4059 cards found
City of the Daleks

City of the Daleks

Plane - Skaro
Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.
Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
  • Doctor Who
Citystalker Connoisseur

Citystalker Connoisseur {3}{B}

Creature - Vampire
Deathtouch
When Citystalker Connoisseur enters, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
3/3
  • Alchemy: Innistrad
Civil Servant (Alchemy)

Civil Servant (Alchemy) {G}{W}

Creature - Cat Citizen
Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn.
2/3
Related card: Civil Servant
  • Streets of New Capenna
Claire D'Loon, Joy Sculptor

Claire D'Loon, Joy Sculptor {W}{U}

Legendary Creature - Human Performer
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
{1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield.
She'll sculpt goblins, saprolings, Marit Lage . . . though that one takes a lot of balloons.
2/3
Clairvoyance

Clairvoyance {U}

Instant
Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.
"As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back."
—Disa the Restless, journal entry
  • Ice Age
Clam Session

Clam Session {1}{U}{U}

Creature - Clamfolk
As Clam Session enters, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.
"Duke, Duke, Duke, Duke of Pearl . . . ."
2/5
  • Unglued
Clam-I-Am

Clam-I-Am {2}{U}

Creature - Clamfolk
If you roll a 3 on a six-sided die, you may reroll that die.
The Clams down in Clamville
All scootered and skittled—
"The three is no more!"
The Clam fiddler fiddled.
2/2
  • Unglued
Clambassadors

Clambassadors {3}{U}

Creature - Clamfolk
Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
"Sorry we shelled your village—here's some gold."
4/4
  • Unglued
Clandestine Chameleon

Clandestine Chameleon {3}{G}

Creature - Lizard Guest
When Clandestine Chameleon enters, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own.
Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.
4/3
  • Unfinity 134 420
Clara Oswald

Clara Oswald {6}

Legendary Creature - Human Advisor
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion
2/6
Clay Golem

Clay Golem {4}

Artifact Creature - Golem
{6}, Roll a d8: Monstrosity X, where X is the result.
Berserk — When Clay Golem becomes monstrous, destroy target permanent.
4/4
  • Forgotten Realms Commander
Clay Pigeon

Clay Pigeon {3}

Artifact Creature - Bird
Flying
{1}, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.
1/1
  • Unglued
Cleansing

Cleansing {W}{W}{W}

Sorcery
For each land, destroy that land unless any player pays 1 life.
  • The Dark
Clear, Fair Magic

Clear, Fair Magic {1}{G}

Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact, enchantment, token, emblem, day/night tracker, monarch, initiative, dungeon, city's blessing, Attraction, Contraption, plane, scheme, vanguard, bounty, conspiracy, elite creature, or Magic: The Gathering Online avatar.
Designed by players at MagicCon Amsterdam 2024.
  • Unknown Event
Clear, the Mind

Clear, the Mind {2}{U}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Target player shuffles their graveyard into their library.
Draw a card.
  • Unknown Event
Cleaver Blow

Cleaver Blow {1}{B}

Instant
Multicleave {1} (You may pay an additional {1} any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.)
Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying.
  • Mystery Booster 2
Cleon, Merry Champion

Cleon, Merry Champion {2}{R}

Legendary Creature - Human Soldier
Double strike
Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.
"Let us dance 'round the funeral pyres of our foes!"
2/2
  • Foundations Jumpstart
Clergy of the Holy Nimbus

Clergy of the Holy Nimbus {W}

Creature - Human Cleric
If Clergy of the Holy Nimbus would be destroyed, regenerate it.
{1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
1/1
  • Legends
Clever Combo

Clever Combo {1}{G}

Sorcery
Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle.
At Crossbreed Labs, "heads or tails" has nothing to do with coins.
  • Unstable
Cliffside Market

Cliffside Market

Plane - Mercadia
When you planeswalk to Cliffside Market and at the beginning of your upkeep, you may exchange life totals with target player.
Whenever chaos ensues, exchange control of two target permanents that share a card type.
Cloak of Feathers

Cloak of Feathers {U}

Sorcery
Target creature gains flying until end of turn.
Draw a card.
A thousand feathers from a thousand birds, sewn with magic and song.
Cloak of the Philosopher

Cloak of the Philosopher

Hero Artifact - Equipment
Equipped creature gets +1/+1.
{2}: Untap equipped creature.
Equip {2}
  • Journey into Nyx Hero's Path
Clock of DOOOOOOOOOOOOM!

Clock of DOOOOOOOOOOOOM! {4}

Artifact
{4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
"Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!"
—Baron Von Count
  • Unstable
Clocknapper

Clocknapper {3}{U}{U}

Creature - Human Spy
When Clocknapper enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
2/2
Clockwork Droid

Clockwork Droid {2}

Artifact Creature - Robot
You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1.
3/1
  • Doctor Who 172 777