

Creature - Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Words never uttered by mortals flowed incessantly from its many mouths.
3/3
  • Champions of Kamigawa
Telling Time

Telling Time {1}{U}

Instant
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Mastery is achieved when "telling time" becomes "telling time what to do."
Tempest Angler

Tempest Angler {1}{U/R}{U/R}

Creature - Otter Wizard
Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler.
"Castin' lines or castin' spells, ain't no one better than me."
2/2
  • Bloomburrow
Tempest Caller

Tempest Caller {2}{U}{U}

Creature - Merfolk Wizard
When Tempest Caller enters, tap all creatures target opponent controls.
"I am the storm."
2/3
Tempest Djinn

Tempest Djinn {U}{U}{U}

Creature - Djinn
Flying
This creature gets +1/+0 for each basic Island you control.
"Oh, yes, many have come to take my power for their own. They will tell you all about their exploits when you meet them on the sea floor."
0/4
Tempest Harvester

Tempest Harvester {1}{U}

Creature - Merfolk Wizard
When Tempest Harvester enters, you get {E}{E}.
{T}, Pay {E}: Draw a card, then discard a card.
"The Golden City was a trinket compared to the power that lies beneath the waves."
2/1
  • Modern Horizons 3
Tempest Owl

Tempest Owl {1}{U}

Creature - Bird
Kicker {4}{U}
Flying
When Tempest Owl enters, if it was kicked, tap up to three target permanents.
1/2
  • Zendikar
Tempest Trapper

Tempest Trapper {3}{U}

Creature - Otter Wizard
{T}: Add two mana in any combination of colors. Spend this mana only to cast instant or sorcery spells.
Whenever you cast your third spell each turn, exile a random card from your library. Until end of turn, you may play that card without paying its mana cost.
2/5
  • Alchemy: Bloomburrow
Temple Bell

Temple Bell {3}

Artifact
{T}: Each player draws a card.
Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows.
Temporal Adept

Temporal Adept {1}{U}{U}

Creature - Human Wizard
{U}{U}{U}, {T}: Return target permanent to its owner's hand.
"If yesterday was two days ago tomorrow, will the day after tomorrow be today or yesterday?"
—Temporal Manipulation 101 final exam, Tolarian Academy
1/1
Temporal Aperture

Temporal Aperture {2}

Artifact
{5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost.