7704 cards found
Spell Snuff

Spell Snuff {1}{U}{U}

Instant
Counter target spell.
Fateful hour — If you have 5 or less life, draw a card.
"Good night."
  • Modern Horizons
Spell Stutter

Spell Stutter {1}{U}

Instant
Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.
"You are but learning to walk in a world where I fly, mortal."
  • Wilds of Eldraine
Spell Suck

Spell Suck {2}{U}{U}

Instant
Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
S-U-C-K
  • Unstable
Spell Swindle

Spell Swindle {3}{U}{U}

Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value.
Spell Syphon

Spell Syphon {1}{U}

Instant
Counter target spell unless its controller pays {1} for each blue permanent you control.
Warrik Brutehexer felt betrayed that his aura favored the depths of the Wanderbrine River over its rightful place, hovering around him.
  • Shadowmoor
Spellbinder

Spellbinder {3}

Artifact - Equipment
Imprint — When this Equipment enters, you may exile an instant card from your hand.
Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {4}
  • Darksteel
Spellbook

Spellbook {0}

Artifact
You have no maximum hand size.
"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again."
—Karn, silver golem
Spellgyre

Spellgyre {2}{U}{U}

Instant
Choose one —
• Counter target spell.
• Surveil 2, then draw two cards.
  • Bloomburrow
Spelljack

Spelljack {3}{U}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled.
  • Judgment
Spellkeeper Weird

Spellkeeper Weird {2}{U}

Creature - Weird
{2}, {T}, Sacrifice this creature: Return target instant or sorcery card from your graveyard to your hand.
They worked well as a team, but they knew it couldn't last forever.
1/4
  • War of the Spark
Spellseeker

Spellseeker {2}{U}

Creature - Human Wizard
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Mages and warriors recruited from across Kylem display their skills at Valor's Reach.
1/1
Spellshift

Spellshift {3}{U}

Instant
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
  • Planar Chaos
Spellskite

Spellskite {2}

Artifact Creature - Phyrexian Horror
{U/P}: Change a target of target spell or ability to this creature.
"Let's show Vorinclex that progress doesn't always need teeth or claws."
—Malcator, Executor of Synthesis
0/4
Spellstutter Sprite

Spellstutter Sprite {1}{U}

Creature - Faerie Wizard
Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
1/1
Spelltwine

Spelltwine {5}{U}

Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Spellweaver Duo

Spellweaver Duo {6}{U}

Creature - Human Wizard
Assist
When this creature enters, you may return target tapped creature to its owner's hand.
Synchronized spell weaving is a difficult but rewarding skill to master.
4/4
  • Battlebond
Spellweaver Eternal

Spellweaver Eternal {1}{U}

Creature - Zombie Snake Wizard
Prowess
Afflict 2
"They were once our brothers and sisters."
—Etha, former Rhet-crop initiate
2/1
Spellweaver Helix

Spellweaver Helix {3}

Artifact
Imprint — When this artifact enters, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost.
  • Mirrodin
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
Sphere of Resistance

Sphere of Resistance {2}

Artifact
Spells cost {1} more to cast.
Sphere of the Suns

Sphere of the Suns {2}

Artifact
This artifact enters tapped and with three charge counters on it.
{T}, Remove a charge counter from this artifact: Add one mana of any color.
Sphinx Ambassador

Sphinx Ambassador {5}{U}{U}

Creature - Sphinx
Flying
Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
5/5
  • Magic 2010
Sphinx Mindbreaker

Sphinx Mindbreaker {5}{U}{U}

Creature - Sphinx
Flying
When this creature enters, each opponent mills ten cards.
Riddles draw you in, paradoxes hold you fast, and answers shatter your perceptions.
6/6
  • Theros Beyond Death
Sphinx of Clear Skies

Sphinx of Clear Skies {3}{U}{U}

Creature - Sphinx
Flying, ward {2}
Domain — Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/5
Sphinx of Enlightenment

Sphinx of Enlightenment {4}{U}{U}

Creature - Sphinx
Flying
When this creature enters, target opponent draws a card and you draw three cards.
"I would be a fool if I taught you everything I know."
5/5