7612 cards found
Skanos, White Dragon Vassal

Skanos, White Dragon Vassal {4}{G}{W}

Legendary Creature - Dragon Ranger
Lifelink
Whenever Skanos, White Dragon Vassal attacks, another target attacking creature gains lifelink and gets +X/+0 until end of turn, where X is Skanos's power.
4/4
Related cards: Skanos, Black Dragon Vassal Skanos, Blue Dragon Vassal Skanos, Dragon Vassal Skanos, Green Dragon Vassal Skanos, Red Dragon Vassal
  • Alchemy Horizons: Baldur's Gate
Skarrg Goliath

Skarrg Goliath {6}{G}{G}

Creature - Beast
Trample
Bloodrush{5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
"They bind us with their laws. We free ourselves with nature's fist."
—Nikya of the Old Ways
9/9
Skeletal Swarming

Skeletal Swarming {3}{B}{G}

Enchantment
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
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Skeleton Archer

Skeleton Archer {3}{B}

Creature - Skeleton Archer
When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
3/3
Skeleton Ship

Skeleton Ship {3}{U}{B}

Legendary Creature - Skeleton
When you control no Islands, sacrifice Skeleton Ship.
{T}: Put a -1/-1 counter on target creature.
"The sea gives up her dead as easily as the soil."
—Lim-Dûl, the Necromancer
0/3
Skemfar Avenger

Skemfar Avenger {1}{B}

Creature - Elf Berserker
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
3/1
Related card: Skemfar Avenger (Alchemy)
Skemfar Avenger (Alchemy)

Skemfar Avenger (Alchemy) {1}{B}

Creature - Elf Berserker
Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life.
3/1
Related card: Skemfar Avenger
  • Kaldheim
Skemfar Elderhall (Alchemy)

Skemfar Elderhall (Alchemy)

Land
Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Related card: Skemfar Elderhall
  • Kaldheim
Skirge Familiar

Skirge Familiar {4}{B}

Creature - Phyrexian Imp
Flying
Discard a card: Add {B}.
The first Yawgmoth priest to harness their power was rewarded with several unique mutilations.
3/2
Skirk Drill Sergeant

Skirk Drill Sergeant {1}{R}

Creature - Goblin
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
"I order you to volunteer."
2/1
Skirk Marauder

Skirk Marauder {1}{R}

Creature - Goblin
Morph {2}{R}
When Skirk Marauder is turned face up, it deals 2 damage to any target.
2/1
Skirk Prospector

Skirk Prospector {R}

Creature - Goblin
Sacrifice a Goblin: Add {R}.
"I like goblins. They make funny little popping sounds when they die."
—Braids, dementia summoner
1/1
Related card: Goblin Influx Array
Skirsdag Cultist

Skirsdag Cultist {2}{R}{R}

Creature - Human Shaman
{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
2/2
Skirsdag High Priest

Skirsdag High Priest {1}{B}

Creature - Human Cleric
Morbid{T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
1/2
Skitterbeam Battalion

Skitterbeam Battalion {9}

Artifact Creature - Construct
Prototype {3}{R}{R} — 2/2
Trample, haste
When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it.
4/4
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Skittering Crustacean

Skittering Crustacean {2}{U}

Creature - Crab
{6}{U}: Monstrosity 4.
As long as Skittering Crustacean is monstrous, it has hexproof.
2/3
Skittering Skirge

Skittering Skirge {B}{B}

Creature - Phyrexian Imp
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral.
3/2
Skizzik

Skizzik {3}{R}

Creature - Elemental
Kicker {R}
Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
5/3
Skophos Reaver

Skophos Reaver {2}{R}

Creature - Minotaur Warrior
As long as it's your turn, Skophos Reaver gets +2/+0.
Madness {1}{R}
2/3
Skull Catapult

Skull Catapult {4}

Artifact
{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
"Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?"
—Sorine Relicbane, Soldevi heretic
Skull Skaab (Alchemy)

Skull Skaab (Alchemy) {U}{B}

Creature - Zombie
Exploit
Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.
2/2
Related card: Skull Skaab
  • Innistrad: Crimson Vow
Skull Storm

Skull Storm {7}{B}{B}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.
A rapid and catastrophic decline.
Skullbriar, the Walking Grave

Skullbriar, the Walking Grave {B}{G}

Legendary Creature - Zombie Elemental
Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
1/1
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Skullpiercer Gnat

Skullpiercer Gnat {G}{U}

Creature - Phyrexian Insect
Flying
Toxic 1
Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter."
1/1
  • Alchemy: Phyrexia