31561 cards found
Alloy Myr

Alloy Myr {3}

Artifact Creature - Myr
{T}: Add one mana of any color.
With or without witnesses, the suns continued their prismatic dance.
2/2
Allure of the Unknown

Allure of the Unknown {3}{B}{R}

Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
The light of hope blinded Pantor to the ills of the world.
Alluring Scent

Alluring Scent {1}{G}{G}

Sorcery
All creatures able to block target creature this turn do so.
Doom rarely smells this sweet.
Alluring Siren

Alluring Siren {1}{U}

Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
"The ground polluted floats with human gore,
And human carnage taints the dreadful shore
Fly swift the dangerous coast: let every ear
Be stopp'd against the song! 'tis death to hear!"
—Homer, The Odyssey, trans. Pope
1/1
Alluring Suitor
Deadly Dancer

Alluring Suitor {2}{R}

Creature - Vampire
When you attack with exactly two creatures, transform Alluring Suitor.
"May I have this dance?"
2/3
Card has other part: Deadly Dancer
Ally Encampment

Ally Encampment

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell.
{1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
Almighty Brushwagg

Almighty Brushwagg {G}

Creature - Brushwagg
Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
Laughed at the brushwagg
—Hunters' expression meaning "died unexpectedly"
1/1
Related card: Hinterland Chef
  • Ikoria: Lair of Behemoths
Almost Perfect

Almost Perfect {4}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.
An incomplete suit of power armor is still a suit of power armor.
Alms

Alms {W}

Enchantment
{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
"Helping people is mostly a matter of teaching them to help themselves."
—Sisay, journal
  • Weatherlight
Alms Beast

Alms Beast {2}{W}{B}

Creature - Beast
Creatures blocking or blocked by Alms Beast have lifelink.
Alms-coins are only redeemable at Orzhov businesses.
6/6
  • Gatecrash
Alms Collector

Alms Collector {3}{W}

Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"There is no justice when some profit and others go without."
3/4
Alms of the Vein

Alms of the Vein {2}{B}

Sorcery
Target opponent loses 3 life and you gain 3 life.
Madness {B}
Aloe Alchemist

Aloe Alchemist {1}{G}

Creature - Plant Warlock
Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot {1}{G}
3/2
  • Outlaws of Thunder Junction
Alora, Cheerful Assassin

Alora, Cheerful Assassin {3}{U}{B}

Legendary Creature - Halfling Rogue Assassin
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life.
4/4
Related cards: Alora, Cheerful Mastermind Alora, Cheerful Scout Alora, Cheerful Swashbuckler Alora, Cheerful Thief Alora, Rogue Companion
  • Alchemy Horizons: Baldur's Gate
Alora, Cheerful Mastermind

Alora, Cheerful Mastermind {3}{W}{U}

Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token.
4/4
Related cards: Alora, Cheerful Assassin Alora, Cheerful Scout Alora, Cheerful Swashbuckler Alora, Cheerful Thief Alora, Rogue Companion
  • Alchemy Horizons: Baldur's Gate
Alora, Cheerful Scout

Alora, Cheerful Scout {3}{G}{U}

Legendary Creature - Halfling Rogue Scout
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1.
4/4
Related cards: Alora, Cheerful Assassin Alora, Cheerful Mastermind Alora, Cheerful Swashbuckler Alora, Cheerful Thief Alora, Rogue Companion
  • Alchemy Horizons: Baldur's Gate
Alora, Cheerful Swashbuckler

Alora, Cheerful Swashbuckler {3}{U}{R}

Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token.
4/4
Related cards: Alora, Cheerful Assassin Alora, Cheerful Mastermind Alora, Cheerful Scout Alora, Cheerful Thief Alora, Rogue Companion
  • Alchemy Horizons: Baldur's Gate
Alora, Cheerful Thief

Alora, Cheerful Thief {3}{U}{U}

Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0.
4/4
Related cards: Alora, Cheerful Assassin Alora, Cheerful Mastermind Alora, Cheerful Scout Alora, Cheerful Swashbuckler Alora, Rogue Companion
  • Alchemy Horizons: Baldur's Gate
Alora, Merry Thief

Alora, Merry Thief {2}{U}

Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background
3/2
  • Commander Legends: Battle for Baldur's Gate 55 381 481
Alora, Rogue Companion

Alora, Rogue Companion {3}{U}

Legendary Creature - Halfling Rogue
Specialize {2}
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand.
3/3
Related cards: Alora, Cheerful Assassin Alora, Cheerful Mastermind Alora, Cheerful Scout Alora, Cheerful Swashbuckler Alora, Cheerful Thief
  • Alchemy Horizons: Baldur's Gate
Alpha Authority

Alpha Authority {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.
Alpha Brawl

Alpha Brawl {6}{R}{R}

Sorcery
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Being an alpha means proving it every full moon.
  • Dark Ascension
Alpha Deathclaw

Alpha Deathclaw {4}{B}{G}

Creature - Lizard Mutant
Menace, trample
When Alpha Deathclaw enters or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4.
6/6
Alpha Guard

Alpha Guard {1}{G}

Creature - Elf Employee
When Alpha Guard enters, choose a letter.
{T}: Untap another target permanent whose name starts with the chosen letter.
"Whimsy overflow in sector G! The gremlins are rampaging and the beebles are on fire!"
1/2
  • Unfinity 129 415
Alpha Kavu

Alpha Kavu {2}{G}

Creature - Kavu
{1}{G}: Target Kavu creature gets -1/+1 until end of turn.
Kavu leaders instinctively protect their herds from harm.
2/2