2211 cards found
Feeding Grounds

Feeding Grounds

Plane - Muraganda
Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
Fell Mire
Fell the Profane

Fell Mire

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {B}.
"The Nethermire is all the salvation you deserve."
—Aryel, knight of Windgrace
Card has other part: Fell the Profane
  • Modern Horizons 3
Ferris Wheel

Ferris Wheel

Artifact - Attraction
Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.
After a certain point, it becomes more of a prison than a ride.
Attraction Lights: 4, 5, 6
  • Unfinity
Ferrous Lake

Ferrous Lake

Land
{1}, {T}: Add {U}{R}.
Stability and volatility churn together, creating beauty and danger both.
Fertile Thicket

Fertile Thicket

Land
This land enters tapped.
When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
{T}: Add {G}.
Festering Gulch

Festering Gulch

Land - Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {B} or {G}.
"Lost a boot in the muck. Get the feeling I'm lucky I got to keep the leg."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Fetching Garden

Fetching Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
({T}: Add {G} or {W}.)
Fetching Garden enters the battlefield tapped if it was played from your hand.
  • Mystery Booster 2
Fetid Heath

Fetid Heath

Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity."
—Talara, elvish safewright
Fetid Pools

Fetid Pools

Land - Island Swamp
({T}: Add {U} or {B}.)
This land enters tapped.
Cycling {2}
Fibrous Entangler
Tangleclaw Werewolf

Fibrous Entangler

Creature - Eldrazi Werewolf
Vigilance
This creature must be blocked if able.
This creature can block an additional creature each combat.
". . . because to be honest, I couldn't tell you."
—Halana, Kessig ranger
4/6
Card has other part: Tangleclaw Werewolf
  • Eldritch Moon
Field of Ruin

Field of Ruin

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Related card: Boseiju Pathlighter
Field of the Dead

Field of the Dead

Land
This land enters tapped.
{T}: Add {C}.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Fields of Summer

Fields of Summer

Plane - Moag
Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.
Fiery Islet

Fiery Islet

Land
{T}, Pay 1 life: Add {U} or {R}.
{1}, {T}, Sacrifice this land: Draw a card.
Figure of Destiny Avatar

Figure of Destiny Avatar

Vanguard
{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
Hand size bonus: +0
Life bonus: +3
  • Magic Online Avatars
Final Iteration
Docent of Perfection

Final Iteration

Creature - Eldrazi Insect
Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
6/5
Card has other part: Docent of Perfection
Finally! Left-Handed Magic Cards

Finally! Left-Handed Magic Cards

Plane - Secret Lair
Each creature's base power is equal to its printed toughness.
Each creature's base toughness is equal to its printed power.
Whenever chaos ensues, draw a card from the bottom of your library.
  • Secret Lair Showcase Planes
Fire-Lit Thicket

Fire-Lit Thicket

Land
{T}: Add {C}.
{R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.
Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.
Fixed Point in Time

Fixed Point in Time

Phenomenon
When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead.
  • Doctor Who
Flagstones of Trokair

Flagstones of Trokair

Legendary Land
{T}: Add {W}.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.
Flameheart Werewolf
Kessig Forgemaster

Flameheart Werewolf

Creature - Werewolf
(Color indicator: Flameheart Werewolf is red)
Whenever this creature blocks or becomes blocked by a creature, this creature deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/2
Card has other part: Kessig Forgemaster
  • Shadows over Innistrad
Flamekin Village

Flamekin Village

Land
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
{T}: Add {R}.
{R}, {T}: Target creature gains haste until end of turn.
Flametongue Kavu Avatar

Flametongue Kavu Avatar

Vanguard
Whenever a nontoken creature you control enters, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
Hand size bonus: +0
Life bonus: -6
  • Magic Online Avatars
Flamewar, Streetwise Operative
Flamewar, Brash Veteran

Flamewar, Streetwise Operative

Legendary Artifact - Vehicle
(Color indicator: Flamewar, Streetwise Operative is black and red)
Living metal
Menace, deathtouch
Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
2/1
Card has other part: Flamewar, Brash Veteran
  • Transformers 10b 24b
Flood Plain

Flood Plain

Land
This land enters tapped.
{T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.