664 cards found
Take

Take {2}{U}

Sorcery
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse
Card has other part: Give
Tavern Swindler

Tavern Swindler {1}{B}

Creature - Human Rogue
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math.
2/2
Related card: Xander's Wake
Tear

Tear {W}

Instant
Destroy target enchantment.
Fuse
Card has other part: Wear
Teleportal

Teleportal {U}{R}

Sorcery
Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload {3}{U}{R}
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.
In the gardens of the Conclave, order and beauty are the roots of power.
Tenement Crasher

Tenement Crasher {5}{R}

Creature - Beast
Haste
Nothing was going to stop it—not the narrow alleys, not the Boros garrison, and certainly not the four-story Orzhov cathedral.
5/4
  • Return to Ravnica
Terrus Wurm

Terrus Wurm {6}{B}

Creature - Zombie Wurm
Scavenge {6}{B}
"We follow it through its tunnels, and where it dies, we farm."
—Mihas, spore druid
5/5
  • Return to Ravnica
Teysa, Envoy of Ghosts

Teysa, Envoy of Ghosts {5}{W}{B}

Legendary Creature - Human Advisor
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
4/4
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Thoughtflare

Thoughtflare {3}{U}{R}

Instant
Draw four cards, then discard two cards.
"If this is thinking, I don't know what I was doing before."
  • Return to Ravnica
Thrashing Mossdog

Thrashing Mossdog {3}{G}

Creature - Plant Dog
Reach
Scavenge {4}{G}{G}
3/3
Thrill-Kill Assassin

Thrill-Kill Assassin {1}{B}

Creature - Human Assassin
Deathtouch
Unleash
As the bounty on Massacre Girl rose, so did the number of imitators.
1/2
Thrull Parasite

Thrull Parasite {B}

Creature - Thrull
Extort
{T}, Pay 2 life: Remove a counter from target nonland permanent.
The hunger of a vampire and the subtlety of a tax collector.
1/1
Tin Street Market

Tin Street Market {4}{R}

Enchantment - Aura
Enchant land
Enchanted land has "{T}, Discard a card: Draw a card."
"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
—Arrester Lavinia, Tenth Precinct
  • Gatecrash
Tithe Drinker

Tithe Drinker {W}{B}

Creature - Vampire
Lifelink
Extort
2/1
Toil

Toil {2}{B}

Sorcery
Target player draws two cards and loses 2 life.
Fuse
Card has other part: Trouble
  • Dragon's Maze
Totally Lost

Totally Lost {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Fblthp had always hated crowds.
Tower Defense

Tower Defense {1}{G}

Instant
Creatures you control get +0/+5 and gain reach until end of turn.
"The drakes are practice. We may one day need to bring down a sky swallower, or maybe even Rakdos himself."
—Korun Nar, Rubblebelt hunter
Tower Drake

Tower Drake {2}{U}

Creature - Drake
Flying
{W}: Tower Drake gets +0/+1 until end of turn.
The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.
2/1
Towering Indrik

Towering Indrik {3}{G}

Creature - Beast
Reach
It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.
2/4
  • Return to Ravnica
Towering Thunderfist

Towering Thunderfist {4}{R}

Creature - Giant Soldier
{W}: Towering Thunderfist gains vigilance until end of turn.
"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
—Ruba, Rakdos cultist
4/4
Trained Caracal

Trained Caracal {W}

Creature - Cat
Lifelink
Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort.
1/1
Trait Doctoring

Trait Doctoring {U}

Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher
  • Dragon's Maze
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers.
Transguild Promenade

Transguild Promenade

Land
Transguild Promenade enters tapped.
When Transguild Promenade enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.