6978 cards found
Thirst

Thirst {2}{U}

Enchantment - Aura
Enchant creature
When Thirst enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice Thirst unless you pay {U}.
The first of the Thousand Deaths.
Related card: Melancholy
  • Mirage
Thirst for Discovery

Thirst for Discovery {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
"This is your only warning, alchemist. The secrets of the sea are not yours to behold. Lord Krothuss will not be so merciful next time."
—Runo Stromkirk
Thirst for Knowledge

Thirst for Knowledge {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
"Knowledge is the universal currency of the Multiverse. It is power. It is freedom. It is possibility itself."
Thirst for Meaning

Thirst for Meaning {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard an enchantment card.
A sip of recollection, an ocean of regrets.
  • Theros Beyond Death 74 354
Thirsting Axe

Thirsting Axe {3}

Artifact - Equipment
Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2}
Sometimes the weapon wields the bearer.
  • Eldritch Moon
Thistledown Duo

Thistledown Duo {2}{W/U}

Creature - Kithkin Soldier Wizard
Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
2/2
  • Shadowmoor
Thopter Arrest

Thopter Arrest {2}{W}

Enchantment
When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
The Consulate's eyes—unblinking, unsleeping—are everywhere.
Thopter Engineer

Thopter Engineer {2}{R}

Creature - Human Artificer
When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste.
1/3
Thopter Shop

Thopter Shop {3}

Artifact
Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.
{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Thorn Thallid

Thorn Thallid {1}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
"The danger in cultivating massive plants caught the elves by surprise."
—Sarpadian Empires, vol. III
2/2
Thornado

Thornado {2}{G}

Instant
Destroy target creature with flying.
Cycling {1}{G}
Every bough, branch, and bramble lashed out in defense of the forest.
Thorned Moloch

Thorned Moloch {2}{R}

Creature - Lizard
Prowess
Thorned Moloch has first strike as long as it's attacking.
Those who fled the destruction of the city stumbled into the territory of their prickly neighbors.
2/2
Thornscape Battlemage

Thornscape Battlemage {2}{G}

Creature - Elf Wizard
Kicker {R} and/or {W}
When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.
2/2
Thornwind Faeries

Thornwind Faeries {1}{U}{U}

Creature - Faerie
Flying
{T}: Thornwind Faeries deals 1 damage to any target.
Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.
1/1
Thorough Investigation

Thorough Investigation {2}{W}

Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Forgotten Realms Commander 12 281
Those Who Serve

Those Who Serve {2}{W}

Creature - Zombie
"The dead perform all the work here—farming, building, teaching, even embalming their fellow mummies. The living need do nothing but train. What system could be more perfect?"
—Temmet, vizier of Naktamun
2/4
Thought Collapse

Thought Collapse {1}{U}{U}

Instant
Counter target spell. Its controller mills three cards.
"I can think of no greater punishment than answering your question in full."
—Lazav
Thoughtbind

Thoughtbind {2}{U}

Instant
Counter target spell with mana value 4 or less.
"As the rest of the mortal world waged war, Lady Azami and her students invaded tomes of knowledge. Their search yielded spells critical in the fight."
—Observations of the Kami War
  • Champions of Kamigawa
Thoughtbound Primoc

Thoughtbound Primoc {2}{R}

Creature - Bird Beast
Flying
At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.
Efforts to use them as spies failed when they kept reporting to the enemy.
2/3
  • Onslaught
Thousand Moons Infantry

Thousand Moons Infantry {2}{W}

Creature - Human Soldier
Untap Thousand Moons Infantry during each other player's untap step.
The Thousand Moons train and fight in tight-knit squads of ten. Every tenth Moon functions as an officer, every hundredth as a captain, and the thousandth, Anim Pakal, as supreme commander.
2/4
  • The Lost Caverns of Ixalan
Thousand-Year Elixir

Thousand-Year Elixir {3}

Artifact
You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.
Thraben Doomsayer

Thraben Doomsayer {1}{W}{W}

Creature - Human Cleric
{T}: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.
"Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?"
2/2
Thraben Foulbloods

Thraben Foulbloods {2}{B}

Creature - Zombie Dog
Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard.
The famed hunting hounds of House Cecani continue to prove the quality of their pedigree.
3/2
Thran Forge

Thran Forge {3}

Artifact
{2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
"This will work," Gerrard called to the elves as he used the forge to strengthen the aboroth, "but if it doesn't, we won't survive to care."
Thran Spider

Thran Spider {3}

Artifact Creature - Spider
Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/4
Related card: Thran Spider (Alchemy)