33489 cards found
War-Torch Goblin

War-Torch Goblin {R}

Creature - Goblin Warrior
{R}, Sacrifice this creature: It deals 2 damage to target blocking creature.
"In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other."
—Agrus Kos
1/1
  • Ravnica: City of Guilds
Dual Shot

Dual Shot {R}

Instant
Dual Shot deals 1 damage to each of up to two target creatures.
"Through me the rage of Tilonalli burns twice as bright."
Petty Larceny

Petty Larceny {3}{B}

Sorcery
Freerunning {1}{B}
Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
  • Assassin's Creed 28 209
Knight of the Widget

Knight of the Widget {2}{W}

Artifact Creature - Cyborg Knight
Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
His armor is lightweight titanium alloy, but his will is iron.
*/*
  • Unstable
Subterranean Tremors

Subterranean Tremors {X}{R}

Sorcery
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
The market is now closed.
Spelunking

Spelunking {2}{G}

Enchantment
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
  • The Lost Caverns of Ixalan
Hazoret the Fervent

Hazoret the Fervent {3}{R}

Legendary Creature - God
Indestructible, haste
Hazoret can't attack or block unless you have one or fewer cards in hand.
{2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
5/4
Standard Procedure

Standard Procedure

Instant
{1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.
Can it be Lightning Bolt yet?
  • Unfinity 1 287
Pain Distributor

Pain Distributor {2}{R}

Creature - Devil Citizen
Menace
Whenever a player casts their first spell each turn, they create a Treasure token.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.
2/3
  • March of the Machine Commander 33 120
Mire Triton

Mire Triton {1}{B}

Creature - Zombie Merfolk
Deathtouch
When this creature enters, mill two cards and you gain 2 life.
Caught between life and death, between land and sea, between thought and oblivion.
2/1
Lorehold Pledgemage

Lorehold Pledgemage {1}{R/W}{R/W}

Creature - Kor Shaman
First strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn.
"The weight of history can empower you or it can crush you. It's your choice."
2/2
  • Strixhaven: School of Mages
Warrior's Resolve

Warrior's Resolve {2}{W}

Enchantment
Creatures you control have training.
At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card.
  • Final Fantasy Commander
Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar {4}{G}{G}

Legendary Creature - Elemental Avatar
Reach, trample
Multani gets +1/+1 for each land you control and each land card in your graveyard.
{1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
0/0
Treetop Village

Treetop Village

Land
This land enters tapped.
{T}: Add {G}.
{1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land.
Ring of Gix

Ring of Gix {3}

Artifact
Echo {3}
{1}, {T}: Tap target artifact, creature, or land.
Not every cage is made of bars.
Hinterland Drake

Hinterland Drake {2}{U}

Creature - Drake
Flying
This creature can't block artifact creatures.
"As a kid, I dreamed of flying on those wild drakes. They inspired me to build wings of my own."
—Nadja Cloudtoucher, aerowright
2/3
Magus of the Balance

Magus of the Balance {1}{W}

Creature - Human Wizard
{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
2/2
Cosmic Spider-Man

Cosmic Spider-Man {W}{U}{B}{R}{G}

Legendary Creature - Spider Human Hero
Flying, first strike, trample, lifelink, haste
At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn.
The Enigma Force granted Peter the greatest power, and with it, the greatest responsibility.
5/5
Witch's Clinic

Witch's Clinic

Land
{T}: Add {C}.
{2}, {T}: Target commander gains lifelink until end of turn.
Students from other colleges are invited to visit Witherbloom's medical facilities. Not many do.
Divinity of Pride

Divinity of Pride {W/B}{W/B}{W/B}{W/B}{W/B}

Creature - Spirit Avatar
Flying, lifelink
This creature gets +4/+4 as long as you have 25 or more life.
"She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity."
—The Seer's Parables
4/4
Wormwood Dryad

Wormwood Dryad {2}{G}

Creature - Dryad
{G}: This creature gains forestwalk until end of turn and deals 1 damage to you.
{B}: This creature gains swampwalk until end of turn and deals 1 damage to you.
3/1
  • Time Spiral
Wayward Servant

Wayward Servant {W}{B}

Creature - Zombie
Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.
If one of the anointed fails to serve with perfect obedience, the desert is always ready to receive it.
2/2
Folk of the Pines

Folk of the Pines {4}{G}

Creature - Dryad
{1}{G}: This creature gets +1/+0 until end of turn.
"Our friends of the forest take many forms, yet all serve the will of Freyalise."
—Laina of the Elvish Council
2/5
Map the Wastes

Map the Wastes {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1.
Sproutwatch Dryad

Sproutwatch Dryad {1}{G}{G}

Creature - Dryad
At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
3/3
  • Alchemy: Murders at Karlov Manor