7577 cards found
Sparring Collar

Sparring Collar {2}

Artifact - Equipment
Equipped creature has first strike.
{R}{R}: Attach this Equipment to target creature you control.
Equip {1}
  • Fifth Dawn
Sparring Construct

Sparring Construct {1}

Artifact Creature - Construct
When this creature dies, put a +1/+1 counter on target creature you control.
The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion.
1/1
  • Dominaria
Sparring Golem

Sparring Golem {3}

Artifact Creature - Golem
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war."
2/2
  • Invasion
Spatial Contortion

Spatial Contortion {1}{C}

Instant
Target creature gets +3/-3 until end of turn.
"For those without the Planeswalker spark, the merest touch of the Blind Eternities can kill."
—Ugin
Spatula of the Ages

Spatula of the Ages {4}

Artifact
{4}, {T}, Sacrifice this artifact: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.
At last Urza's powers were focused through the incredible artifact.
"Who wants pancakes?" he asked.
  • Unglued
Spawnbed Protector

Spawnbed Protector {7}

Creature - Eldrazi
At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this token: Add {C}."
"They are mere vestiges of the titan's true form. Their deaths are but a brief respite."
—Ugin
6/8
  • Modern Horizons 3 Commander
Spawnbroker

Spawnbroker {2}{U}

Creature - Human Wizard
When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
"The trick isn't setting up the bad trade. It's making each side think it got the better deal."
1/1
  • Ravnica: City of Guilds
Spawning Kraken

Spawning Kraken {5}{U}

Creature - Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
"I never imagined I'd lay eyes on a creature that makes Gyruda look small and harmless!"
—Lukka
6/6
Spawning Pit

Spawning Pit {2}

Artifact
Sacrifice a creature: Put a charge counter on Spawning Pit.
{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
Spawnsire of Ulamog

Spawnsire of Ulamog {10}

Creature - Eldrazi
Annihilator 1
{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
{20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
7/11
  • Rise of the Eldrazi
Specimen Collector

Specimen Collector {4}{U}

Creature - Vedalken Wizard
When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.
When this creature dies, create a token that's a copy of target token you control.
2/1
Specter's Shroud

Specter's Shroud {2}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip {1}
Spectral Adversary

Spectral Adversary {1}{U}

Creature - Spirit
Flash
Flying
When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
2/1
Spectral Arcanist

Spectral Arcanist {3}{U}

Creature - Spirit Wizard
Flying
When this creature enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3/2
  • Crimson Vow Commander 15 53
Spectral Cloak

Spectral Cloak {U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has shroud as long as it's untapped.
  • Legends
Spectral Deluge

Spectral Deluge {4}{U}{U}

Sorcery
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell {1}{U}{U}
  • Kaldheim Commander
Spectral Denial

Spectral Denial {X}{U}

Instant
This spell costs {1} less to cast for each creature you control with power 4 or greater.
Counter target spell unless its controller pays {X}.
Temur mages are experts at channeling elemental energy, shaping it into familiar forms from the world around them.
  • Tarkir: Dragonstorm
Spectral Flight

Spectral Flight {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
"The church looks down on binding spirits into armor, but now I can look down on them."
—Dierk, geistmage
  • Innistrad
Spectral Interference

Spectral Interference {1}{U}

Instant
Counter target artifact or creature spell unless its controller pays {4}.
"So many fears. Let's make them all come true."
  • Aetherdrift
Spectral Prison

Spectral Prison {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice this Aura.
  • Avacyn Restored
Spectral Procession

Spectral Procession {2/W}{2/W}{2/W}

Sorcery
Create three 1/1 white Spirit creature tokens with flying.
"I need never remember my past associates, my victims, my mistakes. Innistrad preserves them all for me."
—Sorin Markov
Spectral Sailor

Spectral Sailor {U}

Creature - Spirit Pirate
Flash
Flying
{3}{U}: Draw a card.
"Any ship that sails on these mean seas for long is bound to pick up a ghost or two."
—Admiral Beckett Brass
1/1
Spectral Searchlight

Spectral Searchlight {3}

Artifact
{T}: Choose a player. That player adds one mana of any color they choose.
The first searchlights were given as gifts, symbols of cooperation, to the emissaries present at the signing of the Guildpact.
Spectral Shift

Spectral Shift {1}{U}

Instant
Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another.
• Change the text of target spell or permanent by replacing all instances of one color word with another.
Entwine {2}
  • Fifth Dawn
Spectrum Sentinel

Spectrum Sentinel {1}

Artifact Creature - Soldier
Protection from multicolored
Whenever a nonbasic land an opponent controls enters, you gain 1 life.
1/2
  • The Brothers' War