3154 cards found
Decree of Justice

Decree of Justice {X}{X}{2}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W}
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Dedicated Dollmaker

Dedicated Dollmaker {1}{W}

Creature - Dwarf Artificer
When Dedicated Dollmaker enters, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types.
{1}{W}: Tokens you control gain indestructible until end of turn. Activate only once.
2/2
  • Alchemy: Wilds of Eldraine
Deekah, Fractal Theorist

Deekah, Fractal Theorist {4}{U}

Legendary Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
{3}{U}: Target creature token can't be blocked this turn.
3/3
Deep Forest Hermit

Deep Forest Hermit {3}{G}{G}

Creature - Elf Druid
Vanishing 3
When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1/1
Deeproot Pilgrimage

Deeproot Pilgrimage {1}{U}

Enchantment
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
"These glyphs are more than trail markings! They tell a story as they go. But does it end in celebration or tragedy?"
  • The Lost Caverns of Ixalan Promos 52p 52s
  • The Lost Caverns of Ixalan 52 361
Deeproot Waters

Deeproot Waters {2}{U}

Enchantment
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof.
A visit to the Deeproot Tree and its ancient spring replenishes a merfolk's connection to nature.
Defenders of Humanity

Defenders of Humanity {X}{2}{W}

Enchantment
When Defenders of Humanity enters, create X 2/2 white Astartes Warrior creature tokens with vigilance.
{X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.
  • Warhammer 40,000 Commander 11 11★
Defiled Crypt

Defiled Crypt {3}{B}

Enchantment - Room
Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.
Card has other part: Cadaver Lab
  • Duskmourn: House of Horror
Defiler of Faith

Defiler of Faith {3}{W}{W}

Creature - Phyrexian Human
Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
5/5
Delight in the Hunt

Delight in the Hunt

Scheme
When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
"Pain is a delusion of the weak. I'll demonstrate."
  • Archenemy: Nicol Bolas Schemes
Delina, Wild Mage

Delina, Wild Mage {3}{R}

Legendary Creature - Elf Shaman
Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."
15—20 | Create one of those tokens. You may roll again.
3/2
  • Adventures in the Forgotten Realms Promos 138a 138p 138s
  • Adventures in the Forgotten Realms 138 317
Deluge of the Dead
Invasion of Innistrad

Deluge of the Dead

Enchantment
(Color indicator: Deluge of the Dead is black)
When Deluge of the Dead enters, create two 2/2 black Zombie creature tokens.
{2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
The eerie magic animating Innistrad's zombies rendered them immune to phyresis, making them crucial to the plane's defense.
Card has other part: Invasion of Innistrad
Delve too Deep

Delve too Deep {X}{B}

Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets -X/-X until end of turn. If X was 7 or greater, create a 7/7 black and red Demon creature token.
  • Unknown Event
Demonic Covenant

Demonic Covenant {4}{B}{B}

Kindred Enchantment - Demon
Whenever one or more Demons you control attack a player, you draw a card and lose 1 life.
At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant.
  • Duskmourn: House of Horror Commander 19 49
Demonic Rising

Demonic Rising {3}{B}{B}

Enchantment
At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Which is the greater folly, summoning the demon or expecting gratitude from it?
  • Avacyn Restored
Den of the Bugbear

Den of the Bugbear

Land
If you control two or more other lands, Den of the Bugbear enters tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
  • Adventures in the Forgotten Realms Promos 254a 254p 254s
  • Adventures in the Forgotten Realms 254 351
Denethor, Ruling Steward

Denethor, Ruling Steward {1}{W}{B}

Legendary Creature - Human Noble
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
{2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
"Much must be risked in war."
2/4
  • The Lord of the Rings: Tales of Middle-earth 198 649
Deploy

Deploy {2}{W}{U}

Instant
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Card has other part: Depose
Deploy to the Front

Deploy to the Front {5}{W}{W}

Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
"When the door drops, give them a taste of the Emperor's fire!"
—Commissar Yarrick
Depths of Desire

Depths of Desire {2}{U}

Instant
Return target creature to its owner's hand. Create a Treasure token.
Pockets full of gold, lungs full of brine.
  • Ixalan
Deranged Hermit

Deranged Hermit {3}{G}{G}

Creature - Elf
Echo {3}{G}{G}
When Deranged Hermit enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
1/1
Descend upon the Sinful

Descend upon the Sinful {4}{W}{W}

Sorcery
Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Above the cries, a phrase rang out: "You will all be saved."
Descent into Avernus

Descent into Avernus {2}{R}

Enchantment
At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 169 580
Descent of the Dragons

Descent of the Dragons {4}{R}{R}

Sorcery
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Dragons emerge from tempests fully formed and terribly hungry.
  • Dragons of Tarkir
Desecrated Tomb

Desecrated Tomb {3}

Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
The grave robbers were startled, for the door to the mausoleum was already open.