6905 cards found
Steel Squirrel

Steel Squirrel {2}

Artifact Creature - Squirrel
Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
{6}: Roll a six-sided die.
Q: Where does a mechanical squirrel hide its nuts?
A: In a bolt hole.
1/1
  • Unstable
Steel Wall

Steel Wall {1}

Artifact Creature - Wall
Defender
"We sculpt the land into what we need—homes, armament, fortresses of war. Our strength comes not only from knowing, but from commanding the terrain."
—Raksha Golden Cub, leonin kha
0/4
Stench of Decay

Stench of Decay {1}{B}{B}

Instant
Nonartifact creatures get -1/-1 until end of turn.
"Disa is dead, and I am left. I shall allow no others to succumb to this pestilence."
—Kolbjörn, High Honored Druid
  • Alliances 61a 61b
Stench of Evil

Stench of Evil {2}{B}{B}

Sorcery
Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
  • Ice Age
Stenchskipper

Stenchskipper {3}{B}

Creature - Elemental
Flying
At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.
"Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided—from upwind, if possible."
—Cenn Deagan
6/5
  • Morningtide
Step Right Up

Step Right Up {3}{B}

Sorcery
Open two Attractions.
"Ah, the midway, beating heart of the—well, maybe the big top is the heart. If there were two hearts, then the midway—or the lungs. Lungs or stomach!"
—Captain Rex Nebula
  • Unfinity 94 380
Stillmoon Cavalier

Stillmoon Cavalier {1}{W/B}{W/B}

Creature - Zombie Knight
Protection from white and from black
{W/B}: Stillmoon Cavalier gains flying until end of turn.
{W/B}: Stillmoon Cavalier gains first strike until end of turn.
{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.
2/1
  • Eventide
Sting, the Glinting Dagger

Sting, the Glinting Dagger {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip {2}
Stingblade Assassin

Stingblade Assassin {3}{B}

Creature - Faerie Assassin
Flash
Flying
When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
3/1
  • Wilds of Eldraine
Stinging Cave Crawler

Stinging Cave Crawler {2}{B}

Creature - Insect Horror
Deathtouch
Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
Caverns uninhabited by mycoids are often infested with worse.
1/3
  • The Lost Caverns of Ixalan
Stinging Hivemaster

Stinging Hivemaster {2}{B}

Creature - Phyrexian Warlock
Toxic 1
When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
From within its form, a single word echoed forth: "Devour."
3/2
  • Phyrexia: All Will Be One
Stinging Scorpion

Stinging Scorpion {4}{B}

Host Creature - Scorpion
When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
3/2
Stinging Study

Stinging Study {4}{B}

Instant
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Silverquill first-years welcome discomfort in the classroom, knowing it will prepare them for the years ahead.
Stinkdrinker Bandit

Stinkdrinker Bandit {3}{B}

Creature - Goblin Rogue
Prowl {1}{B}
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
2/1
Stinkweed Imp

Stinkweed Imp {2}{B}

Creature - Imp
Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5
1/2
Stir the Grave

Stir the Grave {X}{B}

Sorcery
Return target creature card with mana value X or less from your graveyard to the battlefield.
"Your lungs may not draw breath, but while your hands can grip a sword, you will be useful to me."
—Nighteyes, nezumi necromancer
  • Betrayers of Kamigawa
Stir the Sands

Stir the Sands {4}{B}{B}

Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling {3}{B}
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
  • Amonkhet
Stirge

Stirge {B}

Creature - Insect Bat
Flying
Stirge can't block.
Blood Drain{1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card.
"I will never complain about mosquitos again."
—Imoen
1/1
  • Commander Legends: Battle for Baldur's Gate
Stitch Together

Stitch Together {B}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Stitcher's Graft

Stitcher's Graft {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
Stitcher's Supplier

Stitcher's Supplier {B}

Creature - Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
No part goes to waste.
1/1
Stocking Tiger

Stocking Tiger {5}

Artifact Creature - Cat Construct
Stocking Tiger enters the battlefield with a sealed Magic booster pack under it.
When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand.
Just hope yours isn't full of coal golems.
3/3
Stolen Grain

Stolen Grain {4}{B}{B}

Sorcery
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops.
Stone Calendar

Stone Calendar {5}

Artifact
Spells you cast cost up to {1} less to cast.
The Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest.
Stone Catapult

Stone Catapult {4}{B}

Creature - Human Soldier
{T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
1/2
  • Portal Three Kingdoms